Player Matchup

Fenrir
Fenrir
Heras Thighs
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,294 Elo+
Solo
Amaterasu
Amaterasu
XGN Black WolF
Amaterasu
Level 13
God Stats
2W - 2L
1,421 SR
Queue Stats
20W - 22L
1,291 Elo+
Solo
Baba Yaga
Baba Yaga
bintoykevin
Baba Yaga
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Hou Yi
Hou Yi
mexcallate_remix
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,563 Elo+
Solo
Aphrodite
Aphrodite
xFaith16
Aphrodite
Level 27
God Stats
3W - 1L
1,516 SR
Queue Stats
66W - 62L
1,425 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,402 Elo+

VS

Team Averages
Level 17
1,532 SR
1,415 Elo+
Ares
Ares
KingPlages
Ares
Level 24
God Stats
0W - 2L
1,687 SR
Queue Stats
12W - 16L
1,445 Elo+
Solo
Anubis
Anubis
TMG Kyrie
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,468 Elo+
Solo
Nemesis
Nemesis
bananaman ffej
Nemesis
Level 28
God Stats
29W - 36L
1,479 SR
Queue Stats
81W - 108L
1,382 Elo+
Solo
Guan Yu
Guan Yu
best__Ares
Guan Yu
Level 16
God Stats
7W - 3L
1,718 SR
Queue Stats
53W - 27L
1,598 Elo+
Solo
Bakasura
Bakasura
sumrak-sv
Bakasura
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 5L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
13 / 2 / 4
10,132
633
12,712
11,553
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
XGN Black WolF
Amaterasu
12
1 / 1 / 7
7,170
448
2,739
8,792
5,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
bintoykevin
Baba Yaga
12
3 / 4 / 2
7,412
463
13,259
10,994
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 8
8,272
517
10,156
8,172
2,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xFaith16
Aphrodite
11
2 / 1 / 8
7,856
491
3,550
7,676
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,385
399
5,231
16,772
16,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
TMG Kyrie
Anubis
13
4 / 5 / 1
8,067
504
12,474
15,417
6,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 7 / 2
7,857
491
6,274
15,432
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
best__Ares
Guan Yu
13
1 / 1 / 3
7,815
488
7,970
9,514
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
sumrak-sv
Bakasura
5
0 / 8 / 0
5,327
333
325
7,674
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
8
8
Deaths
26
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
2
4
7.5
L
0
5
3
0.3
L
Anubis
TMG Kyrie
Anubis
4
5
1
0.9
W
Amaterasu
XGN Black WolF
Amaterasu
1
1
7
4.5
L
3
7
2
0.57
L
Guan Yu
best__Ares
Guan Yu
1
1
3
2.5
W
Baba Yaga
bintoykevin
Baba Yaga
3
4
2
1
W
5
0
8
9
L
Bakasura
sumrak-sv
Bakasura
0
8
0
0
W
Aphrodite
xFaith16
Aphrodite
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,416
Damage
32,274
47,187
Taken
64,809
21,249
Mitigated
36,935
23,911
Healing
19,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,712
3,622
0
5,570
11,553
4,060
0
2,057
9,262
0
66,083
L
5,231
490
150
3,098
16,772
16,438
54
5,988
10,487
12,489
0
L
Anubis
TMG Kyrie
Anubis
12,474
192
0
6,222
15,417
6,477
0
5,102
9,991
57,287
0
W
Amaterasu
XGN Black WolF
Amaterasu
2,739
1,028
0
3,167
8,792
5,692
0
2,516
6,049
0
20,080
L
6,274
2,667
282
5,906
15,432
4,404
0
1,866
13,522
0
52,318
L
Guan Yu
best__Ares
Guan Yu
7,970
1,223
828
3,188
9,514
7,969
138
2,355
7,069
0
43,639
W
Baba Yaga
bintoykevin
Baba Yaga
13,259
945
161
2,983
10,994
3,165
755
7,572
3,345
41,348
0
W
10,156
5,829
0
2,937
8,172
2,599
2,197
2,083
6,007
0
56,034
L
Bakasura
sumrak-sv
Bakasura
325
297
0
307
7,674
1,647
0
1,313
6,325
0
6,236
W
Aphrodite
xFaith16
Aphrodite
3,550
945
4,661
4,432
7,676
5,733
490
3,952
3,672
16,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
35,451
353
Minions Killed
306
0
Camps Cleared
0
1,477,215
Distance Traveled
1,406,084
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,132
633
109
7
0
327,700
4
L
Ares
6,385
399
8
1
0
280,823
1
L
Anubis
8,067
504
100
6
0
253,649
4
W
Amaterasu
7,170
448
40
3
0
270,025
2
L
Nemesis
7,857
491
84
5
0
319,668
4
L
Guan Yu
7,815
488
99
6
0
324,390
1
W
Baba Yaga
7,412
463
80
5
0
263,151
6
W
Hou Yi
8,272
517
103
6
0
312,714
5
L
Bakasura
5,327
333
15
1
0
227,554
2
W
Aphrodite
7,856
491
21
1
0
303,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role