Player Matchup

Morgan Le Fay
Morgan Le Fay
Yarmo
Morgan Le Fay
Level 108
God Stats
4W - 0L
1,670 SR
Queue Stats
101W - 75L
1,575 Elo+
Party 3
Da Ji
Da Ji
Yipicayei
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,653 Elo+
Party 3
Cthulhu
Cthulhu
marcoprogamer
Cthulhu
Level 13
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
sergygaymer
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,508 Elo+
Party 1
Hachiman
Hachiman
sirjavikun
Hachiman
Level 38
God Stats
2W - 0L
1,814 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 1
Team Averages
Level 48
1,634 SR
1,563 Elo+

VS

Team Averages
Level 68
1,538 SR
1,469 Elo+
Heimdallr
Heimdallr
Justaplaya
Heimdallr
Level 160
God Stats
1W - 2L
1,608 SR
Queue Stats
575W - 532L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
MasterDos
Sun Wukong
Level 40
God Stats
3W - 5L
1,572 SR
Queue Stats
47W - 63L
1,311 Elo+
Solo
Cernunnos
Cernunnos
lDarthPotatol
Cernunnos
Level 84
God Stats
1W - 2L
1,244 SR
Queue Stats
80W - 86L
1,400 Elo+
Party 4
Sylvanus
Sylvanus
lothe300
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,419 Elo+
Party 4
Kukulkan
Kukulkan
mrzephyrka
Kukulkan
Level 43
God Stats
25W - 12L
1,766 SR
Queue Stats
70W - 50L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Yarmo
Morgan Le Fay
20
1 / 4 / 4
13,969
537
9,002
12,989
5,620
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Yipicayei
Da Ji
20
16 / 2 / 11
16,570
637
25,986
18,440
8,988
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
19
3 / 3 / 17
12,337
475
14,565
18,494
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 6
14,375
553
24,071
24,826
31,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
sirjavikun
Hachiman
19
10 / 4 / 8
13,512
520
18,072
18,138
6,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Justaplaya
Heimdallr
20
9 / 6 / 5
14,102
542
22,287
23,454
9,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MasterDos
Sun Wukong
17
2 / 7 / 4
10,954
421
5,662
25,487
16,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
lDarthPotatol
Cernunnos
15
3 / 10 / 5
10,397
400
10,326
19,859
6,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
lothe300
Sylvanus
14
1 / 10 / 6
8,774
337
5,907
26,155
16,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
mrzephyrka
Kukulkan
20
3 / 6 / 2
13,108
504
5,532
11,932
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
39
Kills
18
18
Deaths
39
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Justaplaya
Heimdallr
9
6
5
1.92
L
Sun Wukong
MasterDos
Sun Wukong
2
7
4
0.57
W
Morgan Le Fay
Yarmo
Morgan Le Fay
1
4
4
0.75
W
Da Ji
Yipicayei
Da Ji
16
2
11
10.75
L
Cernunnos
lDarthPotatol
Cernunnos
3
10
5
0.55
L
Sylvanus
lothe300
Sylvanus
1
10
6
0.4
W
Cthulhu
3
3
17
3.83
L
Kukulkan
mrzephyrka
Kukulkan
3
6
2
0.67
W
9
5
6
2.4
W
Hachiman
sirjavikun
Hachiman
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,696
Damage
49,714
92,887
Taken
106,887
67,979
Mitigated
52,896
32,588
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Justaplaya
Heimdallr
22,287
8,305
0
6,172
23,454
9,430
0
3,873
19,027
0
101,960
L
Sun Wukong
MasterDos
Sun Wukong
5,662
485
0
5,621
25,487
16,177
571
3,487
20,671
0
58,001
W
Morgan Le Fay
Yarmo
Morgan Le Fay
9,002
445
0
1,267
12,989
5,620
657
1,586
11,312
132,105
0
W
Da Ji
Yipicayei
Da Ji
25,986
5,947
0
8,641
18,440
8,988
3,962
2,536
15,854
0
140,231
L
Cernunnos
lDarthPotatol
Cernunnos
10,326
5,165
806
3,125
19,859
6,357
150
5,351
13,957
0
57,550
L
Sylvanus
lothe300
Sylvanus
5,907
805
2,695
4,937
26,155
16,187
0
6,707
18,920
18,711
0
W
Cthulhu
14,565
579
846
8,218
18,494
15,533
1,492
3,881
14,463
49,749
0
L
Kukulkan
mrzephyrka
Kukulkan
5,532
1,168
0
718
11,932
4,745
0
2,704
8,994
70,371
0
W
24,071
2,347
0
9,599
24,826
31,618
3,557
1,936
22,885
0
101,854
W
Hachiman
sirjavikun
Hachiman
18,072
12,742
0
4,017
18,138
6,220
2,976
1,434
16,704
0
94,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,763
Gold Earned
57,335
765
Minions Killed
557
0
Camps Cleared
0
2,681,276
Distance Traveled
2,323,425
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,102
542
164
6
0
482,700
1
L
Sun Wukong
10,954
421
93
4
0
493,724
4
W
Morgan Le Fay
13,969
537
205
8
0
567,304
9
W
Da Ji
16,570
637
174
7
0
581,992
3
L
Cernunnos
10,397
400
100
4
0
445,151
3
L
Sylvanus
8,774
337
26
1
0
430,776
5
W
Cthulhu
12,337
475
75
3
0
530,688
6
L
Kukulkan
13,108
504
174
7
0
471,074
5
W
Chaac
14,375
553
175
7
0
546,697
2
W
Hachiman
13,512
520
136
5
0
454,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role