Player Matchup

Olorun
Olorun
Muzotto
Olorun
Level 115
God Stats
4W - 4L
1,545 SR
Queue Stats
656W - 659L
1,548 Elo+
Solo
Thanatos
Thanatos
Ramsterer
Thanatos
Level 68
God Stats
2W - 1L
1,552 SR
Queue Stats
204W - 189L
1,610 Elo+
Solo
Loki
Loki
Thorhamar
Loki
Level 64
God Stats
2W - 2L
1,337 SR
Queue Stats
113W - 119L
1,592 Elo+
Solo
Khepri
Khepri
dc_gear77
Khepri
Level 138
God Stats
26W - 15L
1,568 SR
Queue Stats
351W - 317L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lasersharkbear69
Ah Muzen Cab
Level 112
God Stats
13W - 11L
1,613 SR
Queue Stats
172W - 136L
1,670 Elo+
Party 1
Team Averages
Level 99
1,523 SR
1,606 Elo+

VS

Team Averages
Level 129
1,508 SR
1,534 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Baecordia
Nemesis
Level 138
God Stats
4W - 3L
1,297 SR
Queue Stats
461W - 449L
1,609 Elo+
Solo
Merlin
Merlin
ImSoConfused
Merlin
Level 142
God Stats
5W - 5L
1,495 SR
Queue Stats
71W - 70L
1,559 Elo+
Solo
Charybdis
Charybdis
PrinceCutty
Charybdis
Level 128
God Stats
9W - 4L
1,748 SR
Queue Stats
1,207W - 1,185L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Muzotto
Olorun
16
6 / 4 / 5
10,212
567
11,466
13,587
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Ramsterer
Thanatos
17
11 / 3 / 7
11,064
615
15,738
16,339
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
3 / 6 / 0
9,391
522
9,263
12,421
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
dc_gear77
Khepri
13
0 / 2 / 8
8,596
478
3,196
12,400
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
lasersharkbear69
Ah Muzen Cab
17
3 / 1 / 5
9,883
549
14,318
8,312
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 2
9,664
537
8,538
14,380
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
 
Cerberus
13
1 / 4 / 9
8,082
449
8,606
19,164
11,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Baecordia
Nemesis
15
6 / 5 / 6
9,406
523
9,056
16,552
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
2 / 8 / 8
8,971
498
8,824
11,268
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
PrinceCutty
Charybdis
15
4 / 5 / 3
9,133
507
6,878
13,559
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
23
Kills
16
16
Deaths
23
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
2
4
L
Cerberus
 
Cerberus
1
4
9
1.38
L
Nemesis
Baecordia
Nemesis
6
5
6
1.8
L
Merlin
2
8
8
0.75
W
Olorun
Muzotto
Olorun
6
4
5
2.13
L
Charybdis
PrinceCutty
Charybdis
4
5
3
1.1
W
Thanatos
Ramsterer
Thanatos
11
3
7
4.83
W
Loki
3
6
0
0.5
W
Khepri
dc_gear77
Khepri
0
2
8
2
W
Ah Muzen Cab
lasersharkbear69
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,981
Damage
41,902
63,059
Taken
74,923
31,672
Mitigated
33,026
31,009
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,538
591
425
5,971
14,380
9,846
0
904
13,050
63,763
0
L
Cerberus
 
Cerberus
8,606
778
494
7,139
19,164
11,718
0
3,152
15,758
30,040
0
L
Nemesis
Baecordia
Nemesis
9,056
2,729
0
5,596
16,552
5,363
27
4,495
11,590
0
49,660
L
Merlin
8,824
477
32
1,104
11,268
2,555
0
4,165
6,765
54,162
0
W
Olorun
Muzotto
Olorun
11,466
2,564
796
6,365
13,587
5,177
1,783
6,784
6,718
62,609
0
L
Charybdis
PrinceCutty
Charybdis
6,878
2,927
0
3,937
13,559
3,544
0
1,202
12,261
0
51,888
W
Thanatos
Ramsterer
Thanatos
15,738
5,624
0
14,371
16,339
6,562
146
6,414
9,742
0
72,378
W
Loki
9,263
2,323
0
2,282
12,421
5,397
0
4,992
6,927
0
57,491
W
Khepri
dc_gear77
Khepri
3,196
385
0
1,960
12,400
11,582
0
5,396
6,918
11,796
0
W
Ah Muzen Cab
lasersharkbear69
Ah Muzen Cab
14,318
6,280
0
5,235
8,312
2,954
1,715
1,526
6,786
0
94,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
45,256
526
Minions Killed
486
0
Camps Cleared
0
1,757,413
Distance Traveled
1,636,255
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,664
537
144
8
0
330,281
0
L
Cerberus
8,082
449
62
3
0
327,980
7
L
Nemesis
9,406
523
76
4
0
360,336
0
L
Merlin
8,971
498
95
5
0
323,064
2
W
Olorun
10,212
567
124
7
0
329,220
6
L
Charybdis
9,133
507
109
6
0
294,594
1
W
Thanatos
11,064
615
101
6
0
385,600
6
W
Loki
9,391
522
119
7
0
334,868
3
W
Khepri
8,596
478
9
1
0
345,041
2
W
Ah Muzen Cab
9,883
549
173
10
0
362,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role