Player Matchup

Apollo
Apollo
Nuraah
Apollo
Level 16
God Stats
4W - 0L
1,644 SR
Queue Stats
8W - 7L
1,153 Elo+
Party 1
Ares
Ares
Zizouback
Ares
Level 8
God Stats
3W - 1L
1,667 SR
Queue Stats
4W - 1L
1,220 Elo+
Party 1
Chaac
Chaac
lapinkiller
Chaac
Level 29
God Stats
6W - 0L
1,564 SR
Queue Stats
9W - 8L
1,120 Elo+
Party 1
Team Averages
Level 18
1,625 SR
1,165 Elo+

VS

Team Averages
Level 26
1,278 SR
1,253 Elo+
Apollo
Apollo
QuinntJ
Apollo
Level 26
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 9L
1,203 Elo+
Solo
Bellona
Bellona
Shahed10
Bellona
Level 28
God Stats
0W - 2L
1,247 SR
Queue Stats
112W - 159L
1,310 Elo+
Solo
Merlin
Merlin
kira202019
Merlin
Level 25
God Stats
4W - 6L
1,318 SR
Queue Stats
24W - 44L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nuraah
Apollo
15
8 / 0 / 8
9,798
754
10,658
9,932
4,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
7 / 0 / 11
10,542
811
7,475
11,621
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 2 / 12
9,109
701
14,239
16,177
13,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
QuinntJ
Apollo
11
1 / 5 / 1
7,955
612
8,793
10,738
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Shahed10
Bellona
10
1 / 8 / 1
7,558
581
10,375
17,482
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
kira202019
Merlin
11
0 / 6 / 2
7,447
573
10,312
9,075
3,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
2
2
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Nuraah
Apollo
8
0
8
12
L
Apollo
QuinntJ
Apollo
1
5
1
0.3
L
Bellona
Shahed10
Bellona
1
8
1
0.19
W
Ares
7
0
11
12.5
L
Merlin
kira202019
Merlin
0
6
2
0.17
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
29,480
37,730
Taken
37,295
29,308
Mitigated
20,486
14,392
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Nuraah
Apollo
10,658
6,727
0
3,149
9,932
4,543
2,126
2,388
7,213
0
37,204
L
Apollo
QuinntJ
Apollo
8,793
4,682
0
1,741
10,738
4,209
413
1,834
8,666
0
21,516
L
Bellona
Shahed10
Bellona
10,375
1,834
0
1,336
17,482
13,025
247
4,698
12,410
0
19,227
W
Ares
7,475
329
0
4,041
11,621
11,390
284
4,098
7,189
14,294
0
L
Merlin
kira202019
Merlin
10,312
930
305
647
9,075
3,252
200
1,807
7,033
30,603
0
W
14,239
2,320
0
7,202
16,177
13,375
448
5,074
10,760
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
22,960
123
Minions Killed
125
8
Camps Cleared
4
697,614
Distance Traveled
626,462
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,798
754
66
5
5
229,991
0
L
Apollo
7,955
612
51
4
2
207,042
2
L
Bellona
7,558
581
27
2
0
229,137
0
W
Ares
10,542
811
8
1
1
213,029
1
L
Merlin
7,447
573
47
4
2
190,283
3
W
Chaac
9,109
701
49
4
2
254,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role