Player Matchup

Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
RubyTheHuntress
Chronos
Level 148
God Stats
2W - 1L
1,392 SR
Queue Stats
167W - 71L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
SPlDER-CUZ
Cthulhu
Level 153
God Stats
3W - 1L
1,567 SR
Queue Stats
32W - 18L
1,702 Elo+
Party 2
Team Averages
Level 135
1,486 SR
1,640 Elo+

VS

Team Averages
Level 84
1,594 SR
1,301 Elo+
Pele
Pele
Alpha male3241
Pele
Level 106
God Stats
2W - 1L
1,782 SR
Queue Stats
24W - 33L
1,386 Elo+
Party 1
Ymir
Ymir
RARE TAHA
Ymir
Level 110
God Stats
1W - 3L
1,540 SR
Queue Stats
27W - 35L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
alpha wolf79106
Ah Puch
Level 36
God Stats
4W - 2L
1,459 SR
Queue Stats
9W - 10L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 0 / 8
7,977
798
8,233
6,027
2,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 10
7,787
779
6,195
5,979
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SPlDER-CUZ
Cthulhu
12
5 / 0 / 11
7,638
764
8,967
6,875
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,537
554
3,448
9,332
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 6 / 0
5,760
576
2,695
11,058
8,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 3 / 0
5,776
578
3,133
6,402
1,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
8
11
L
0
7
0
0
L
Ymir
0
6
0
0
W
4
0
10
9
W
Cthulhu
SPlDER-CUZ
Cthulhu
5
0
11
10.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
9,276
18,881
Taken
26,792
11,330
Mitigated
12,585
5,280
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,233
1,285
0
1,354
6,027
2,554
0
1,450
4,577
0
18,047
L
3,448
637
0
1,393
9,332
2,918
0
5,598
3,473
0
11,345
L
Ymir
2,695
55
50
1,035
11,058
8,017
0
6,308
4,454
13,631
0
W
6,195
1,938
0
2,730
5,979
2,264
863
2,323
3,656
33,300
0
W
Cthulhu
SPlDER-CUZ
Cthulhu
8,967
215
102
1,094
6,875
6,512
120
2,392
4,483
14,127
0
L
3,133
209
223
721
6,402
1,650
0
2,859
3,246
19,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
17,073
132
Minions Killed
90
7
Camps Cleared
2
558,512
Distance Traveled
475,786
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,977
798
35
4
2
195,588
1
L
Pele
5,537
554
14
1
1
157,443
2
L
Ymir
5,760
576
35
4
1
147,050
2
W
Chronos
7,787
779
71
7
5
176,693
3
W
Cthulhu
7,638
764
26
3
0
186,231
1
L
Ah Puch
5,776
578
41
4
0
171,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role