Player Matchup

Medusa
Medusa
BabyMens
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Latistin01
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Verannus
Cerberus
Level 28
God Stats
6W - 3L
1,807 SR
Queue Stats
165W - 186L
1,421 Elo+
Solo
Ganesha
Ganesha
mightygodd123
Ganesha
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,436 Elo+
Solo
Ra
Ra
sssslui
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,487 Elo+
Solo
Team Averages
Level 10
1,561 SR
1,469 Elo+

VS

Team Averages
Level 11
1,449 SR
1,421 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ContagiousDecay
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,521 Elo+
Solo
Artemis
Artemis
SDAWK369
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,500 Elo+
Solo
Ra
Ra
bitlox
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,226 Elo+
Solo
Zeus
Zeus
пуля67rus
Zeus
Level 8
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 12L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabyMens
Medusa
15
2 / 5 / 7
8,537
949
8,728
8,051
3,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Latistin01
Cthulhu
16
6 / 2 / 9
10,467
1,163
10,259
11,771
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Verannus
Cerberus
16
5 / 2 / 9
9,574
1,064
9,066
12,138
15,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
16
0 / 1 / 13
9,745
1,083
7,739
11,130
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 4 / 9
10,126
1,125
12,565
8,715
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

293

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
8 / 6 / 4
10,363
1,151
11,984
23,012
12,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 6
8,557
951
3,956
6,800
2,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SDAWK369
Artemis
15
1 / 0 / 7
9,150
1,017
13,420
8,064
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
13
0 / 2 / 0
7,119
791
874
1,546
516
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 10 / 7
9,631
1,070
11,797
14,096
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
19
Kills
13
14
Deaths
20
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
8
6
4
1.67
W
Medusa
BabyMens
Medusa
2
5
7
1.1
L
2
2
6
2.5
W
Cthulhu
Latistin01
Cthulhu
6
2
9
5.25
L
Artemis
SDAWK369
Artemis
1
0
7
4.5
W
Cerberus
Verannus
Cerberus
5
2
9
4.75
L
Ra
0
2
0
0
W
Ganesha
0
1
13
6.5
W
6
4
9
2.63
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,357
Damage
42,031
51,805
Taken
53,518
46,033
Mitigated
21,896
10,885
Healing
1,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,984
2,451
0
1,137
23,012
12,327
0
14,402
8,155
12,588
15,391
W
Medusa
BabyMens
Medusa
8,728
5,509
0
0
8,051
3,650
0
2,980
5,071
0
17,253
L
3,956
1,156
0
0
6,800
2,288
0
4,618
2,071
0
8,800
W
Cthulhu
Latistin01
Cthulhu
10,259
1,591
52
3,509
11,771
10,811
0
2,822
8,949
22,418
0
L
Artemis
SDAWK369
Artemis
13,420
6,043
0
0
8,064
2,679
0
6,971
966
0
21,438
W
Cerberus
Verannus
Cerberus
9,066
824
0
859
12,138
15,483
0
4,293
7,845
21,841
0
L
Ra
874
148
42
102
1,546
516
0
1,022
493
3,390
0
W
Ganesha
7,739
860
0
2,221
11,130
11,904
0
3,529
7,601
23,817
0
W
12,565
1,727
1,920
2,324
8,715
4,185
0
3,239
5,476
31,422
0
L
11,797
3,703
0
522
14,096
4,086
0
11,630
2,204
31,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,449
Gold Earned
44,820
164
Minions Killed
128
5
Camps Cleared
6
860,132
Distance Traveled
603,376
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,363
1,151
39
4
2
167,102
1
W
Medusa
8,537
949
33
4
0
147,375
2
L
Da Ji
8,557
951
4
0
1
113,053
0
W
Cthulhu
10,467
1,163
48
5
2
184,495
1
L
Artemis
9,150
1,017
19
2
2
170,725
0
W
Cerberus
9,574
1,064
36
4
3
174,448
1
L
Ra
7,119
791
1
0
0
23,740
0
W
Ganesha
9,745
1,083
3
0
0
170,872
0
W
Ra
10,126
1,125
44
5
0
182,942
0
L
Zeus
9,631
1,070
65
7
1
128,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role