Player Matchup

Neith
Neith
DurikiAkuma7459
Neith
Level 61
God Stats
6W - 8L
1,352 SR
Queue Stats
21W - 46L
1,255 Elo+
Solo
Discordia
Discordia
Momentum Kenny
Discordia
Level 107
God Stats
3W - 2L
1,608 SR
Queue Stats
93W - 72L
1,484 Elo+
Party 1
Nike
Nike
Momentum Syms
Nike
Level 131
God Stats
14W - 6L
1,692 SR
Queue Stats
239W - 229L
1,515 Elo+
Party 1
Team Averages
Level 100
1,551 SR
1,418 Elo+

VS

Team Averages
Level 73
1,635 SR
1,425 Elo+
Hou Yi
Hou Yi
DisFuggingGuy315
Hou Yi
Level 36
God Stats
1W - 1L
1,775 SR
Queue Stats
15W - 25L
1,366 Elo+
Solo
Sylvanus
Sylvanus
MagnumThaGodx
Sylvanus
Level 106
God Stats
14W - 5L
1,717 SR
Queue Stats
302W - 281L
1,465 Elo+
Solo
Merlin
Merlin
TigerOfLostHope
Merlin
Level 78
God Stats
5W - 10L
1,412 SR
Queue Stats
26W - 45L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,011
835
2,754
3,727
1,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Momentum Kenny
Discordia
9
0 / 0 / 6
4,900
817
4,560
1,827
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
5 / 1 / 1
5,518
920
4,937
4,106
2,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,227
705
1,982
4,506
1,191
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MagnumThaGodx
Sylvanus
7
1 / 3 / 0
4,627
771
1,603
6,601
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 1
4,426
738
3,585
2,782
770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
0
4
3
L
Sylvanus
MagnumThaGodx
Sylvanus
1
3
0
0.33
W
Discordia
Momentum Kenny
Discordia
0
0
6
3
W
5
1
1
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,251
Damage
7,170
9,660
Taken
13,889
3,943
Mitigated
5,869
2,526
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,982
624
134
1,287
4,506
1,191
0
1,332
2,746
0
6,368
W
2,754
1,080
486
901
3,727
1,120
159
1,905
1,592
0
7,985
L
Sylvanus
MagnumThaGodx
Sylvanus
1,603
165
795
1,849
6,601
3,908
0
1,904
4,348
5,815
1,224
W
Discordia
Momentum Kenny
Discordia
4,560
232
0
405
1,827
541
41
1,170
537
16,758
0
W
4,937
569
0
734
4,106
2,282
0
1,945
2,009
0
14,188
L
3,585
0
0
710
2,782
770
0
1,018
1,459
13,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,429
Gold Earned
13,280
76
Minions Killed
60
5
Camps Cleared
1
386,248
Distance Traveled
306,398
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,227
705
10
2
0
80,963
1
W
Neith
5,011
835
21
4
2
127,097
3
L
Sylvanus
4,627
771
10
2
0
105,657
2
W
Discordia
4,900
817
36
6
0
130,438
2
W
Nike
5,518
920
19
3
3
128,713
0
L
Merlin
4,426
738
40
7
1
119,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role