Player Matchup

Cu Chulainn
Cu Chulainn
AZZ-ON-MLTIPLAYR
Cu Chulainn
Level 9
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 6L
1,380 Elo+
Party 3
Anhur
Anhur
Malvandra
Anhur
Level 109
God Stats
0W - 2L
1,122 SR
Queue Stats
7W - 21L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
MoonFitz
Cthulhu
Level 8
God Stats
3W - 8L
1,281 SR
Queue Stats
9W - 22L
1,361 Elo+
Party 2
Ra
Ra
ObeyBeta
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
Shawn32Showtime
Erlang Shen
Level 9
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 3
Team Averages
Level 28
1,338 SR
1,357 Elo+

VS

Team Averages
Level 23
1,570 SR
1,454 Elo+
Ah Puch
Ah Puch
BigBama
Ah Puch
Level 25
God Stats
2W - 1L
1,675 SR
Queue Stats
3W - 4L
1,477 Elo+
Solo
Anubis
Anubis
Oedipus9
Anubis
Level 19
God Stats
9W - 9L
1,663 SR
Queue Stats
71W - 78L
1,372 Elo+
Party 1
Athena
Athena
TALIBgaming
Athena
Level 16
God Stats
3W - 5L
1,466 SR
Queue Stats
18W - 19L
1,618 Elo+
Solo
Sol
Sol
johnhvhbox
Sol
Level 27
God Stats
6W - 8L
1,858 SR
Queue Stats
110W - 110L
1,385 Elo+
Party 1
Thor
Thor
player43783243
Thor
Level 26
God Stats
1W - 1L
1,191 SR
Queue Stats
40W - 37L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AZZ-ON-MLTIPLAYR
Cu Chulainn
5
0 / 9 / 0
3,896
390
1,181
8,950
4,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Malvandra
Anhur
8
4 / 1 / 2
5,876
588
4,382
4,343
1,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MoonFitz
Cthulhu
7
1 / 1 / 4
5,236
524
2,958
6,122
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
5,949
595
3,127
4,749
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Shawn32Showtime
Erlang Shen
6
1 / 10 / 1
4,510
451
2,880
8,492
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBama
Ah Puch
7
1 / 0 / 3
4,738
474
2,091
5,029
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Oedipus9
Anubis
10
9 / 2 / 11
6,821
682
10,742
6,387
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
7
2 / 2 / 3
5,328
533
1,755
6,730
2,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 0 / 4
6,125
613
4,328
3,870
966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
7 / 3 / 2
6,081
608
4,659
7,033
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
23
23
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AZZ-ON-MLTIPLAYR
Cu Chulainn
0
9
0
0
W
Ah Puch
BigBama
Ah Puch
1
0
3
2.5
L
Anhur
Malvandra
Anhur
4
1
2
5
L
Cthulhu
MoonFitz
Cthulhu
1
1
4
3
L
1
2
0
0.5
W
Anubis
Oedipus9
Anubis
9
2
11
7.25
L
Erlang Shen
Shawn32Showtime
Erlang Shen
1
10
1
0.15
W
Athena
2
2
3
1.75
W
4
0
4
6
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
23,575
32,656
Taken
29,049
13,188
Mitigated
8,885
5,583
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AZZ-ON-MLTIPLAYR
Cu Chulainn
1,181
246
0
290
8,950
4,215
0
5,804
3,146
0
7,576
W
Ah Puch
BigBama
Ah Puch
2,091
88
0
2,974
5,029
1,301
406
1,873
3,022
17,014
0
L
Anhur
Malvandra
Anhur
4,382
1,843
0
1,107
4,343
1,065
0
2,013
2,330
0
16,274
L
Cthulhu
MoonFitz
Cthulhu
2,958
393
200
2,092
6,122
4,275
0
3,012
3,110
10,506
0
L
3,127
591
0
1,820
4,749
1,278
286
2,187
2,562
33,517
0
W
Anubis
Oedipus9
Anubis
10,742
1,115
0
2,839
6,387
2,605
515
774
5,591
29,291
0
L
Erlang Shen
Shawn32Showtime
Erlang Shen
2,880
1,029
0
74
8,492
2,355
0
5,900
2,592
0
10,687
W
Athena
1,755
803
946
988
6,730
2,367
216
1,316
5,396
5,936
0
W
4,328
889
0
1,431
3,870
966
0
615
3,227
32,963
0
W
4,659
1,578
0
2,062
7,033
1,646
0
1,255
5,728
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
29,093
163
Minions Killed
204
0
Camps Cleared
0
906,243
Distance Traveled
941,082
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,896
390
8
1
0
179,101
0
W
Ah Puch
4,738
474
28
3
0
182,612
4
L
Anhur
5,876
588
41
4
0
190,531
4
L
Cthulhu
5,236
524
16
2
0
179,182
3
L
Ra
5,949
595
81
8
0
169,815
0
W
Anubis
6,821
682
47
5
0
152,414
0
L
Erlang Shen
4,510
451
17
2
0
187,614
0
W
Athena
5,328
533
8
1
0
220,073
0
W
Sol
6,125
613
65
7
0
197,982
1
W
Thor
6,081
608
56
6
0
188,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role