Player Matchup

Hachiman
Hachiman
Butch420
Hachiman
Level 5
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HyperBound
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 240L
1,541 Elo+
Solo
Nemesis
Nemesis
Richepich
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Team Averages
Level 30
1,401 SR
1,514 Elo+

VS

Team Averages
Level 80
1,496 SR
1,503 Elo+
Sol
Sol
anungunramamat
Sol
Level 5
God Stats
6W - 3L
1,742 SR
Queue Stats
7W - 6L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
binopol
Sylvanus
Level 127
God Stats
5W - 3L
1,117 SR
Queue Stats
85W - 112L
1,368 Elo+
Solo
Fenrir
Fenrir
mathieu66
Fenrir
Level 108
God Stats
48W - 33L
1,628 SR
Queue Stats
523W - 452L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Butch420
Hachiman
8
0 / 8 / 1
5,020
717
4,052
7,968
2,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
HyperBound
Cthulhu
8
1 / 5 / 0
5,888
841
3,792
11,126
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Richepich
Nemesis
8
0 / 6 / 0
4,599
657
2,559
9,818
3,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 10
7,505
1,072
10,435
4,997
3,247
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
binopol
Sylvanus
10
2 / 0 / 17
7,116
1,017
6,168
6,259
3,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mathieu66
Fenrir
11
8 / 1 / 11
8,033
1,148
8,815
9,694
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
19
19
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Butch420
Hachiman
0
8
1
0.06
L
Cthulhu
HyperBound
Cthulhu
1
5
0
0.2
L
Nemesis
Richepich
Nemesis
0
6
0
0
W
9
0
10
14
W
Sylvanus
binopol
Sylvanus
2
0
17
10.5
W
Fenrir
mathieu66
Fenrir
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,403
Damage
25,418
28,912
Taken
20,950
11,967
Mitigated
13,945
2,845
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Butch420
Hachiman
4,052
2,346
326
297
7,968
2,508
0
3,840
4,128
0
11,909
L
Cthulhu
HyperBound
Cthulhu
3,792
666
0
912
11,126
5,625
0
6,833
4,293
10,526
0
L
Nemesis
Richepich
Nemesis
2,559
784
116
1,194
9,818
3,834
0
5,930
3,888
0
4,619
W
10,435
5,307
0
2,287
4,997
3,247
1,183
831
4,166
31,541
0
W
Sylvanus
binopol
Sylvanus
6,168
3,325
2,401
3,104
6,259
3,300
694
1,520
4,739
17,158
0
W
Fenrir
mathieu66
Fenrir
8,815
3,774
0
4,189
9,694
7,398
779
1,672
8,022
0
15,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,507
Gold Earned
22,654
42
Minions Killed
85
0
Camps Cleared
5
336,196
Distance Traveled
403,099
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,020
717
21
3
0
101,112
0
L
Cthulhu
5,888
841
16
2
0
110,443
3
L
Nemesis
4,599
657
5
1
0
124,641
1
W
Sol
7,505
1,072
45
6
4
125,388
2
W
Sylvanus
7,116
1,017
24
3
0
117,909
0
W
Fenrir
8,033
1,148
16
2
1
159,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role