Player Matchup

Charybdis
Charybdis
AutonomousUbiety
Charybdis
Level 29
God Stats
2W - 2L
1,295 SR
Queue Stats
153W - 158L
1,576 Elo+
Solo
Ares
Ares
JheremyPro152007
Ares
Level 24
God Stats
12W - 10L
1,564 SR
Queue Stats
179W - 184L
1,472 Elo+
Solo
Cliodhna
Cliodhna
Tailerf
Cliodhna
Level 19
God Stats
2W - 0L
1,759 SR
Queue Stats
31W - 25L
1,555 Elo+
Solo
Olorun
Olorun
Umdoidoaleatorio
Olorun
Level 7
God Stats
4W - 3L
1,720 SR
Queue Stats
31W - 28L
1,487 Elo+
Solo
Neith
Neith
femurbeamer
Neith
Level 29
God Stats
6W - 6L
1,469 SR
Queue Stats
113W - 104L
1,480 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,514 Elo+

VS

Team Averages
Level 15
1,408 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gregatron
Hun Batz
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,377 Elo+
Solo
Ares
Ares
LidlChair
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Solo
Mulan
Mulan
UnrulyC
Mulan
Level 29
God Stats
6W - 6L
1,239 SR
Queue Stats
129W - 146L
1,426 Elo+
Solo
Medusa
Medusa
slykarl
Medusa
Level 7
God Stats
1W - 2L
1,302 SR
Queue Stats
15W - 21L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
9 / 3 / 1
6,857
686
8,387
6,710
2,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 8
5,652
565
2,794
8,119
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Tailerf
Cliodhna
11
4 / 1 / 2
6,461
646
3,228
5,079
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 1
6,232
623
3,763
7,075
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 4
6,361
636
2,853
4,395
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 2 / 1
4,741
474
2,017
3,021
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Gregatron
Hun Batz
8
2 / 3 / 2
5,242
524
1,973
7,484
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
2 / 3 / 1
4,852
485
3,694
8,066
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
UnrulyC
Mulan
10
3 / 3 / 0
5,758
576
6,672
8,705
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
slykarl
Medusa
8
2 / 5 / 0
4,974
497
3,783
6,114
939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
9
9
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
W
Charybdis
9
3
1
3.17
L
Hun Batz
Gregatron
Hun Batz
2
3
2
1
W
1
2
8
2.5
L
Ares
2
3
1
0.83
W
Cliodhna
Tailerf
Cliodhna
4
1
2
5
W
1
3
1
0.5
L
Mulan
UnrulyC
Mulan
3
3
0
1
W
1
0
4
3
L
Medusa
slykarl
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
18,139
31,378
Taken
33,390
11,935
Mitigated
12,679
10,612
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,017
298
0
534
3,021
799
0
0
3,021
19,616
0
W
Charybdis
8,387
4,132
0
1,745
6,710
2,002
2,189
1,482
5,228
0
32,003
L
Hun Batz
Gregatron
Hun Batz
1,973
364
0
1,768
7,484
1,444
0
726
6,758
0
20,758
W
2,794
146
0
2,096
8,119
4,432
205
1,902
6,217
13,199
0
L
Ares
3,694
364
0
2,017
8,066
3,507
0
1,011
7,055
9,780
0
W
Cliodhna
Tailerf
Cliodhna
3,228
265
0
2,426
5,079
1,464
0
1,332
3,631
0
29,644
W
3,763
2,397
0
2,479
7,075
2,276
0
0
6,752
31,715
0
L
Mulan
UnrulyC
Mulan
6,672
1,599
0
2,794
8,705
5,990
0
3,763
4,942
0
33,644
W
2,853
826
0
1,866
4,395
1,761
0
1,211
3,145
0
44,484
L
Medusa
slykarl
Medusa
3,783
2,269
0
678
6,114
939
0
1,057
5,057
0
16,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
25,567
294
Minions Killed
188
0
Camps Cleared
0
943,894
Distance Traveled
826,700
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,741
474
38
4
0
121,882
4
W
Charybdis
6,857
686
54
5
0
180,231
0
L
Hun Batz
5,242
524
43
4
0
197,282
1
W
Ares
5,652
565
15
2
0
177,348
3
L
Ares
4,852
485
7
1
0
139,745
0
W
Cliodhna
6,461
646
74
7
0
227,746
3
W
Olorun
6,232
623
70
7
0
156,105
2
L
Mulan
5,758
576
63
6
0
186,028
4
W
Neith
6,361
636
81
8
0
202,464
4
L
Medusa
4,974
497
37
4
0
181,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role