Player Matchup

Arachne
Arachne
CrafterSmite
Arachne
Level 109
God Stats
9W - 4L
1,638 SR
Queue Stats
301W - 292L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nekryptic
Morgan Le Fay
Level 124
God Stats
7W - 6L
1,508 SR
Queue Stats
387W - 293L
1,592 Elo+
Party 2
Guan Yu
Guan Yu
RedWolfActive
Guan Yu
Level 140
God Stats
3W - 1L
1,667 SR
Queue Stats
423W - 305L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
WeOnThatTing
Cthulhu
Level 38
God Stats
10W - 2L
1,686 SR
Queue Stats
80W - 26L
1,716 Elo+
Party 2
Neith
Neith
XenoXerxes
Neith
Level 148
God Stats
5W - 1L
1,455 SR
Queue Stats
299W - 252L
1,577 Elo+
Party 2
Team Averages
Level 112
1,591 SR
1,603 Elo+

VS

Team Averages
Level 78
1,571 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Bahsnuz
Geb
Level 14
God Stats
0W - 2L
1,521 SR
Queue Stats
3W - 5L
1,467 Elo+
Party 1
Discordia
Discordia
Dirven
Discordia
Level 108
God Stats
1W - 1L
1,834 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 1
Nemesis
Nemesis
Ggrindy
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 112L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrafterSmite
Arachne
11
1 / 0 / 3
6,434
585
2,646
7,197
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nekryptic
Morgan Le Fay
11
0 / 1 / 2
6,367
579
2,109
4,611
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
10
5 / 0 / 3
6,517
592
5,861
9,234
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
WeOnThatTing
Cthulhu
12
2 / 1 / 4
7,009
637
5,164
7,906
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
13
5 / 0 / 1
7,674
698
5,811
4,153
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 5 / 0
5,316
483
2,932
6,377
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
 
Chang'e
9
1 / 4 / 0
5,186
471
5,159
7,040
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Geb
6
1 / 1 / 0
4,315
392
2,677
6,951
2,454
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Dirven
Discordia
9
0 / 2 / 1
5,145
468
2,720
4,548
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ggrindy
Nemesis
9
0 / 1 / 1
5,289
481
4,939
7,836
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
L
Chang'e
 
Chang'e
1
4
0
0.25
L
Geb
1
1
0
1
W
Arachne
CrafterSmite
Arachne
1
0
3
2.5
L
Discordia
Dirven
Discordia
0
2
1
0.25
L
Nemesis
Ggrindy
Nemesis
0
1
1
0.5
W
Morgan Le Fay
Nekryptic
Morgan Le Fay
0
1
2
1
W
Guan Yu
5
0
3
6.5
W
Cthulhu
WeOnThatTing
Cthulhu
2
1
4
4
W
Neith
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
18,427
33,101
Taken
32,752
16,772
Mitigated
9,281
12,465
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,932
2,054
0
971
6,377
1,229
0
418
5,916
0
30,212
L
Chang'e
 
Chang'e
5,159
341
84
2,297
7,040
2,318
0
3,791
2,740
26,192
0
L
Geb
2,677
692
0
1,000
6,951
2,454
0
757
6,151
8,243
0
W
Arachne
CrafterSmite
Arachne
2,646
1,611
0
4,107
7,197
2,855
9
1,376
5,751
0
43,361
L
Discordia
Dirven
Discordia
2,720
120
0
979
4,548
1,175
0
1,778
2,770
25,040
0
L
Nemesis
Ggrindy
Nemesis
4,939
1,815
0
3,025
7,836
2,105
0
655
7,181
0
29,626
W
Morgan Le Fay
Nekryptic
Morgan Le Fay
2,109
161
0
890
4,611
1,353
773
1,696
2,611
39,866
0
W
Guan Yu
5,861
983
431
3,385
9,234
4,973
0
3,848
5,202
1,340
15,117
W
Cthulhu
WeOnThatTing
Cthulhu
5,164
375
177
1,491
7,906
6,291
0
2,380
5,526
33,083
0
W
Neith
5,811
2,689
0
1,984
4,153
1,300
529
698
3,455
0
50,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
25,251
392
Minions Killed
254
0
Camps Cleared
0
1,184,057
Distance Traveled
1,085,445
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,316
483
73
7
0
189,167
1
L
Chang'e
5,186
471
54
5
0
204,723
2
L
Geb
4,315
392
5
0
0
239,433
0
W
Arachne
6,434
585
86
8
0
287,370
4
L
Discordia
5,145
468
53
5
0
200,344
4
L
Nemesis
5,289
481
69
6
0
251,778
2
W
Morgan Le Fay
6,367
579
83
8
0
212,691
1
W
Guan Yu
6,517
592
19
2
0
245,970
3
W
Cthulhu
7,009
637
88
8
0
229,950
1
W
Neith
7,674
698
116
11
0
208,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role