Player Matchup

Ah Puch
Ah Puch
DayreNG
Ah Puch
Level 28
God Stats
6W - 11L
1,562 SR
Queue Stats
30W - 41L
1,434 Elo+
Solo
Sylvanus
Sylvanus
FredrickAGott
Sylvanus
Level 18
God Stats
1W - 2L
1,330 SR
Queue Stats
47W - 37L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
SuckeySuckey
Erlang Shen
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 59L
1,525 Elo+
Party 2
Team Averages
Level 25
1,464 SR
1,495 Elo+

VS

Team Averages
Level 83
1,406 SR
1,703 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ClapoCheeks
Thor
Level 66
God Stats
1W - 0L
1,219 SR
Queue Stats
56W - 24L
1,690 Elo+
Party 1
Kuzenbo
Kuzenbo
Ekacadnap
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,920 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DayreNG
Ah Puch
13
2 / 4 / 5
9,194
657
10,149
11,860
4,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
FredrickAGott
Sylvanus
12
2 / 4 / 6
8,942
639
7,804
14,699
9,935
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SuckeySuckey
Erlang Shen
12
5 / 5 / 4
10,128
723
8,237
13,942
11,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
9 / 3 / 4
11,589
828
16,437
14,601
8,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 10
10,291
735
11,192
13,090
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Ekacadnap
Kuzenbo
13
1 / 2 / 9
9,510
679
8,223
15,003
20,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
13
13
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
3
4
3.67
W
3
5
10
1.6
L
Ah Puch
DayreNG
Ah Puch
2
4
5
1.13
W
Kuzenbo
Ekacadnap
Kuzenbo
1
2
9
2.75
L
Sylvanus
FredrickAGott
Sylvanus
2
4
6
1.25
L
Erlang Shen
SuckeySuckey
Erlang Shen
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
35,852
40,501
Taken
42,694
25,751
Mitigated
38,612
12,201
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,437
4,242
808
5,815
14,601
8,676
2,368
5,215
9,114
73,993
0
W
11,192
2,679
751
2,892
13,090
9,012
340
6,379
6,469
0
31,080
L
Ah Puch
DayreNG
Ah Puch
10,149
501
0
3,532
11,860
4,545
0
7,313
4,357
49,470
0
W
Kuzenbo
Ekacadnap
Kuzenbo
8,223
3,198
0
3,200
15,003
20,924
805
6,252
8,460
16,447
0
L
Sylvanus
FredrickAGott
Sylvanus
7,804
1,646
1,874
4,244
14,699
9,935
0
9,937
4,562
16,361
0
L
Erlang Shen
SuckeySuckey
Erlang Shen
8,237
5,306
0
2,551
13,942
11,271
0
7,691
5,850
0
15,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
31,390
137
Minions Killed
178
3
Camps Cleared
9
678,589
Distance Traveled
760,465
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,589
828
115
8
5
248,662
4
W
Thor
10,291
735
48
3
2
252,749
1
L
Ah Puch
9,194
657
111
8
2
221,763
6
W
Kuzenbo
9,510
679
15
1
2
259,054
1
L
Sylvanus
8,942
639
14
1
0
226,727
5
L
Erlang Shen
10,128
723
12
1
1
230,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role