Player Matchup

Bellona
Bellona
Edje1695
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,696 Elo+
Party 3
Da Ji
Da Ji
GATINHA6969
Da Ji
Level 6
God Stats
0W - 1L
1,268 SR
Queue Stats
2W - 8L
1,323 Elo+
Party 1
Scylla
Scylla
Qwertggft
Scylla
Level 18
God Stats
1W - 2L
1,738 SR
Queue Stats
37W - 53L
1,362 Elo+
Solo
Hera
Hera
spinache9
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 3
Discordia
Discordia
whatcortez
Discordia
Level 7
God Stats
0W - 6L
1,164 SR
Queue Stats
1W - 8L
1,323 Elo+
Party 1
Team Averages
Level 13
1,434 SR
1,432 Elo+

VS

Team Averages
Level 13
1,466 SR
1,629 Elo+
Skadi
Skadi
Col1tus1190
Skadi
Level 8
God Stats
4W - 5L
1,126 SR
Queue Stats
18W - 23L
1,202 Elo+
Solo
Neith
Neith
HanjoShimodo
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,810 Elo+
Party 2
Ra
Ra
Necrommm
Ra
Level 14
God Stats
6W - 1L
1,878 SR
Queue Stats
33W - 5L
1,868 Elo+
Party 2
Yemoja
Yemoja
Wolfyy27
Yemoja
Level 12
God Stats
2W - 5L
1,015 SR
Queue Stats
8W - 12L
1,372 Elo+
Solo
Thor
Thor
pepegaa
Thor
Level 17
God Stats
2W - 0L
1,812 SR
Queue Stats
46W - 7L
1,893 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edje1695
Bellona
14
0 / 7 / 4
7,629
954
6,079
13,435
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 14 / 3
7,801
975
4,570
17,386
6,264
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Qwertggft
Scylla
14
1 / 12 / 3
7,778
972
4,733
15,166
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
14
3 / 10 / 0
8,277
1,035
6,717
13,972
3,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
whatcortez
Discordia
14
1 / 6 / 4
8,304
1,038
8,314
15,515
3,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 27
9,308
1,164
10,758
7,486
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
18 / 1 / 23
11,680
1,460
22,203
9,640
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 31
9,800
1,225
10,694
5,454
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Wolfyy27
Yemoja
16
2 / 0 / 29
8,742
1,093
6,732
6,557
4,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
pepegaa
Thor
17
20 / 1 / 15
11,920
1,490
20,368
6,758
2,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
174
6
Kills
49
49
Deaths
6
14
Assists
125
Player
Kills
Deaths
Assists
KDA
W
4
3
27
5.83
L
Bellona
Edje1695
Bellona
0
7
4
0.29
L
1
14
3
0.18
W
18
1
23
29.5
W
5
1
31
20.5
L
Scylla
Qwertggft
Scylla
1
12
3
0.21
W
Yemoja
Wolfyy27
Yemoja
2
0
29
16.5
W
Thor
pepegaa
Thor
20
1
15
27.5
L
Hera
3
10
0
0.3
L
Discordia
whatcortez
Discordia
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
70,755
75,474
Taken
35,895
26,698
Mitigated
14,971
2,038
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,758
6,802
0
912
7,486
2,646
0
4,992
2,494
0
22,750
L
Bellona
Edje1695
Bellona
6,079
499
0
475
13,435
9,164
0
3,880
9,485
0
17,386
L
4,570
403
0
0
17,386
6,264
0
3,730
13,656
0
9,181
W
22,203
11,179
0
4,258
9,640
3,487
0
5,444
4,124
0
36,420
W
10,694
1,165
2,430
1,707
5,454
2,144
0
3,369
2,085
21,219
0
L
Scylla
Qwertggft
Scylla
4,733
545
0
0
15,166
3,757
0
2,741
12,425
9,921
0
W
Yemoja
Wolfyy27
Yemoja
6,732
1,396
4,023
2,327
6,557
4,302
0
3,272
3,175
12,760
0
W
Thor
pepegaa
Thor
20,368
5,183
0
0
6,758
2,392
0
2,505
3,004
0
34,254
L
Hera
6,717
1,233
42
572
13,972
3,945
0
4,846
9,126
14,806
0
L
Discordia
whatcortez
Discordia
8,314
618
20
929
15,515
3,568
0
2,229
13,218
21,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
51,450
86
Minions Killed
136
3
Camps Cleared
4
583,791
Distance Traveled
711,377
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,308
1,164
30
4
1
111,272
0
L
Bellona
7,629
954
25
3
3
132,450
0
L
Da Ji
7,801
975
6
1
0
113,286
1
W
Neith
11,680
1,460
37
5
1
158,576
0
W
Ra
9,800
1,225
27
3
0
150,466
0
L
Scylla
7,778
972
15
2
0
100,204
0
W
Yemoja
8,742
1,093
15
2
0
133,770
0
W
Thor
11,920
1,490
27
3
2
157,293
0
L
Hera
8,277
1,035
19
2
0
105,514
1
L
Discordia
8,304
1,038
21
3
0
132,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role