Player Matchup

Mercury
Mercury
 
Mercury
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Daniliam974
Chiron
Level 107
God Stats
13W - 11L
1,524 SR
Queue Stats
532W - 535L
1,450 Elo+
Solo
Raijin
Raijin
HitokiriHiryuken
Raijin
Level 98
God Stats
0W - 2L
1,353 SR
Queue Stats
28W - 37L
1,347 Elo+
Solo
Nu Wa
Nu Wa
Tyrrozen
Nu Wa
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,531 Elo+
Party 1
Camazotz
Camazotz
levsha
Camazotz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,332 Elo+
Party 1
Team Averages
Level 82
1,475 SR
1,432 Elo+

VS

Team Averages
Level 95
1,494 SR
1,471 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GrimmR3aper
Chiron
Level 97
God Stats
10W - 9L
1,447 SR
Queue Stats
449W - 495L
1,477 Elo+
Solo
Sol
Sol
NagiBabka
Sol
Level 65
God Stats
3W - 0L
1,760 SR
Queue Stats
132W - 97L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Red1k1
Cliodhna
Level 141
God Stats
2W - 0L
1,265 SR
Queue Stats
179W - 168L
1,492 Elo+
Solo
Mercury
Mercury
jollydancer
Mercury
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 133L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 6 / 0
7,447
621
3,727
10,471
3,906
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
17
2 / 4 / 6
8,892
741
5,930
10,776
4,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 6 / 8
8,903
742
10,719
11,547
4,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Tyrrozen
Nu Wa
18
6 / 4 / 6
9,935
828
10,854
10,565
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
levsha
Camazotz
13
1 / 4 / 5
7,534
628
6,879
8,564
3,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 3 / 11
8,819
735
6,016
16,770
13,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
18
7 / 2 / 12
10,360
863
10,424
7,071
2,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 14
10,331
861
18,079
10,021
3,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Red1k1
Cliodhna
17
8 / 1 / 13
10,381
865
9,774
9,984
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
jollydancer
Mercury
15
1 / 4 / 10
9,239
770
3,260
6,356
1,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
13
Kills
23
24
Deaths
13
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
0
0.33
W
Odin
 
Odin
1
3
11
2.17
L
Chiron
2
4
6
1.25
W
Chiron
7
2
12
6.5
L
2
6
8
1
W
6
3
14
4.33
W
Cliodhna
Red1k1
Cliodhna
8
1
13
14.5
L
Nu Wa
Tyrrozen
Nu Wa
6
4
6
2.25
W
Mercury
jollydancer
Mercury
1
4
10
1.5
L
Camazotz
levsha
Camazotz
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
47,553
51,923
Taken
50,202
19,278
Mitigated
25,606
16,947
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,727
1,601
1,274
733
10,471
3,906
0
4,481
5,990
0
7,267
W
Odin
 
Odin
6,016
1,004
1,807
6,318
16,770
13,354
356
5,158
11,612
5,642
8,321
L
Chiron
5,930
533
2,098
3,749
10,776
4,051
236
3,673
7,103
0
21,054
W
Chiron
10,424
2,077
1,614
1,661
7,071
2,777
1,701
4,191
2,880
0
29,731
L
10,719
621
681
1,967
11,547
4,373
0
3,990
7,557
25,204
0
W
18,079
4,216
1,937
3,021
10,021
3,435
2,638
4,948
5,073
46,156
0
W
Cliodhna
Red1k1
Cliodhna
9,774
189
961
4,070
9,984
4,084
0
3,745
6,239
0
20,433
L
Nu Wa
Tyrrozen
Nu Wa
10,854
2,108
389
2,015
10,565
3,876
0
4,113
6,452
20,807
0
W
Mercury
jollydancer
Mercury
3,260
926
1,183
764
6,356
1,956
717
3,531
2,825
0
11,468
L
Camazotz
levsha
Camazotz
6,879
249
1,292
2,749
8,564
3,072
0
3,816
4,748
0
13,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
49,130
115
Minions Killed
140
0
Camps Cleared
0
1,121,725
Distance Traveled
1,188,600
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,447
621
12
1
0
238,125
1
W
Odin
8,819
735
15
1
0
231,507
3
L
Chiron
8,892
741
40
3
0
236,374
0
W
Chiron
10,360
863
35
3
0
189,045
1
L
Raijin
8,903
742
38
3
0
189,475
2
W
Sol
10,331
861
55
5
0
220,039
1
W
Cliodhna
10,381
865
21
2
0
269,507
2
L
Nu Wa
9,935
828
16
1
0
208,547
0
W
Mercury
9,239
770
14
1
0
278,502
4
L
Camazotz
7,534
628
9
1
0
249,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role