Player Matchup

Bastet
Bastet
Big tortilla323
Bastet
Level 14
God Stats
1W - 5L
1,482 SR
Queue Stats
15W - 14L
1,596 Elo+
Solo
Hachiman
Hachiman
ImUnicornFam
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Party 1
Thanatos
Thanatos
Mata_04_
Thanatos
Level 27
God Stats
4W - 10L
1,335 SR
Queue Stats
57W - 63L
1,380 Elo+
Solo
Chronos
Chronos
PlatinumFlyer
Chronos
Level 125
God Stats
0W - 1L
1,302 SR
Queue Stats
22W - 25L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
STE x NoLife
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,516 Elo+
Party 1
Team Averages
Level 37
1,424 SR
1,528 Elo+

VS

Team Averages
Level 18
1,499 SR
1,520 Elo+
Olorun
Olorun
AllInAlren
Olorun
Level 22
God Stats
1W - 1L
1,236 SR
Queue Stats
46W - 45L
1,530 Elo+
Solo
Nike
Nike
Artorias936327
Nike
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,568 Elo+
Solo
Bastet
Bastet
TomHagen2739
Bastet
Level 14
God Stats
5W - 3L
1,644 SR
Queue Stats
9W - 6L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wayy2rare
Morgan Le Fay
Level 24
God Stats
15W - 10L
1,613 SR
Queue Stats
40W - 31L
1,598 Elo+
Solo
Ymir
Ymir
adct92
Ymir
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 80L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
10,175
536
16,539
18,845
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
ImUnicornFam
Hachiman
11
2 / 13 / 4
8,033
423
5,883
16,428
4,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Mata_04_
Thanatos
13
2 / 6 / 2
8,185
431
7,019
14,914
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
13
2 / 8 / 1
8,038
423
6,489
15,402
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
STE x NoLife
Cthulhu
13
3 / 10 / 3
8,717
459
6,358
18,102
10,435
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AllInAlren
Olorun
18
24 / 5 / 4
11,860
624
26,569
23,733
9,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 1
9,888
520
9,317
14,646
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
17
4 / 0 / 8
10,290
542
10,409
14,613
5,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Wayy2rare
Morgan Le Fay
18
10 / 2 / 7
11,668
614
17,094
12,650
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
adct92
Ymir
13
0 / 4 / 22
9,267
488
3,278
14,339
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
13
Kills
41
41
Deaths
14
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Olorun
AllInAlren
Olorun
24
5
4
5.2
W
3
3
1
1.17
L
4
4
1
1.13
L
Hachiman
ImUnicornFam
Hachiman
2
13
4
0.31
L
Thanatos
Mata_04_
Thanatos
2
6
2
0.5
L
Chronos
2
8
1
0.31
L
Cthulhu
STE x NoLife
Cthulhu
3
10
3
0.45
W
Bastet
4
0
8
8
W
Morgan Le Fay
Wayy2rare
Morgan Le Fay
10
2
7
6.75
W
Ymir
adct92
Ymir
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
66,667
83,691
Taken
79,981
33,651
Mitigated
52,062
19,942
Healing
36,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AllInAlren
Olorun
26,569
18,352
557
15,299
23,733
9,472
2,351
5,817
17,774
81,719
0
W
9,317
1,492
0
5,222
14,646
14,577
242
445
13,440
12,928
47,944
L
16,539
4,398
0
8,079
18,845
7,639
0
5,454
12,444
0
58,185
L
Hachiman
ImUnicornFam
Hachiman
5,883
4,115
0
693
16,428
4,752
0
10,922
5,298
0
23,139
L
Thanatos
Mata_04_
Thanatos
7,019
1,063
0
8,738
14,914
5,821
0
6,248
8,257
0
50,926
L
Chronos
6,489
1,111
0
2,108
15,402
5,004
0
11,427
3,717
38,649
3,613
L
Cthulhu
STE x NoLife
Cthulhu
6,358
985
0
324
18,102
10,435
0
14,405
3,552
21,296
0
W
Bastet
10,409
2,447
0
8,022
14,613
5,720
335
656
13,777
0
64,723
W
Morgan Le Fay
Wayy2rare
Morgan Le Fay
17,094
1,589
428
4,311
12,650
5,584
3,196
1,879
10,679
90,546
0
W
Ymir
adct92
Ymir
3,278
805
0
2,620
14,339
16,709
207
3,708
10,490
10,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
52,973
347
Minions Killed
536
0
Camps Cleared
0
1,751,766
Distance Traveled
1,889,821
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,860
624
117
6
0
326,607
5
W
Nike
9,888
520
123
6
0
361,548
4
L
Bastet
10,175
536
116
6
0
363,666
5
L
Hachiman
8,033
423
30
2
0
306,924
3
L
Thanatos
8,185
431
89
5
0
393,926
1
L
Chronos
8,038
423
81
4
0
351,926
5
L
Cthulhu
8,717
459
31
2
0
335,324
1
W
Bastet
10,290
542
109
6
0
471,930
3
W
Morgan Le Fay
11,668
614
169
9
0
376,159
2
W
Ymir
9,267
488
18
1
0
353,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role