Player Matchup

Cthulhu
Cthulhu
Kiwi Malibu
Cthulhu
Level 149
God Stats
2W - 2L
1,578 SR
Queue Stats
43W - 41L
1,522 Elo+
Party 1
Neith
Neith
SickAcesenpai
Neith
Level 106
God Stats
7W - 22L
1,324 SR
Queue Stats
149W - 200L
1,417 Elo+
Party 1
Mulan
Mulan
unbehaart-Verrat
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 86
1,467 SR
1,480 Elo+

VS

Team Averages
Level 80
1,453 SR
1,492 Elo+
Persephone
Persephone
Blambyi
Persephone
Level 67
God Stats
1W - 0L
1,291 SR
Queue Stats
36W - 30L
1,611 Elo+
Party 2
Nemesis
Nemesis
MADDOGJ360
Nemesis
Level 156
God Stats
2W - 1L
1,541 SR
Queue Stats
276W - 252L
1,644 Elo+
Party 2
Tiamat
Tiamat
twentytaira599
Tiamat
Level 18
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiwi Malibu
Cthulhu
12
4 / 6 / 2
9,028
694
7,995
15,491
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 4 / 3
7,942
611
8,006
13,471
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 14 / 1
6,765
520
2,347
18,470
12,064
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blambyi
Persephone
14
7 / 0 / 14
10,266
790
11,442
7,068
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MADDOGJ360
Nemesis
15
12 / 1 / 8
10,787
830
14,754
12,592
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 5 / 15
9,444
726
7,526
8,892
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
23
24
Deaths
6
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
Blambyi
Persephone
7
0
14
14
L
Cthulhu
Kiwi Malibu
Cthulhu
4
6
2
0.83
W
Nemesis
MADDOGJ360
Nemesis
12
1
8
16
L
2
4
3
0.88
W
4
5
15
2.3
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
33,722
47,432
Taken
28,552
31,191
Mitigated
12,802
4,903
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Blambyi
Persephone
11,442
1,331
0
1,528
7,068
2,197
836
1,931
4,979
34,422
0
L
Cthulhu
Kiwi Malibu
Cthulhu
7,995
675
0
1,236
15,491
14,018
240
7,123
7,688
19,975
0
W
Nemesis
MADDOGJ360
Nemesis
14,754
8,165
0
2,535
12,592
6,265
1,396
2,340
10,001
0
39,632
L
8,006
2,443
0
3,491
13,471
5,109
861
4,321
8,900
0
36,202
W
7,526
713
0
1,449
8,892
4,340
934
3,291
5,287
15,497
0
L
2,347
575
0
176
18,470
12,064
237
6,337
11,545
0
8,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
30,497
98
Minions Killed
131
2
Camps Cleared
8
554,505
Distance Traveled
767,045
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,266
790
65
5
1
246,899
1
L
Cthulhu
9,028
694
24
2
0
175,114
1
W
Nemesis
10,787
830
45
3
7
290,652
2
L
Neith
7,942
611
61
5
1
208,679
5
W
Tiamat
9,444
726
21
2
0
229,494
0
L
Mulan
6,765
520
13
1
1
170,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role