Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BluffEagle
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,421 Elo+
Solo
Terra
Terra
FelidarKing
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,424 Elo+
Solo
Bakasura
Bakasura
Nuvpro49
Bakasura
Level 59
God Stats
0W - 1L
1,305 SR
Queue Stats
18W - 18L
1,450 Elo+
Solo
Persephone
Persephone
Qrow4092
Persephone
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
17W - 46L
1,328 Elo+
Solo
Team Averages
Level 59
1,421 SR
1,424 Elo+

VS

Team Averages
Level 52
1,648 SR
1,466 Elo+
Sylvanus
Sylvanus
Aydin_6996
Sylvanus
Level 121
God Stats
4W - 1L
1,814 SR
Queue Stats
180W - 184L
1,318 Elo+
Solo
Hades
Hades
Chazore31
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 75L
1,333 Elo+
Solo
Fenrir
Fenrir
GUCCiB7KFACE
Fenrir
Level 28
God Stats
3W - 0L
1,820 SR
Queue Stats
63W - 76L
1,573 Elo+
Solo
Danzaburou
Danzaburou
HanJa16
Danzaburou
Level 62
God Stats
3W - 1L
1,604 SR
Queue Stats
126W - 154L
1,286 Elo+
Solo
Sol
Sol
PunttyTack
Sol
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 41L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 5 / 3
8,738
794
11,241
15,357
16,397
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
15
4 / 6 / 5
9,224
839
11,539
11,361
4,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 7
7,597
691
4,947
18,486
20,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Nuvpro49
Bakasura
12
2 / 10 / 3
7,267
661
10,127
14,451
7,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Qrow4092
Persephone
14
1 / 6 / 6
7,725
702
6,500
10,707
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aydin_6996
Sylvanus
15
1 / 2 / 15
8,925
811
4,429
14,110
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
Chazore31
Hades
13
2 / 5 / 15
8,446
768
9,498
12,587
9,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
17
8 / 1 / 20
10,129
921
10,715
10,223
9,874
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
HanJa16
Danzaburou
15
3 / 1 / 14
9,020
820
6,625
8,683
3,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
17 / 4 / 11
11,416
1,038
25,670
13,716
5,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
10
Kills
31
31
Deaths
13
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
3
0.9
W
Sylvanus
Aydin_6996
Sylvanus
1
2
15
4.25
L
He Bo
4
6
5
1.08
W
Hades
Chazore31
Hades
2
5
15
1.9
L
0
4
7
0.88
W
Fenrir
8
1
20
18
W
Danzaburou
HanJa16
Danzaburou
3
1
14
10
L
Bakasura
Nuvpro49
Bakasura
2
10
3
0.35
W
17
4
11
5.63
L
Persephone
Qrow4092
Persephone
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,354
Damage
56,937
70,362
Taken
59,319
53,840
Mitigated
45,175
17,258
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,241
868
595
2,317
15,357
16,397
0
9,463
5,527
0
25,357
W
Sylvanus
Aydin_6996
Sylvanus
4,429
1,065
4,946
4,266
14,110
15,850
657
5,921
7,861
6,003
0
L
He Bo
11,539
489
802
1,865
11,361
4,854
266
3,214
7,865
21,033
0
W
Hades
Chazore31
Hades
9,498
633
842
2,357
12,587
9,698
694
2,989
8,893
17,609
0
L
4,947
1,002
3,762
4,502
18,486
20,799
126
9,746
8,265
8,436
0
W
Fenrir
10,715
639
1,919
3,510
10,223
9,874
330
3,616
5,649
0
12,798
W
Danzaburou
HanJa16
Danzaburou
6,625
1,970
1,272
2,896
8,683
3,793
1,585
4,591
3,796
0
17,252
L
Bakasura
Nuvpro49
Bakasura
10,127
5,710
658
1,136
14,451
7,033
577
9,361
4,886
0
11,344
W
25,670
12,097
1,719
5,016
13,716
5,960
1,561
5,869
7,709
50,513
0
L
Persephone
Qrow4092
Persephone
6,500
682
423
1,198
10,707
4,757
0
6,935
3,370
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
47,936
103
Minions Killed
114
0
Camps Cleared
0
934,206
Distance Traveled
995,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,738
794
31
3
0
176,413
0
W
Sylvanus
8,925
811
3
0
0
195,702
0
L
He Bo
9,224
839
16
1
0
195,344
0
W
Hades
8,446
768
27
2
0
185,393
1
L
Terra
7,597
691
11
1
0
191,070
0
W
Fenrir
10,129
921
6
1
0
230,777
0
W
Danzaburou
9,020
820
26
2
0
198,730
0
L
Bakasura
7,267
661
17
2
0
163,503
0
W
Sol
11,416
1,038
52
5
0
184,400
2
L
Persephone
7,725
702
28
3
0
207,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role