Player Matchup

Bacchus
Bacchus
JeanieBeanie702
Bacchus
Level 80
God Stats
6W - 14L
1,426 SR
Queue Stats
72W - 103L
1,431 Elo+
Party 3
Zeus
Zeus
Mormaw
Zeus
Level 108
God Stats
0W - 7L
1,058 SR
Queue Stats
263W - 272L
1,467 Elo+
Party 3
Chaac
Chaac
SisterCelest
Chaac
Level 144
God Stats
1W - 2L
1,266 SR
Queue Stats
348W - 330L
1,548 Elo+
Party 3
Sol
Sol
TrunksZro
Sol
Level 69
God Stats
1W - 2L
1,488 SR
Queue Stats
45W - 67L
1,312 Elo+
Party 2
Kali
Kali
bonnez__
Kali
Level 29
God Stats
1W - 3L
1,486 SR
Queue Stats
45W - 66L
1,342 Elo+
Party 2
Team Averages
Level 86
1,345 SR
1,420 Elo+

VS

Team Averages
Level 106
1,510 SR
1,422 Elo+
Ah Puch
Ah Puch
MysterionMoi
Ah Puch
Level 108
God Stats
18W - 9L
1,594 SR
Queue Stats
106W - 125L
1,430 Elo+
Solo
Medusa
Medusa
StonedWarriors9
Medusa
Level 57
God Stats
6W - 7L
1,495 SR
Queue Stats
132W - 169L
1,356 Elo+
Solo
Artio
Artio
TearlessSpice32
Artio
Level 124
God Stats
2W - 6L
1,314 SR
Queue Stats
490W - 532L
1,420 Elo+
Solo
King Arthur
King Arthur
Unforsaken_King_
King Arthur
Level 145
God Stats
39W - 35L
1,552 SR
Queue Stats
907W - 912L
1,466 Elo+
Party 1
Mulan
Mulan
Wolf_Chief_8
Mulan
Level 95
God Stats
8W - 6L
1,593 SR
Queue Stats
212W - 229L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,998
350
3,409
15,995
7,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Mormaw
Zeus
13
1 / 4 / 0
8,314
416
3,678
12,073
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 0
7,908
395
8,778
15,363
10,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 7 / 1
8,074
404
9,346
13,578
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
15
1 / 8 / 0
9,128
456
3,666
16,982
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MysterionMoi
Ah Puch
18
4 / 0 / 6
11,687
584
14,640
8,459
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
14 / 1 / 6
12,044
602
17,408
10,533
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 2 / 13
10,473
524
7,497
19,811
20,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Unforsaken_King_
King Arthur
17
3 / 0 / 5
10,917
546
10,276
13,983
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 0 / 8
11,147
557
6,005
9,712
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
2
Kills
32
32
Deaths
3
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Zeus
Mormaw
Zeus
1
4
0
0.25
W
Ah Puch
MysterionMoi
Ah Puch
4
0
6
7
L
0
4
0
0
W
14
1
6
17
W
7
2
13
6.75
L
0
7
1
0.07
W
King Arthur
Unforsaken_King_
King Arthur
3
0
5
5.5
W
4
0
8
8
L
Kali
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,877
Damage
55,826
73,991
Taken
62,498
30,014
Mitigated
47,260
13,479
Healing
23,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,409
309
117
887
15,995
7,143
0
4,214
11,355
27,313
0
L
Zeus
Mormaw
Zeus
3,678
882
0
1,378
12,073
3,011
0
7,187
4,492
41,854
0
W
Ah Puch
MysterionMoi
Ah Puch
14,640
130
0
2,657
8,459
3,391
1,330
1,985
6,474
87,680
0
L
8,778
1,388
0
3,438
15,363
10,218
453
2,283
12,396
7,344
40,695
W
17,408
7,505
0
3,616
10,533
4,370
6,908
4,589
5,944
0
88,771
W
7,497
731
1,281
7,041
19,811
20,574
1,147
7,920
11,891
30,575
0
L
9,346
1,894
0
2,420
13,578
3,932
0
3,685
9,676
50,985
3,823
W
King Arthur
Unforsaken_King_
King Arthur
10,276
2,152
0
4,005
13,983
13,897
539
1,428
12,555
5,753
56,336
W
6,005
917
0
5,117
9,712
5,028
2,504
1,615
8,097
0
71,140
L
Kali
3,666
1,646
0
5,239
16,982
5,710
0
4,377
12,065
0
51,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,422
Gold Earned
56,268
425
Minions Killed
619
0
Camps Cleared
0
1,454,769
Distance Traveled
1,839,800
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,998
350
49
2
0
303,107
1
L
Zeus
8,314
416
88
4
0
217,176
0
W
Ah Puch
11,687
584
163
8
0
310,690
0
L
Chaac
7,908
395
86
4
0
269,139
5
W
Medusa
12,044
602
143
7
0
353,487
3
W
Artio
10,473
524
61
3
0
365,706
2
L
Sol
8,074
404
102
5
0
345,165
4
W
King Arthur
10,917
546
123
6
0
400,339
5
W
Mulan
11,147
557
129
6
0
409,578
1
L
Kali
9,128
456
100
5
0
320,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role