Player Matchup

Janus
Janus
Camper9000
Janus
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,491 Elo+
Party 1
Izanami
Izanami
Casimora
Izanami
Level 7
God Stats
2W - 0L
1,746 SR
Queue Stats
6W - 3L
1,568 Elo+
Party 1
Zeus
Zeus
Sargeduble07
Zeus
Level 8
God Stats
30W - 28L
1,349 SR
Queue Stats
49W - 45L
1,329 Elo+
Solo
Ymir
Ymir
Wrexz115
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,667 Elo+
Party 1
Charybdis
Charybdis
Çrying
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,568 Elo+
Party 1
Team Averages
Level 36
1,519 SR
1,525 Elo+

VS

Team Averages
Level 18
1,447 SR
1,240 Elo+
Bacchus
Bacchus
AwesomeAlbert x
Bacchus
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 66L
1,352 Elo+
Party 2
Neith
Neith
Bmoney1215
Neith
Level 19
God Stats
30W - 36L
1,457 SR
Queue Stats
49W - 72L
1,354 Elo+
Party 2
Ymir
Ymir
Joshyboy275
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,072 Elo+
Party 2
Loki
Loki
Redacted_Echo
Loki
Level 21
God Stats
1W - 2L
1,406 SR
Queue Stats
8W - 14L
1,296 Elo+
Solo
Thor
Thor
Rondiz530
Thor
Level 6
God Stats
3W - 6L
1,374 SR
Queue Stats
3W - 16L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
13 / 0 / 22
11,466
1,274
14,338
6,198
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Casimora
Izanami
16
5 / 5 / 18
9,433
1,048
12,269
6,763
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
8 / 0 / 25
9,907
1,101
13,604
4,828
1,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
4 / 0 / 34
11,548
1,283
8,995
12,163
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Çrying
Charybdis
18
18 / 1 / 22
12,695
1,411
33,221
8,487
3,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 4
7,695
855
4,632
16,553
19,102
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
14
2 / 9 / 3
8,318
924
7,583
13,593
5,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 3
8,415
935
4,159
27,109
25,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 10 / 1
8,254
917
6,801
15,978
5,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
13
1 / 11 / 1
7,818
869
11,953
16,958
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
18
48
Kills
6
6
Deaths
48
121
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Neith
2
9
3
0.39
W
Janus
13
0
22
24
W
Izanami
Casimora
Izanami
5
5
18
2.8
L
1
9
3
0.28
L
2
10
1
0.25
L
Thor
1
11
1
0.14
W
8
0
25
20.5
W
Ymir
4
0
34
21
W
Charybdis
Çrying
Charybdis
18
1
22
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,427
Damage
35,128
38,439
Taken
90,191
24,673
Mitigated
61,762
6,193
Healing
752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,632
75
0
0
16,553
19,102
0
8,363
8,037
9,962
0
L
Neith
7,583
4,154
0
218
13,593
5,011
0
4,411
9,092
0
19,327
W
Janus
14,338
1,611
286
549
6,198
2,228
0
1,236
4,962
36,900
0
W
Izanami
Casimora
Izanami
12,269
8,076
0
180
6,763
2,807
0
1,587
5,176
0
22,752
L
4,159
1,341
0
519
27,109
25,956
0
7,688
19,247
18,697
0
L
6,801
1,438
0
0
15,978
5,293
0
8,199
7,654
0
21,228
L
Thor
11,953
1,262
0
15
16,958
6,400
0
7,634
9,224
0
24,432
W
13,604
2,729
0
1,351
4,828
1,785
0
1,017
3,811
18,838
0
W
Ymir
8,995
2,612
0
2,292
12,163
14,274
0
2,987
9,176
15,705
0
W
Charybdis
Çrying
Charybdis
33,221
21,616
0
1,535
8,487
3,579
0
1,964
6,523
0
50,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
40,500
166
Minions Killed
97
5
Camps Cleared
3
774,136
Distance Traveled
765,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,695
855
15
2
0
168,825
1
L
Neith
8,318
924
8
1
0
127,115
0
W
Janus
11,466
1,274
67
7
0
171,279
0
W
Izanami
9,433
1,048
22
2
1
119,140
0
L
Ymir
8,415
935
26
3
1
143,024
0
L
Loki
8,254
917
29
3
2
174,133
0
L
Thor
7,818
869
19
2
0
152,667
2
W
Zeus
9,907
1,101
12
1
2
160,665
0
W
Ymir
11,548
1,283
13
1
0
169,922
0
W
Charybdis
12,695
1,411
52
6
2
153,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role