Player Matchup

Scylla
Scylla
DontFold--
Scylla
Level 87
God Stats
1W - 1L
1,435 SR
Queue Stats
166W - 132L
1,620 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaginBrann
Ah Muzen Cab
Level 15
God Stats
2W - 3L
1,743 SR
Queue Stats
5W - 9L
1,491 Elo+
Party 1
Fafnir
Fafnir
Ryku0_o
Fafnir
Level 68
God Stats
6W - 5L
1,564 SR
Queue Stats
210W - 175L
1,617 Elo+
Party 1
Team Averages
Level 57
1,581 SR
1,576 Elo+

VS

Team Averages
Level 50
1,497 SR
1,537 Elo+
Danzaburou
Danzaburou
KingAzlin
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,357 Elo+
Solo
Chronos
Chronos
SawdustHippo
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 52L
1,790 Elo+
Solo
Chaac
Chaac
ShadowOfSlayer69
Chaac
Level 26
God Stats
7W - 6L
1,491 SR
Queue Stats
10W - 6L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DontFold--
Scylla
14
3 / 7 / 10
11,150
656
12,086
15,456
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RaginBrann
Ah Muzen Cab
16
8 / 9 / 5
11,686
687
21,222
21,149
8,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Ryku0_o
Fafnir
15
3 / 6 / 9
11,769
692
7,781
22,261
23,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingAzlin
Danzaburou
12
2 / 8 / 8
10,748
632
4,230
13,568
4,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SawdustHippo
Chronos
18
18 / 4 / 4
14,236
837
31,644
23,366
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 3 / 14
11,366
669
11,618
15,642
9,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
14
Kills
22
22
Deaths
15
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
DontFold--
Scylla
3
7
10
1.14
W
Danzaburou
KingAzlin
Danzaburou
2
8
8
0.75
L
Ah Muzen Cab
RaginBrann
Ah Muzen Cab
8
9
5
1.17
L
Fafnir
Ryku0_o
Fafnir
3
6
9
1.25
W
Chronos
SawdustHippo
Chronos
18
4
4
5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
47,492
58,866
Taken
52,576
37,238
Mitigated
23,748
12,516
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DontFold--
Scylla
12,086
1,505
0
2,120
15,456
5,104
155
7,052
8,404
41,839
0
W
Danzaburou
KingAzlin
Danzaburou
4,230
1,850
511
1,432
13,568
4,219
990
4,883
8,685
0
20,068
L
Ah Muzen Cab
RaginBrann
Ah Muzen Cab
21,222
10,730
0
7,929
21,149
8,514
704
12,218
8,931
0
55,481
L
Fafnir
Ryku0_o
Fafnir
7,781
2,326
375
2,092
22,261
23,620
31
10,516
11,745
16,506
0
W
Chronos
SawdustHippo
Chronos
31,644
11,757
0
8,015
23,366
9,596
1,532
11,038
12,328
72,972
5,591
W
11,618
1,741
288
5,645
15,642
9,933
698
4,536
11,106
0
41,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
36,350
144
Minions Killed
201
7
Camps Cleared
7
828,746
Distance Traveled
838,575
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,150
656
60
4
2
250,420
1
W
Danzaburou
10,748
632
39
2
1
226,062
0
L
Ah Muzen Cab
11,686
687
70
4
4
257,951
0
L
Fafnir
11,769
692
14
1
1
320,375
0
W
Chronos
14,236
837
97
6
5
293,968
3
W
Chaac
11,366
669
65
4
1
318,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role