Player Matchup

Bacchus
Bacchus
B1ts0
Bacchus
Level 119
God Stats
6W - 2L
1,934 SR
Queue Stats
333W - 280L
1,660 Elo+
Party 1
Kukulkan
Kukulkan
BLACKJESUSX3
Kukulkan
Level 155
God Stats
49W - 33L
1,680 SR
Queue Stats
836W - 700L
1,638 Elo+
Party 1
Mulan
Mulan
Failedit
Mulan
Level 125
God Stats
17W - 13L
1,679 SR
Queue Stats
698W - 669L
1,588 Elo+
Solo
Neith
Neith
Whisperingz
Neith
Level 86
God Stats
2W - 1L
1,568 SR
Queue Stats
496W - 521L
1,595 Elo+
Solo
Bellona
Bellona
nikco
Bellona
Level 61
God Stats
30W - 36L
1,555 SR
Queue Stats
250W - 274L
1,562 Elo+
Solo
Team Averages
Level 109
1,683 SR
1,608 Elo+

VS

Team Averages
Level 103
1,586 SR
1,644 Elo+
Ymir
Ymir
LilPotatodin
Ymir
Level 123
God Stats
15W - 23L
1,424 SR
Queue Stats
875W - 841L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
PRAISEBlackJezus
Kuzenbo
Level 105
God Stats
36W - 17L
1,759 SR
Queue Stats
325W - 225L
1,717 Elo+
Party 2
Izanami
Izanami
Rosenstein
Izanami
Level 106
God Stats
14W - 15L
1,508 SR
Queue Stats
753W - 755L
1,551 Elo+
Solo
Loki
Loki
Tedrix
Loki
Level 53
God Stats
11W - 11L
1,663 SR
Queue Stats
164W - 103L
1,661 Elo+
Party 2
Janus
Janus
benkd
Janus
Level 128
God Stats
10W - 10L
1,578 SR
Queue Stats
408W - 306L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1ts0
Bacchus
16
4 / 1 / 3
9,180
540
4,952
12,027
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
BLACKJESUSX3
Kukulkan
17
4 / 1 / 1
9,756
574
11,205
7,989
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Failedit
Mulan
16
2 / 2 / 1
9,730
572
12,662
17,332
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 6
9,328
549
5,385
8,346
1,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
nikco
Bellona
12
2 / 5 / 1
7,109
418
7,290
10,887
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,735
396
2,675
12,220
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 3
8,061
474
11,235
15,116
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Rosenstein
Izanami
14
3 / 3 / 0
8,875
522
7,505
9,744
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Tedrix
Loki
15
4 / 4 / 4
9,028
531
5,654
11,200
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
benkd
Janus
17
4 / 1 / 3
9,867
580
8,444
8,402
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
13
Kills
11
11
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B1ts0
Bacchus
4
1
3
5.5
W
Kukulkan
BLACKJESUSX3
Kukulkan
4
1
1
4.5
W
Mulan
Failedit
Mulan
2
2
1
1.25
L
0
2
2
0.5
L
0
3
3
0.5
L
Izanami
Rosenstein
Izanami
3
3
0
1
L
Loki
Tedrix
Loki
4
4
4
1.5
W
1
2
6
2
L
Janus
benkd
Janus
4
1
3
5.5
W
Bellona
nikco
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
35,513
56,581
Taken
56,682
30,600
Mitigated
34,599
21,423
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B1ts0
Bacchus
4,952
800
0
5,372
12,027
5,745
0
2,451
9,453
62,572
0
W
Kukulkan
BLACKJESUSX3
Kukulkan
11,205
709
0
2,459
7,989
2,853
384
3,072
4,853
73,762
0
W
Mulan
Failedit
Mulan
12,662
1,964
0
8,593
17,332
11,780
118
10,102
6,207
4,749
74,606
L
2,675
579
0
1,885
12,220
8,482
0
5,008
6,929
15,012
0
L
11,235
2,093
0
1,824
15,116
16,869
0
1,753
12,362
52,497
0
L
Izanami
Rosenstein
Izanami
7,505
5,005
0
3,546
9,744
2,790
352
2,447
7,231
0
70,463
L
Loki
Tedrix
Loki
5,654
1,701
0
3,794
11,200
3,867
0
3,009
8,104
0
48,412
W
5,385
1,733
0
3,009
8,346
1,878
0
1,034
7,308
0
66,883
L
Janus
benkd
Janus
8,444
409
0
2,024
8,402
2,591
0
4,131
4,088
77,716
0
W
Bellona
nikco
Bellona
7,290
3,020
0
1,990
10,887
8,344
0
4,249
6,406
0
28,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
42,566
629
Minions Killed
514
0
Camps Cleared
0
1,662,420
Distance Traveled
1,632,159
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,180
540
119
7
0
363,763
5
W
Kukulkan
9,756
574
142
8
0
336,232
10
W
Mulan
9,730
572
186
11
0
324,608
4
L
Ymir
6,735
396
20
1
0
286,959
3
L
Kuzenbo
8,061
474
96
6
0
306,021
5
L
Izanami
8,875
522
132
8
0
292,074
6
L
Loki
9,028
531
81
5
0
361,910
2
W
Neith
9,328
549
131
8
0
306,562
2
L
Janus
9,867
580
185
11
0
385,195
4
W
Bellona
7,109
418
51
3
0
331,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role