Player Matchup

Achilles
Achilles
AnarchyAngel_720
Achilles
Level 28
God Stats
14W - 8L
1,452 SR
Queue Stats
41W - 55L
1,340 Elo+
Solo
Artio
Artio
Juicymango1513
Artio
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 204L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
MrSiyandi
Baron Samedi
Level 13
God Stats
33W - 11L
1,731 SR
Queue Stats
38W - 15L
1,609 Elo+
Solo
Izanami
Izanami
ToKnBoI
Izanami
Level 29
God Stats
2W - 7L
1,152 SR
Queue Stats
22W - 16L
1,484 Elo+
Solo
Cupid
Cupid
Werepup777
Cupid
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,487 Elo+

VS

Team Averages
Level 22
1,466 SR
1,435 Elo+
Ra
Ra
Arlekinzito
Ra
Level 6
God Stats
1W - 2L
1,695 SR
Queue Stats
4W - 7L
1,530 Elo+
Solo
Camazotz
Camazotz
Batchetman
Camazotz
Level 27
God Stats
1W - 6L
1,264 SR
Queue Stats
40W - 44L
1,363 Elo+
Solo
Hel
Hel
MONSTE_11
Hel
Level 45
God Stats
8W - 18L
1,346 SR
Queue Stats
107W - 138L
1,404 Elo+
Party 1
Neith
Neith
TTVpimp4000400
Neith
Level 17
God Stats
6W - 11L
1,440 SR
Queue Stats
44W - 41L
1,475 Elo+
Solo
Hachiman
Hachiman
ThePlague1347
Hachiman
Level 15
God Stats
6W - 4L
1,583 SR
Queue Stats
47W - 55L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 16
13,759
983
27,530
30,493
45,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 0 / 17
14,753
1,054
10,489
20,290
36,580
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MrSiyandi
Baron Samedi
20
27 / 1 / 7
19,150
1,368
54,671
20,702
12,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ToKnBoI
Izanami
20
0 / 7 / 19
13,243
946
23,832
20,399
7,830
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
20
2 / 6 / 5
12,238
874
6,889
12,960
5,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 8
12,747
911
16,972
27,689
9,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Batchetman
Camazotz
19
3 / 8 / 8
12,107
865
17,689
30,709
9,633
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 9 / 8
12,909
922
26,135
30,885
11,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 7
13,382
956
19,392
18,714
7,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
ThePlague1347
Hachiman
19
3 / 5 / 11
13,087
935
17,932
21,694
7,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
37
Kills
19
19
Deaths
37
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
L
3
12
8
0.58
L
Camazotz
Batchetman
Camazotz
3
8
8
0.88
W
2
0
17
10.5
L
4
9
8
0.89
W
Baron Samedi
MrSiyandi
Baron Samedi
27
1
7
30.5
L
6
3
7
3.17
L
Hachiman
ThePlague1347
Hachiman
3
5
11
1.7
W
Izanami
ToKnBoI
Izanami
0
7
19
1.36
W
Cupid
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,411
Damage
98,120
104,844
Taken
129,691
108,102
Mitigated
46,175
29,411
Healing
22,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,530
7,095
0
2,042
30,493
45,353
0
10,316
20,177
0
42,064
L
16,972
2,986
1,885
3,164
27,689
9,467
0
16,885
10,484
47,211
0
L
Camazotz
Batchetman
Camazotz
17,689
11,381
0
5,865
30,709
9,633
0
13,946
16,332
0
23,886
W
10,489
523
1,300
5,948
20,290
36,580
0
8,992
11,298
42,116
0
L
26,135
3,365
5,676
4,359
30,885
11,912
0
17,046
13,582
53,551
0
W
Baron Samedi
MrSiyandi
Baron Samedi
54,671
1,450
6,810
9,482
20,702
12,640
0
10,007
10,695
79,858
0
L
19,392
5,451
0
1,597
18,714
7,330
0
7,036
11,479
0
33,718
L
Hachiman
ThePlague1347
Hachiman
17,932
10,057
0
0
21,694
7,833
0
10,247
10,931
0
40,192
W
Izanami
ToKnBoI
Izanami
23,832
19,767
107
2,448
20,399
7,830
0
9,697
10,702
0
45,877
W
Cupid
6,889
4,501
303
971
12,960
5,699
0
4,095
8,865
0
19,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,143
Gold Earned
64,232
237
Minions Killed
222
11
Camps Cleared
4
1,260,514
Distance Traveled
1,262,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,759
983
33
2
2
285,015
1
L
Ra
12,747
911
78
6
0
230,340
2
L
Camazotz
12,107
865
6
0
1
254,017
0
W
Artio
14,753
1,054
61
4
0
300,889
0
L
Hel
12,909
922
78
6
1
246,312
3
W
Baron Samedi
19,150
1,368
70
5
0
266,685
0
L
Neith
13,382
956
18
1
1
289,383
0
L
Hachiman
13,087
935
42
3
1
242,371
0
W
Izanami
13,243
946
55
4
4
214,732
0
W
Cupid
12,238
874
18
1
5
193,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role