Player Matchup

Chronos
Chronos
Dagun1562
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,254 Elo+
Solo
Pele
Pele
Kill Fuzzy1310
Pele
Level 28
God Stats
51W - 54L
1,511 SR
Queue Stats
99W - 134L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
StandbyIowa664
Sun Wukong
Level 21
God Stats
9W - 14L
1,296 SR
Queue Stats
58W - 97L
1,293 Elo+
Party 1
Ares
Ares
hyakiruu
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
lKindl
Danzaburou
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Team Averages
Level 12
1,461 SR
1,396 Elo+

VS

Team Averages
Level 8
1,358 SR
1,250 Elo+
Olorun
Olorun
Bigbomber63
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
ChumpyChief707
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,253 Elo+
Solo
Artemis
Artemis
Cptjackflash
Artemis
Level 3
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 2L
1,103 Elo+
Party 2
Ares
Ares
XGN Black WolF
Ares
Level 12
God Stats
5W - 8L
1,326 SR
Queue Stats
20W - 22L
1,292 Elo+
Solo
Bellona
Bellona
xxalishax3
Bellona
Level 18
God Stats
0W - 3L
1,134 SR
Queue Stats
0W - 3L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dagun1562
Chronos
12
4 / 1 / 2
7,378
568
4,357
7,290
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 3
7,191
553
3,591
7,526
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
StandbyIowa664
Sun Wukong
11
4 / 3 / 6
6,956
535
6,296
6,879
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
12
10 / 0 / 4
8,537
657
7,964
8,757
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
lKindl
Danzaburou
12
1 / 0 / 6
7,101
546
2,220
4,152
1,423
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 10 / 0
5,299
408
2,446
8,941
2,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
3 / 1 / 0
7,519
578
5,111
6,632
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Cptjackflash
Artemis
9
2 / 7 / 1
5,892
453
1,905
6,512
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 2
5,595
430
1,418
5,604
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
xxalishax3
Bellona
8
0 / 5 / 1
5,031
387
1,462
5,389
2,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
24
Kills
5
6
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
10
0
0
L
3
1
0
3
L
Artemis
Cptjackflash
Artemis
2
7
1
0.36
W
Chronos
Dagun1562
Chronos
4
1
2
5
W
5
2
3
3.25
W
Sun Wukong
StandbyIowa664
Sun Wukong
4
3
6
2.33
L
0
2
2
0.5
W
Ares
10
0
4
12
W
Danzaburou
lKindl
Danzaburou
1
0
6
4
L
Bellona
xxalishax3
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
12,342
34,604
Taken
33,078
18,765
Mitigated
16,959
11,909
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,446
1,129
70
877
8,941
2,834
349
3,559
5,244
15,443
1,126
L
5,111
1,601
0
1,484
6,632
6,217
264
1,047
5,306
9,007
42,558
L
Artemis
Cptjackflash
Artemis
1,905
1,181
0
234
6,512
2,048
162
2,663
3,765
0
16,454
W
Chronos
Dagun1562
Chronos
4,357
826
0
3,521
7,290
3,102
448
1,445
5,845
51,013
5,167
W
3,591
1,016
0
3,226
7,526
2,223
176
665
6,861
0
43,501
W
Sun Wukong
StandbyIowa664
Sun Wukong
6,296
2,123
0
567
6,879
4,008
136
1,237
5,642
0
30,482
L
1,418
0
0
1,011
5,604
3,505
0
2,750
2,854
12,169
0
W
Ares
7,964
1,169
411
3,216
8,757
8,009
0
1,665
7,092
27,694
0
W
Danzaburou
lKindl
Danzaburou
2,220
826
0
968
4,152
1,423
0
131
4,021
0
32,448
L
Bellona
xxalishax3
Bellona
1,462
321
0
284
5,389
2,355
272
2,057
3,255
0
10,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
29,336
329
Minions Killed
214
0
Camps Cleared
0
1,158,800
Distance Traveled
1,047,780
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,299
408
35
3
0
170,930
1
L
Osiris
7,519
578
99
8
0
231,736
3
L
Artemis
5,892
453
36
3
0
208,569
0
W
Chronos
7,378
568
96
7
0
221,162
0
W
Pele
7,191
553
82
6
0
234,995
0
W
Sun Wukong
6,956
535
47
4
0
202,904
0
L
Ares
5,595
430
23
2
0
230,395
0
W
Ares
8,537
657
32
2
0
263,957
1
W
Danzaburou
7,101
546
72
6
0
235,782
0
L
Bellona
5,031
387
21
2
0
206,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role