Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JAAN2110
Cerberus
Level 88
God Stats
7W - 9L
1,418 SR
Queue Stats
461W - 508L
1,455 Elo+
Solo
Ah Puch
Ah Puch
MysterionMoi
Ah Puch
Level 108
God Stats
18W - 9L
1,575 SR
Queue Stats
106W - 125L
1,428 Elo+
Solo
Chaac
Chaac
NotoriusBlu
Chaac
Level 110
God Stats
4W - 1L
1,657 SR
Queue Stats
93W - 103L
1,468 Elo+
Solo
Hera
Hera
SirMrGoodSir
Hera
Level 147
God Stats
4W - 3L
1,390 SR
Queue Stats
258W - 261L
1,381 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,446 Elo+

VS

Team Averages
Level 105
1,517 SR
1,447 Elo+
Aphrodite
Aphrodite
Alis492
Aphrodite
Level 120
God Stats
47W - 40L
1,579 SR
Queue Stats
730W - 818L
1,487 Elo+
Solo
Horus
Horus
BigCrunchySalad
Horus
Level 109
God Stats
39W - 44L
1,445 SR
Queue Stats
410W - 449L
1,454 Elo+
Solo
Osiris
Osiris
BigSlimGamer
Osiris
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,402 Elo+
Solo
Hachiman
Hachiman
LordKronos07
Hachiman
Level 114
God Stats
5W - 8L
1,623 SR
Queue Stats
156W - 169L
1,462 Elo+
Solo
Athena
Athena
ga3penetration
Athena
Level 92
God Stats
14W - 16L
1,436 SR
Queue Stats
50W - 58L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 2 / 3
7,472
534
4,476
9,892
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
JAAN2110
Cerberus
13
1 / 0 / 1
7,643
546
5,658
11,552
7,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
MysterionMoi
Ah Puch
14
2 / 1 / 1
8,062
576
6,074
3,944
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 6
7,266
519
4,351
10,407
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 1 / 2
6,702
479
6,014
5,596
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alis492
Aphrodite
12
2 / 2 / 2
6,997
500
5,790
9,894
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 2
5,925
423
1,953
9,717
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
13
0 / 2 / 1
7,158
511
7,291
10,273
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
LordKronos07
Hachiman
11
1 / 3 / 2
6,403
457
3,476
9,369
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 3
6,837
488
6,119
7,832
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
5
5
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
3
2.75
L
Aphrodite
Alis492
Aphrodite
2
2
2
1.5
L
0
2
2
0.5
L
Osiris
0
2
1
0.25
W
Cerberus
JAAN2110
Cerberus
1
0
1
1.5
L
Hachiman
LordKronos07
Hachiman
1
3
2
0.67
W
Ah Puch
MysterionMoi
Ah Puch
2
1
1
2.5
W
1
1
6
4
W
1
1
2
2
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
24,629
41,391
Taken
47,085
23,223
Mitigated
21,271
14,836
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,476
875
0
3,762
9,892
2,903
0
2,908
6,860
0
38,725
L
Aphrodite
Alis492
Aphrodite
5,790
492
961
5,517
9,894
3,706
408
3,121
6,673
45,338
0
L
1,953
1,033
2,765
4,510
9,717
6,600
0
4,808
4,821
0
16,541
L
Osiris
7,291
2,433
0
2,078
10,273
5,443
0
4,669
5,604
0
42,733
W
Cerberus
JAAN2110
Cerberus
5,658
307
0
3,690
11,552
7,961
0
2,461
9,047
44,445
0
L
Hachiman
LordKronos07
Hachiman
3,476
1,869
0
1,856
9,369
2,558
846
3,303
5,958
0
33,653
W
Ah Puch
MysterionMoi
Ah Puch
6,074
124
0
952
3,944
1,380
442
1,526
2,324
54,053
0
W
4,351
471
507
4,760
10,407
9,506
0
2,413
7,844
0
20,480
W
6,014
1,501
33
1,132
5,596
1,473
732
2,147
3,407
46,386
0
L
6,119
1,794
0
2,034
7,832
2,964
0
1,533
6,283
35,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
33,320
436
Minions Killed
369
0
Camps Cleared
0
1,289,359
Distance Traveled
1,392,117
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,472
534
81
6
0
294,616
3
L
Aphrodite
6,997
500
92
7
0
269,226
5
L
Horus
5,925
423
35
3
0
290,060
1
L
Osiris
7,158
511
100
7
0
279,106
7
W
Cerberus
7,643
546
108
8
0
262,525
3
L
Hachiman
6,403
457
75
5
0
234,956
0
W
Ah Puch
8,062
576
128
9
0
217,199
2
W
Chaac
7,266
519
27
2
0
264,858
4
W
Hera
6,702
479
92
7
0
250,161
4
L
Athena
6,837
488
67
5
0
318,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role