Player Matchup

Freya
Freya
AstralDominator
Freya
Level 127
God Stats
4W - 3L
1,650 SR
Queue Stats
180W - 176L
1,481 Elo+
Party 1
Loki
Loki
BLAZ3nRAiD3R420
Loki
Level 127
God Stats
0W - 2L
1,455 SR
Queue Stats
65W - 62L
1,490 Elo+
Party 1
Bakasura
Bakasura
BigBezels
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,277 Elo+
Solo
Guan Yu
Guan Yu
TeratoidPlate4
Guan Yu
Level 106
God Stats
0W - 3L
1,212 SR
Queue Stats
260W - 261L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
coRRupT bLaCK
Hou Yi
Level 143
God Stats
1W - 3L
1,409 SR
Queue Stats
287W - 288L
1,512 Elo+
Party 1
Team Averages
Level 117
1,445 SR
1,446 Elo+

VS

Team Averages
Level 117
1,516 SR
1,501 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IJanosI
Chaac
Level 135
God Stats
6W - 4L
1,517 SR
Queue Stats
564W - 578L
1,495 Elo+
Solo
Terra
Terra
King GongaBlack
Terra
Level 157
God Stats
9W - 6L
1,523 SR
Queue Stats
961W - 1,000L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
blood888
Kumbhakarna
Level 118
God Stats
5W - 4L
1,541 SR
Queue Stats
503W - 501L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,413
1,083
3,620
4,960
1,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,283
1,057
3,192
3,939
1,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
BigBezels
Bakasura
7
0 / 3 / 1
4,687
937
698
3,502
1,106
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,111
1,022
2,879
7,684
5,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 1
5,856
1,171
7,219
4,214
1,468
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 0 / 8
6,713
1,343
6,943
3,232
1,526
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Athena
 
Athena
11
1 / 1 / 12
6,050
1,210
4,508
7,648
7,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
IJanosI
Chaac
11
3 / 1 / 9
6,438
1,288
4,557
8,883
6,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 7
6,380
1,276
2,925
5,890
5,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kumbhakarna
blood888
Kumbhakarna
11
4 / 1 / 9
6,698
1,340
2,597
5,129
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
15
15
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
8
8
W
Athena
 
Athena
1
1
12
7
L
0
4
3
0.38
L
1
2
0
0.5
L
Bakasura
BigBezels
Bakasura
0
3
1
0.17
W
Chaac
IJanosI
Chaac
3
1
9
7.5
W
3
2
7
3.25
L
0
4
1
0.13
W
Kumbhakarna
blood888
Kumbhakarna
4
1
9
8.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,608
Damage
21,530
24,299
Taken
30,782
11,103
Mitigated
25,368
5,671
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,943
1,002
1,158
573
3,232
1,526
825
194
3,038
17,056
0
W
Athena
 
Athena
4,508
868
1,122
1,176
7,648
7,495
74
682
6,966
5,618
0
L
3,620
799
326
380
4,960
1,640
0
3,157
1,677
4,929
0
L
3,192
200
516
232
3,939
1,246
0
2,057
1,601
0
10,901
L
Bakasura
BigBezels
Bakasura
698
423
121
265
3,502
1,106
0
2,585
726
0
833
W
Chaac
IJanosI
Chaac
4,557
588
514
3,661
8,883
6,459
42
984
7,847
0
8,698
W
2,925
407
4,904
1,590
5,890
5,353
392
1,345
4,545
5,606
0
L
2,879
128
1,488
1,802
7,684
5,643
0
5,444
1,930
0
6,488
W
Kumbhakarna
blood888
Kumbhakarna
2,597
342
1,245
955
5,129
4,535
128
415
4,688
7,687
0
L
7,219
4,156
121
420
4,214
1,468
0
2,804
1,392
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
32,279
39
Minions Killed
59
0
Camps Cleared
0
457,793
Distance Traveled
597,801
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,713
1,343
29
6
0
117,494
0
W
Athena
6,050
1,210
9
2
0
128,631
0
L
Freya
5,413
1,083
5
1
0
93,867
0
L
Loki
5,283
1,057
11
2
0
106,918
1
L
Bakasura
4,687
937
3
1
0
66,401
0
W
Chaac
6,438
1,288
3
1
0
113,659
0
W
Terra
6,380
1,276
6
1
0
109,961
0
L
Guan Yu
5,111
1,022
8
2
0
101,780
0
W
Kumbhakarna
6,698
1,340
12
2
0
128,056
1
L
Hou Yi
5,856
1,171
12
2
0
88,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role