Player Matchup

Hou Yi
Hou Yi
AVRIA101010
Hou Yi
Level 14
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 18L
1,366 Elo+
Solo
Cerberus
Cerberus
Crucial Jon
Cerberus
Level 27
God Stats
10W - 11L
1,733 SR
Queue Stats
82W - 101L
1,350 Elo+
Solo
Ah Puch
Ah Puch
capxantan
Ah Puch
Level 23
God Stats
12W - 11L
1,557 SR
Queue Stats
55W - 55L
1,372 Elo+
Solo
Amaterasu
Amaterasu
kazesarevok
Amaterasu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Solo
Nemesis
Nemesis
matvej2222
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,369 Elo+

VS

Team Averages
Level 34
1,469 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IsoWasTaken
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,600 Elo+
Party 1
Pele
Pele
NRGuny
Pele
Level 25
God Stats
4W - 2L
1,543 SR
Queue Stats
54W - 50L
1,522 Elo+
Party 1
Osiris
Osiris
RoyaItyy
Osiris
Level 27
God Stats
3W - 1L
1,188 SR
Queue Stats
129W - 133L
1,566 Elo+
Party 1
Scylla
Scylla
WienerClouse
Scylla
Level 83
God Stats
10W - 6L
1,614 SR
Queue Stats
73W - 90L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
6
0 / 0 / 0
3,450
575
237
1,328
295
Cerberus
Crucial Jon
Cerberus
6
0 / 0 / 0
3,735
623
508
3,208
732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
capxantan
Ah Puch
6
0 / 3 / 0
3,307
551
1,670
2,724
582
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
kazesarevok
Amaterasu
6
0 / 2 / 0
3,528
588
657
4,252
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
matvej2222
Nemesis
1
0 / 0 / 0
2,805
468
36
314
42
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,771
629
867
1,604
381
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
IsoWasTaken
Cerberus
6
0 / 0 / 2
3,564
594
839
2,733
918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
NRGuny
Pele
8
3 / 0 / 0
4,547
758
1,635
3,325
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
RoyaItyy
Osiris
9
2 / 0 / 0
4,932
822
2,500
1,797
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
7
0 / 0 / 1
4,252
709
652
2,030
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Hou Yi
0
0
0
0
L
Cerberus
Crucial Jon
Cerberus
0
0
0
0
W
Cerberus
IsoWasTaken
Cerberus
0
0
2
1
W
Pele
NRGuny
Pele
3
0
0
3
W
Osiris
RoyaItyy
Osiris
2
0
0
2
W
Scylla
0
0
1
0.5
L
Ah Puch
capxantan
Ah Puch
0
3
0
0
L
Amaterasu
kazesarevok
Amaterasu
0
2
0
0
L
Nemesis
matvej2222
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,108
Damage
6,493
11,826
Taken
11,489
3,508
Mitigated
3,490
3,902
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
867
548
0
290
1,604
381
0
31
1,573
0
18,388
L
Hou Yi
237
237
0
153
1,328
295
0
17
1,311
0
11,327
L
Cerberus
Crucial Jon
Cerberus
508
60
471
1,357
3,208
732
0
459
2,661
7,197
0
W
Cerberus
IsoWasTaken
Cerberus
839
172
0
160
2,733
918
0
1,029
1,704
7,563
0
W
Pele
NRGuny
Pele
1,635
548
0
2,165
3,325
828
0
228
3,097
0
22,326
W
Osiris
RoyaItyy
Osiris
2,500
1,335
0
742
1,797
845
0
0
1,797
0
23,840
W
Scylla
652
0
0
374
2,030
518
150
890
1,140
15,911
0
L
Ah Puch
capxantan
Ah Puch
1,670
44
0
299
2,724
582
0
530
2,072
8,520
0
L
Amaterasu
kazesarevok
Amaterasu
657
204
0
1,516
4,252
1,857
0
247
3,977
0
9,914
L
Nemesis
matvej2222
Nemesis
36
0
0
106
314
42
0
0
314
0
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,825
Gold Earned
21,066
92
Minions Killed
195
0
Camps Cleared
0
468,699
Distance Traveled
602,420
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,771
629
39
7
0
115,947
2
L
Hou Yi
3,450
575
33
6
0
99,654
2
L
Cerberus
3,735
623
16
3
0
109,605
3
W
Cerberus
3,564
594
17
3
0
127,638
2
W
Pele
4,547
758
57
10
0
121,415
0
W
Osiris
4,932
822
41
7
0
125,364
0
W
Scylla
4,252
709
41
7
0
112,056
1
L
Ah Puch
3,307
551
14
2
0
119,352
0
L
Amaterasu
3,528
588
26
4
0
122,120
1
L
Nemesis
2,805
468
3
1
0
17,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role