Player Matchup

Artio
Artio
BigChungus515
Artio
Level 28
God Stats
8W - 4L
1,542 SR
Queue Stats
69W - 60L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OddleWaddles
Ah Muzen Cab
Level 23
God Stats
3W - 0L
1,645 SR
Queue Stats
60W - 48L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
TheLarryWilson
Jing Wei
Level 28
God Stats
2W - 2L
1,263 SR
Queue Stats
45W - 31L
1,686 Elo+
Party 1
Tyr
Tyr
lakuli
Tyr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,585 Elo+
Solo
Sol
Sol
sebastian627
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,425 Elo+
Solo
Team Averages
Level 27
1,490 SR
1,576 Elo+

VS

Team Averages
Level 22
1,556 SR
1,616 Elo+
Baron Samedi
Baron Samedi
FurorDeus
Baron Samedi
Level 69
God Stats
2W - 3L
1,625 SR
Queue Stats
42W - 40L
1,607 Elo+
Party 3
Cthulhu
Cthulhu
Pro1Pro30
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 6L
1,677 Elo+
Party 2
Nemesis
Nemesis
YaboyBoo
Nemesis
Level 3
God Stats
11W - 10L
1,587 SR
Queue Stats
12W - 10L
1,533 Elo+
Party 3
Thanatos
Thanatos
oShakeS
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
warbird987
Gilgamesh
Level 25
God Stats
3W - 3L
1,568 SR
Queue Stats
35W - 35L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 24
14,634
1,045
15,572
34,553
43,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
OddleWaddles
Ah Muzen Cab
20
14 / 3 / 20
16,315
1,165
33,154
19,722
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
20
6 / 4 / 21
14,048
1,003
27,998
19,457
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
lakuli
Tyr
20
7 / 1 / 24
14,187
1,013
23,085
36,399
29,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 3 / 16
13,378
956
21,122
16,778
6,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

172

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FurorDeus
Baron Samedi
20
4 / 7 / 6
13,838
988
30,385
21,056
10,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Pro1Pro30
Cthulhu
19
7 / 6 / 6
14,414
1,030
36,683
33,677
43,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
YaboyBoo
Nemesis
19
1 / 9 / 10
12,371
884
14,419
25,158
12,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
oShakeS
Thanatos
19
1 / 10 / 6
11,626
830
10,917
17,802
8,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
warbird987
Gilgamesh
20
3 / 5 / 11
14,628
1,045
26,423
30,023
31,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
37
Kills
16
16
Deaths
37
105
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
5
24
3.2
L
Baron Samedi
FurorDeus
Baron Samedi
4
7
6
1
W
Ah Muzen Cab
OddleWaddles
Ah Muzen Cab
14
3
20
8
L
Cthulhu
Pro1Pro30
Cthulhu
7
6
6
1.67
W
Jing Wei
6
4
21
4.13
L
Nemesis
YaboyBoo
Nemesis
1
9
10
0.67
W
Tyr
lakuli
Tyr
7
1
24
19
L
Thanatos
oShakeS
Thanatos
1
10
6
0.4
W
6
3
16
4.67
L
Gilgamesh
warbird987
Gilgamesh
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,931
Damage
118,827
126,909
Taken
127,716
94,788
Mitigated
107,133
45,975
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,572
1,641
7,766
11,240
34,553
43,490
0
17,810
16,476
26,852
0
L
Baron Samedi
FurorDeus
Baron Samedi
30,385
2,497
3,817
4,313
21,056
10,535
0
6,842
14,214
60,154
0
W
Ah Muzen Cab
OddleWaddles
Ah Muzen Cab
33,154
13,697
0
5,919
19,722
8,111
0
12,798
6,577
0
73,118
L
Cthulhu
Pro1Pro30
Cthulhu
36,683
2,710
941
8,622
33,677
43,689
0
6,838
26,839
50,003
0
W
Jing Wei
27,998
19,078
346
3,202
19,457
6,879
0
14,146
4,789
0
41,769
L
Nemesis
YaboyBoo
Nemesis
14,419
5,982
0
1,764
25,158
12,151
0
9,557
15,601
0
29,999
W
Tyr
lakuli
Tyr
23,085
4,730
0
13,824
36,399
29,984
0
18,268
17,076
0
37,757
L
Thanatos
oShakeS
Thanatos
10,917
1,978
0
4,398
17,802
8,770
0
5,961
11,841
0
16,781
W
21,122
6,549
0
3,678
16,778
6,324
0
8,880
7,516
43,979
0
L
Gilgamesh
warbird987
Gilgamesh
26,423
5,340
200
385
30,023
31,988
0
7,496
22,527
19,490
34,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,562
Gold Earned
66,877
232
Minions Killed
242
5
Camps Cleared
10
1,433,731
Distance Traveled
1,337,102
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,634
1,045
16
1
2
293,655
0
L
Baron Samedi
13,838
988
81
6
6
255,946
0
W
Ah Muzen Cab
16,315
1,165
82
6
2
271,157
0
L
Cthulhu
14,414
1,030
42
3
2
307,416
0
W
Jing Wei
14,048
1,003
48
3
0
270,060
3
L
Nemesis
12,371
884
24
2
1
282,182
1
W
Tyr
14,187
1,013
30
2
0
321,753
0
L
Thanatos
11,626
830
22
2
0
204,977
0
W
Sol
13,378
956
56
4
1
277,106
1
L
Gilgamesh
14,628
1,045
73
5
1
286,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role