Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KooLeXeD
Vulcan
Level 159
God Stats
0W - 1L
1,707 SR
Queue Stats
169W - 177L
1,508 Elo+
Solo
Merlin
Merlin
Prototype9881
Merlin
Level 154
God Stats
2W - 1L
1,595 SR
Queue Stats
26W - 23L
1,580 Elo+
Solo
Jormungandr
Jormungandr
Rizmiant
Jormungandr
Level 144
God Stats
14W - 19L
1,552 SR
Queue Stats
315W - 320L
1,644 Elo+
Solo
Artemis
Artemis
nickenyfiken
Artemis
Level 122
God Stats
3W - 2L
1,722 SR
Queue Stats
288W - 285L
1,514 Elo+
Solo
Team Averages
Level 148
1,615 SR
1,549 Elo+

VS

Team Averages
Level 118
1,417 SR
1,478 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BaIIin
Cu Chulainn
Level 129
God Stats
4W - 3L
1,557 SR
Queue Stats
48W - 34L
1,575 Elo+
Party 2
Ullr
Ullr
Halllun
Ullr
Level 52
God Stats
1W - 1L
1,066 SR
Queue Stats
4W - 3L
1,509 Elo+
Solo
Xing Tian
Xing Tian
SophySphyr
Xing Tian
Level 105
God Stats
6W - 4L
1,460 SR
Queue Stats
16W - 13L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 7 / 2
6,138
614
6,762
9,034
2,912
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
KooLeXeD
Vulcan
13
2 / 6 / 0
7,294
729
6,726
9,444
4,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 1
7,660
766
7,067
9,686
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Rizmiant
Jormungandr
13
1 / 5 / 3
7,598
760
9,603
13,639
12,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
nickenyfiken
Artemis
12
1 / 6 / 0
6,795
680
9,973
8,490
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
14 / 2 / 13
12,107
1,211
14,109
20,884
19,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
 
Thoth
16
6 / 1 / 12
10,019
1,002
13,221
6,945
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
BaIIin
Cu Chulainn
16
7 / 0 / 9
9,893
989
6,380
8,690
8,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Halllun
Ullr
14
2 / 2 / 11
8,037
804
7,372
8,130
3,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
SophySphyr
Xing Tian
13
1 / 0 / 11
7,763
776
3,332
12,469
11,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
86
5
Kills
30
30
Deaths
5
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
7
2
0.14
W
Hercules
 
Hercules
14
2
13
10.25
W
Thoth
 
Thoth
6
1
12
12
W
Cu Chulainn
BaIIin
Cu Chulainn
7
0
9
11.5
W
Ullr
Halllun
Ullr
2
2
11
3.75
L
Vulcan
KooLeXeD
Vulcan
2
6
0
0.33
L
1
6
1
0.25
L
Jormungandr
Rizmiant
Jormungandr
1
5
3
0.5
W
Xing Tian
SophySphyr
Xing Tian
1
0
11
6.5
L
Artemis
nickenyfiken
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
44,414
50,293
Taken
57,118
25,824
Mitigated
44,582
5,898
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,762
871
341
1,089
9,034
2,912
0
3,036
5,866
0
10,781
W
Hercules
 
Hercules
14,109
5,767
343
6,199
20,884
19,108
146
6,116
14,768
1,607
24,826
W
Thoth
 
Thoth
13,221
176
0
1,430
6,945
2,305
0
3,701
3,244
33,686
0
W
Cu Chulainn
BaIIin
Cu Chulainn
6,380
1,057
1,054
1,583
8,690
8,243
269
3,279
5,411
1,847
26,598
W
Ullr
Halllun
Ullr
7,372
2,588
0
250
8,130
3,403
1,199
5,390
2,740
0
28,365
L
Vulcan
KooLeXeD
Vulcan
6,726
2,029
0
827
9,444
4,264
0
3,131
6,181
22,454
0
L
7,067
79
0
0
9,686
3,078
1
4,075
5,375
29,669
0
L
Jormungandr
Rizmiant
Jormungandr
9,603
2,326
285
3,356
13,639
12,523
0
4,421
9,032
27,087
0
W
Xing Tian
SophySphyr
Xing Tian
3,332
266
0
744
12,469
11,523
0
5,646
6,823
11,836
0
L
Artemis
nickenyfiken
Artemis
9,973
4,919
0
0
8,490
3,047
0
2,223
6,205
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
47,819
184
Minions Killed
250
6
Camps Cleared
10
922,714
Distance Traveled
1,009,928
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,138
614
12
1
1
205,105
1
W
Hercules
12,107
1,211
29
3
0
202,547
0
W
Thoth
10,019
1,002
75
8
1
203,678
2
W
Cu Chulainn
9,893
989
45
5
5
209,809
4
W
Ullr
8,037
804
69
7
4
176,681
0
L
Vulcan
7,294
729
40
4
1
185,326
1
L
Merlin
7,660
766
64
6
4
175,827
2
L
Jormungandr
7,598
760
44
4
0
183,725
0
W
Xing Tian
7,763
776
32
3
0
217,213
1
L
Artemis
6,795
680
24
2
0
172,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role