Player Matchup

Jormungandr
Jormungandr
Boogaloo S1
Jormungandr
Level 27
God Stats
0W - 1L
1,823 SR
Queue Stats
9W - 13L
1,446 Elo+
Solo
Bellona
Bellona
HomixideX
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,373 Elo+
Solo
Olorun
Olorun
Prince Fazoe
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
SoYaBoutThat
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,271 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dialXupX
Morgan Le Fay
Level 16
God Stats
2W - 3L
1,624 SR
Queue Stats
24W - 19L
1,516 Elo+
Solo
Team Averages
Level 12
1,589 SR
1,392 Elo+

VS

Team Averages
Level 9
1,484 SR
1,636 Elo+
Nemesis
Nemesis
Bluesmallguy398
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,704 Elo+
Party 1
Ah Puch
Ah Puch
DefNotSmurf1226
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,704 Elo+
Party 1
Mulan
Mulan
Gargamel6807
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
Hooba Smurf
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,704 Elo+
Party 1
Ganesha
Ganesha
kingofLeos_94
Ganesha
Level 28
God Stats
13W - 11L
1,421 SR
Queue Stats
149W - 187L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boogaloo S1
Jormungandr
15
0 / 11 / 2
9,192
919
9,635
26,920
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
HomixideX
Bellona
15
1 / 7 / 1
8,747
875
4,417
16,380
11,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
15
0 / 12 / 3
8,800
880
4,572
19,730
6,304
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SoYaBoutThat
Kukulkan
15
1 / 13 / 3
9,549
955
9,137
18,976
6,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
dialXupX
Morgan Le Fay
15
3 / 3 / 2
9,960
996
18,743
15,991
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 25
10,360
1,036
13,514
12,821
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
18 / 0 / 25
13,034
1,303
36,429
6,175
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
17 / 1 / 17
12,023
1,202
15,275
10,415
9,047
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 1 / 28
11,278
1,128
19,788
6,430
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
18
0 / 1 / 34
10,331
1,033
6,478
18,903
8,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
175
5
Kills
46
46
Deaths
5
11
Assists
129
Player
Kills
Deaths
Assists
KDA
W
5
2
25
8.75
L
Jormungandr
Boogaloo S1
Jormungandr
0
11
2
0.09
W
18
0
25
30.5
W
17
1
17
25.5
L
Bellona
HomixideX
Bellona
1
7
1
0.21
W
6
1
28
20
L
Olorun
0
12
3
0.13
L
Kukulkan
SoYaBoutThat
Kukulkan
1
13
3
0.19
L
Morgan Le Fay
dialXupX
Morgan Le Fay
3
3
2
1.33
W
Ganesha
0
1
34
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,504
Damage
91,484
97,997
Taken
54,744
52,565
Mitigated
26,993
7,320
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,514
6,714
0
1,605
12,821
5,476
0
8,798
3,718
0
26,382
L
Jormungandr
Boogaloo S1
Jormungandr
9,635
2,783
620
2,396
26,920
23,185
0
15,177
10,740
24,453
0
W
36,429
1,766
0
2,514
6,175
2,012
0
5,376
707
51,995
0
W
15,275
2,005
0
1,894
10,415
9,047
0
5,753
4,474
0
33,002
L
Bellona
HomixideX
Bellona
4,417
1,762
0
209
16,380
11,289
0
10,254
5,577
150
14,541
W
19,788
5,506
0
0
6,430
2,265
0
5,510
804
39,904
0
L
Olorun
4,572
2,053
603
1,118
19,730
6,304
0
11,282
7,964
25,637
0
L
Kukulkan
SoYaBoutThat
Kukulkan
9,137
1,543
260
760
18,976
6,965
0
12,148
6,234
38,734
0
L
Morgan Le Fay
dialXupX
Morgan Le Fay
18,743
1,559
288
1,066
15,991
4,822
0
10,683
4,787
33,137
0
W
Ganesha
6,478
478
0
6,531
18,903
8,193
0
15,641
2,840
11,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
57,026
197
Minions Killed
179
6
Camps Cleared
7
812,554
Distance Traveled
959,875
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,360
1,036
27
3
2
207,115
0
L
Jormungandr
9,192
919
30
3
0
153,231
0
W
Ah Puch
13,034
1,303
55
6
0
203,049
0
W
Mulan
12,023
1,202
40
4
5
188,745
0
L
Bellona
8,747
875
26
3
2
184,639
1
W
Nu Wa
11,278
1,128
57
6
0
174,138
0
L
Olorun
8,800
880
39
4
2
135,933
0
L
Kukulkan
9,549
955
63
6
1
146,080
0
L
Morgan Le Fay
9,960
996
39
4
1
192,671
0
W
Ganesha
10,331
1,033
0
0
0
186,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role