Player Matchup

Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ChaSEraiDer
Cthulhu
Level 105
God Stats
1W - 1L
1,674 SR
Queue Stats
8W - 14L
1,493 Elo+
Party 1
Charybdis
Charybdis
mikhail21
Charybdis
Level 6
God Stats
1W - 5L
1,588 SR
Queue Stats
1W - 7L
1,638 Elo+
Party 1
Team Averages
Level 57
1,587 SR
1,544 Elo+

VS

Team Averages
Level 98
1,535 SR
1,494 Elo+
Izanami
Izanami
CorruptGhillie
Izanami
Level 92
God Stats
3W - 2L
1,442 SR
Queue Stats
126W - 148L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
Land42shark
Hun Batz
Level 88
God Stats
2W - 0L
1,563 SR
Queue Stats
63W - 85L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Sithilerin96
Cthulhu
Level 114
God Stats
1W - 0L
1,601 SR
Queue Stats
103W - 117L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 7 / 3
6,258
626
3,567
6,969
1,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ChaSEraiDer
Cthulhu
10
3 / 5 / 0
7,459
746
8,051
10,489
8,334
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
mikhail21
Charybdis
9
0 / 8 / 2
5,787
579
4,059
8,624
2,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 7
8,480
848
9,077
6,829
2,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Land42shark
Hun Batz
12
7 / 2 / 9
8,218
822
6,351
7,753
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Sithilerin96
Cthulhu
13
4 / 0 / 13
8,838
884
7,328
6,138
6,228
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
20
20
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
3
0.21
L
Cthulhu
ChaSEraiDer
Cthulhu
3
5
0
0.6
W
9
1
7
12.5
W
Hun Batz
Land42shark
Hun Batz
7
2
9
5.75
W
Cthulhu
Sithilerin96
Cthulhu
4
0
13
10.5
L
Charybdis
mikhail21
Charybdis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
22,756
26,082
Taken
20,720
12,634
Mitigated
12,202
1,424
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,567
1,177
0
0
6,969
1,959
0
2,031
4,938
0
14,581
L
Cthulhu
ChaSEraiDer
Cthulhu
8,051
66
291
870
10,489
8,334
0
2,815
7,674
14,873
0
W
9,077
6,826
0
1,421
6,829
2,675
1,098
3,194
3,635
0
26,031
W
Hun Batz
Land42shark
Hun Batz
6,351
1,534
0
2,648
7,753
3,299
111
3,113
4,640
0
22,891
W
Cthulhu
Sithilerin96
Cthulhu
7,328
1,029
0
1,004
6,138
6,228
258
2,315
3,823
16,514
0
L
Charybdis
mikhail21
Charybdis
4,059
2,504
0
263
8,624
2,341
0
2,710
5,914
0
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,504
Gold Earned
25,536
64
Minions Killed
101
2
Camps Cleared
6
459,717
Distance Traveled
533,071
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,258
626
19
2
1
158,268
0
L
Cthulhu
7,459
746
17
2
0
160,391
0
W
Izanami
8,480
848
50
5
1
159,427
2
W
Hun Batz
8,218
822
31
3
5
195,345
4
W
Cthulhu
8,838
884
20
2
0
178,299
1
L
Charybdis
5,787
579
28
3
1
141,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role