Player Matchup

King Arthur
King Arthur
Asmawrath
King Arthur
Level 106
God Stats
3W - 3L
1,574 SR
Queue Stats
74W - 66L
1,495 Elo+
Party 1
Hera
Hera
Young-nasty-man1
Hera
Level 72
God Stats
2W - 3L
1,572 SR
Queue Stats
34W - 28L
1,510 Elo+
Party 1
Odin
Odin
awesomedude2015
Odin
Level 106
God Stats
1W - 1L
1,624 SR
Queue Stats
84W - 64L
1,537 Elo+
Party 1
Team Averages
Level 95
1,590 SR
1,514 Elo+

VS

Team Averages
Level 108
1,489 SR
1,612 Elo+
Ullr
Ullr
DCMAH
Ullr
Level 159
God Stats
5W - 0L
1,454 SR
Queue Stats
83W - 60L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
FuRy Drops
Kuzenbo
Level 149
God Stats
11W - 12L
1,512 SR
Queue Stats
945W - 826L
1,618 Elo+
Party 2
Scylla
Scylla
TheCharlieFox
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asmawrath
King Arthur
9
0 / 6 / 3
6,225
623
5,293
10,939
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 6 / 3
6,232
623
4,677
7,064
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 4 / 0
7,397
740
5,916
8,811
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DCMAH
Ullr
12
7 / 2 / 7
8,006
801
10,181
8,319
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
FuRy Drops
Kuzenbo
11
2 / 0 / 11
7,357
736
2,960
5,250
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 1 / 8
7,995
800
6,870
4,837
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
16
16
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Asmawrath
King Arthur
0
6
3
0.25
W
Ullr
DCMAH
Ullr
7
2
7
5.25
W
Kuzenbo
FuRy Drops
Kuzenbo
2
0
11
7.5
W
7
1
8
11
L
0
6
3
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,886
Damage
20,011
26,814
Taken
18,406
16,932
Mitigated
10,326
2,890
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Asmawrath
King Arthur
5,293
529
0
696
10,939
8,454
0
4,052
6,650
0
16,067
W
Ullr
DCMAH
Ullr
10,181
5,218
0
1,785
8,319
2,934
0
3,082
4,723
0
36,031
W
Kuzenbo
FuRy Drops
Kuzenbo
2,960
759
0
965
5,250
5,760
0
805
3,823
8,029
0
W
6,870
509
0
1,186
4,837
1,632
0
1,482
3,026
24,789
0
L
4,677
1,491
163
528
7,064
2,221
0
2,896
4,016
17,478
0
L
5,916
871
0
1,503
8,811
6,257
0
2,445
6,182
0
14,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,854
Gold Earned
23,358
81
Minions Killed
114
2
Camps Cleared
6
525,620
Distance Traveled
555,166
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,225
623
25
3
0
177,792
1
W
Ullr
8,006
801
65
7
5
171,600
1
W
Kuzenbo
7,357
736
7
1
0
193,463
3
W
Scylla
7,995
800
42
4
1
190,103
1
L
Hera
6,232
623
32
3
0
166,627
2
L
Odin
7,397
740
24
2
2
181,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role