Player Matchup

Skadi
Skadi
Bronze III
HeroicCorndogz
Skadi
Bronze III
Level 79
God Stats
0W - 1L
1,569 SR
Queue Stats
4W - 7L
1,400 MMR
Solo
Susano
Susano
Silver I
RealMilky
Susano
Silver I
Level 87
God Stats
2W - 3L
1,535 SR
Queue Stats
12W - 21L
1,453 MMR
Solo
Sol
Sol
Bronze III
TangoDoflamingo
Sol
Bronze III
Level 67
God Stats
0W - 4L
1,533 SR
Queue Stats
1W - 12L
1,458 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
UrSoVexxed
Kuzenbo
Silver I
Level 48
God Stats
4W - 5L
1,692 SR
Queue Stats
93W - 95L
1,399 MMR
Solo
Fenrir
Fenrir
Gold III
Vonz777
Fenrir
Gold III
Level 160
God Stats
3W - 7L
1,469 SR
Queue Stats
453W - 466L
1,405 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,560 SR
1,423 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,566 SR
1,423 MMR
Nu Wa
Nu Wa
Platinum V
Mathew Death 1
Nu Wa
Platinum V
Level 126
God Stats
21W - 12L
1,683 SR
Queue Stats
91W - 86L
1,453 MMR
Solo
Medusa
Medusa
Gold II
ReZ Viper
Medusa
Gold II
Level 149
God Stats
6W - 5L
1,516 SR
Queue Stats
493W - 491L
1,394 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Roas19
Ao Kuang
Gold III
Level 128
God Stats
24W - 26L
1,544 SR
Queue Stats
615W - 623L
1,440 MMR
Solo
Bacchus
Bacchus
Gold V
dun_talking33455
Bacchus
Gold V
Level 102
God Stats
6W - 7L
1,526 SR
Queue Stats
32W - 34L
1,451 MMR
Solo
Thanatos
Thanatos
Gold V
flengvs
Thanatos
Gold V
Level 134
God Stats
25W - 27L
1,561 SR
Queue Stats
382W - 379L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,623
442
3,430
7,851
1,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
RealMilky
Susano
13
2 / 6 / 1
7,575
505
10,587
14,211
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
7,208
481
4,477
9,817
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
UrSoVexxed
Kuzenbo
9
0 / 2 / 0
5,839
389
4,891
12,044
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vonz777
Fenrir
12
3 / 6 / 0
7,910
527
5,198
11,876
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebLokiCliodhnaArtio

VS

Bans
AchillesAphroditeTiamatJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,175
612
9,762
5,959
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ReZ Viper
Medusa
14
6 / 1 / 3
8,657
577
6,786
10,506
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Roas19
Ao Kuang
15
5 / 2 / 5
9,077
605
11,862
16,749
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 0 / 13
8,132
542
8,135
9,655
8,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
flengvs
Thanatos
14
5 / 2 / 9
8,761
584
6,880
10,330
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
5
Kills
26
26
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
5
8.5
W
Medusa
ReZ Viper
Medusa
6
1
3
7.5
L
Susano
RealMilky
Susano
2
6
1
0.42
W
Ao Kuang
Roas19
Ao Kuang
5
2
5
3.75
L
0
6
1
0.08
L
Kuzenbo
UrSoVexxed
Kuzenbo
0
2
0
0
L
Fenrir
Vonz777
Fenrir
3
6
0
0.5
W
4
0
13
10.5
W
Thanatos
flengvs
Thanatos
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
43,425
55,799
Taken
53,199
21,073
Mitigated
25,205
11,038
Healing
35,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,430
1,069
0
496
7,851
1,957
1,104
3,916
3,825
0
40,754
W
9,762
2,653
0
2,079
5,959
2,042
422
2,974
2,985
58,825
0
W
Medusa
ReZ Viper
Medusa
6,786
3,388
0
5,982
10,506
3,237
909
1,935
8,571
0
54,552
L
Susano
RealMilky
Susano
10,587
2,325
0
2,734
14,211
5,589
0
8,916
4,542
0
44,242
W
Ao Kuang
Roas19
Ao Kuang
11,862
2,145
0
9,979
16,749
7,411
72
382
15,603
58,584
0
L
4,477
1,821
0
2,351
9,817
2,450
0
3,883
5,680
47,522
0
L
Kuzenbo
UrSoVexxed
Kuzenbo
4,891
1,780
0
2,807
12,044
7,194
0
5,839
6,012
20,253
0
L
Fenrir
Vonz777
Fenrir
5,198
1,632
0
2,650
11,876
3,883
420
5,688
5,981
0
44,238
W
8,135
1,084
1,342
3,834
9,655
8,811
29
3,070
6,545
29,541
0
W
Thanatos
flengvs
Thanatos
6,880
1,133
0
11,866
10,330
3,704
274
1,075
9,182
0
52,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
43,802
402
Minions Killed
415
0
Camps Cleared
0
1,331,245
Distance Traveled
1,489,863
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,623
442
83
6
0
246,370
3
W
Nu Wa
9,175
612
108
7
0
299,079
2
W
Medusa
8,657
577
94
6
0
268,928
1
L
Susano
7,575
505
96
6
0
275,969
1
W
Ao Kuang
9,077
605
88
6
0
291,490
7
L
Sol
7,208
481
107
7
0
253,628
3
L
Kuzenbo
5,839
389
30
2
0
284,945
3
L
Fenrir
7,910
527
86
6
0
270,333
2
W
Bacchus
8,132
542
39
3
0
322,922
7
W
Thanatos
8,761
584
86
6
0
307,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role