Player Matchup

Medusa
Medusa
Tarnold19778-_-
Medusa
Level 33
God Stats
1W - 7L
1,197 SR
Queue Stats
27W - 37L
1,328 Elo+
Party 2
Cerberus
Cerberus
YoungVlone
Cerberus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 38L
1,472 Elo+
Party 2
Bacchus
Bacchus
tbhisuck
Bacchus
Level 24
God Stats
1W - 10L
1,285 SR
Queue Stats
9W - 42L
1,074 Elo+
Party 2
Team Averages
Level 41
1,328 SR
1,291 Elo+

VS

Team Averages
Level 58
1,423 SR
1,529 Elo+
Rama
Rama
BillyBobWomack
Rama
Level 47
God Stats
8W - 11L
1,529 SR
Queue Stats
60W - 82L
1,432 Elo+
Solo
Discordia
Discordia
ThirdLegBly
Discordia
Level 21
God Stats
2W - 2L
1,533 SR
Queue Stats
21W - 20L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
pewsaylips
Sylvanus
Level 106
God Stats
1W - 1L
1,206 SR
Queue Stats
273W - 211L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,167
681
8,319
10,109
3,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
YoungVlone
Cerberus
10
1 / 5 / 4
7,467
622
6,311
18,443
15,774
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
tbhisuck
Bacchus
10
0 / 5 / 3
6,935
578
5,638
12,373
9,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
9,803
817
20,687
8,441
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ThirdLegBly
Discordia
11
4 / 4 / 4
8,310
693
8,583
6,751
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
pewsaylips
Sylvanus
13
0 / 1 / 14
9,292
774
6,161
13,690
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
14
14
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
4
4
1
1.13
W
Discordia
ThirdLegBly
Discordia
4
4
4
1.5
L
Cerberus
YoungVlone
Cerberus
1
5
4
0.6
W
Sylvanus
pewsaylips
Sylvanus
0
1
14
7
L
Bacchus
tbhisuck
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
35,431
40,925
Taken
28,882
28,520
Mitigated
18,234
6,966
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,687
17,015
0
1,487
8,441
3,512
2,099
3,093
5,005
0
59,375
L
8,319
2,157
206
1,770
10,109
3,366
240
4,258
5,851
0
26,476
W
Discordia
ThirdLegBly
Discordia
8,583
941
0
26
6,751
2,093
428
1,932
4,711
17,967
0
L
Cerberus
YoungVlone
Cerberus
6,311
428
267
3,623
18,443
15,774
0
6,271
12,172
16,878
0
W
Sylvanus
pewsaylips
Sylvanus
6,161
1,766
3,117
4,621
13,690
12,629
218
6,582
6,458
22,611
0
L
Bacchus
tbhisuck
Bacchus
5,638
535
0
1,100
12,373
9,380
0
4,295
8,078
15,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
27,405
109
Minions Killed
139
1
Camps Cleared
8
632,424
Distance Traveled
556,266
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,803
817
87
7
4
203,511
0
L
Medusa
8,167
681
53
4
1
203,868
0
W
Discordia
8,310
693
19
2
2
180,951
2
L
Cerberus
7,467
622
31
3
0
203,789
0
W
Sylvanus
9,292
774
33
3
2
171,804
2
L
Bacchus
6,935
578
25
2
0
224,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role