Player Matchup

Nemesis
Nemesis
Blxntzz
Nemesis
Level 4
God Stats
1W - 6L
1,113 SR
Queue Stats
1W - 7L
1,098 Elo+
Party 2
Chang'e
Chang'e
Hitsuruga
Chang'e
Level 123
God Stats
2W - 4L
1,395 SR
Queue Stats
17W - 39L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
Lorazepem
Danzaburou
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 37L
1,245 Elo+
Party 2
Chaac
Chaac
Stompwaffle
Chaac
Level 26
God Stats
1W - 3L
1,293 SR
Queue Stats
51W - 69L
1,390 Elo+
Party 2
Charybdis
Charybdis
Watchmyhp
Charybdis
Level 12
God Stats
2W - 6L
1,113 SR
Queue Stats
5W - 10L
1,061 Elo+
Party 2
Team Averages
Level 38
1,283 SR
1,218 Elo+

VS

Team Averages
Level 14
1,529 SR
1,478 Elo+
Chang'e
Chang'e
AlphaHelix1663
Chang'e
Level 18
God Stats
2W - 2L
1,317 SR
Queue Stats
109W - 107L
1,474 Elo+
Party 1
Fenrir
Fenrir
Auto0
Fenrir
Level 15
God Stats
42W - 23L
1,696 SR
Queue Stats
87W - 84L
1,477 Elo+
Party 1
Mulan
Mulan
LumosNovo
Mulan
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 63L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Markip00
Kukulkan
Level 12
God Stats
53W - 33L
1,579 SR
Queue Stats
53W - 34L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
TheeWukong
Danzaburou
Level 15
God Stats
19W - 12L
1,555 SR
Queue Stats
51W - 50L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blxntzz
Nemesis
17
5 / 8 / 6
11,363
1,033
11,844
21,361
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Hitsuruga
Chang'e
17
0 / 2 / 10
10,769
979
8,046
12,507
11,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lorazepem
Danzaburou
17
5 / 11 / 5
11,554
1,050
9,448
24,620
9,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 9 / 10
10,152
923
11,441
23,171
23,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Watchmyhp
Charybdis
17
3 / 4 / 7
11,181
1,016
15,175
21,598
8,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 19
12,755
1,160
20,804
12,359
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Auto0
Fenrir
18
6 / 5 / 13
11,673
1,061
18,188
17,348
9,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
LumosNovo
Mulan
19
3 / 4 / 21
11,347
1,032
10,748
15,237
17,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Markip00
Kukulkan
19
7 / 1 / 20
12,553
1,141
28,992
8,571
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheeWukong
Danzaburou
19
10 / 2 / 16
12,888
1,172
20,018
8,627
3,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
123
13
Kills
34
34
Deaths
13
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
1
19
17.5
W
Fenrir
Auto0
Fenrir
6
5
13
2.5
L
Nemesis
Blxntzz
Nemesis
5
8
6
1
L
Chang'e
Hitsuruga
Chang'e
0
2
10
2.5
L
Danzaburou
Lorazepem
Danzaburou
5
11
5
0.68
W
Mulan
LumosNovo
Mulan
3
4
21
3.38
W
Kukulkan
Markip00
Kukulkan
7
1
20
17
L
0
9
10
0.56
W
Danzaburou
TheeWukong
Danzaburou
10
2
16
9
L
Charybdis
Watchmyhp
Charybdis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,954
Damage
98,750
103,257
Taken
62,142
60,700
Mitigated
37,817
12,004
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,804
1,137
4,537
4,818
12,359
3,907
0
2,530
9,632
41,090
0
W
Fenrir
Auto0
Fenrir
18,188
3,188
0
409
17,348
9,290
0
1,135
15,975
0
22,678
L
Nemesis
Blxntzz
Nemesis
11,844
5,720
0
1,526
21,361
8,785
0
11,204
9,873
0
20,473
L
Chang'e
Hitsuruga
Chang'e
8,046
712
1,341
2,350
12,507
11,325
0
4,608
7,729
39,512
0
L
Danzaburou
Lorazepem
Danzaburou
9,448
1,530
0
1,179
24,620
9,331
0
12,580
11,922
0
21,353
W
Mulan
LumosNovo
Mulan
10,748
1,719
0
2,142
15,237
17,190
0
3,467
11,516
7,037
19,394
W
Kukulkan
Markip00
Kukulkan
28,992
863
0
0
8,571
3,487
0
799
7,682
64,961
0
L
11,441
1,509
0
3,901
23,171
23,123
0
12,483
10,482
784
20,183
W
Danzaburou
TheeWukong
Danzaburou
20,018
11,367
0
2,484
8,627
3,943
0
575
7,961
0
40,320
L
Charybdis
Watchmyhp
Charybdis
15,175
6,402
0
1,707
21,598
8,136
0
10,127
11,425
0
33,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
61,216
191
Minions Killed
233
5
Camps Cleared
6
1,000,925
Distance Traveled
1,102,036
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,755
1,160
55
5
6
235,874
0
W
Fenrir
11,673
1,061
13
1
0
215,140
1
L
Nemesis
11,363
1,033
28
3
1
232,866
1
L
Chang'e
10,769
979
67
6
0
215,123
0
L
Danzaburou
11,554
1,050
21
2
0
196,001
0
W
Mulan
11,347
1,032
31
3
0
203,021
0
W
Kukulkan
12,553
1,141
84
8
0
254,712
1
L
Chaac
10,152
923
24
2
1
180,792
0
W
Danzaburou
12,888
1,172
50
5
0
193,289
0
L
Charybdis
11,181
1,016
51
5
3
176,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role