Player Matchup

Apollo
Apollo
Darthblackninja
Apollo
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 177L
1,224 Elo+
Party 2
Olorun
Olorun
IsoCraZ
Olorun
Level 36
God Stats
2W - 1L
1,591 SR
Queue Stats
8W - 3L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
pаın
Cthulhu
Level 129
God Stats
4W - 1L
1,615 SR
Queue Stats
75W - 23L
1,896 Elo+
Party 2
Team Averages
Level 63
1,569 SR
1,540 Elo+

VS

Team Averages
Level 14
1,499 SR
1,316 Elo+
Thor
Thor
CERDON1DAS
Thor
Level 4
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Fenrir
Fenrir
Kindoo9166
Fenrir
Level 21
God Stats
0W - 2L
1,536 SR
Queue Stats
13W - 14L
1,392 Elo+
Party 1
Chronos
Chronos
R0d4201
Chronos
Level 18
God Stats
3W - 4L
1,461 SR
Queue Stats
9W - 15L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 10
7,936
794
3,565
8,181
2,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
IsoCraZ
Olorun
13
5 / 1 / 11
8,559
856
8,680
7,225
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
pаın
Cthulhu
13
10 / 1 / 8
9,424
942
12,366
10,467
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 7
6,440
644
3,738
11,115
3,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Kindoo9166
Fenrir
11
6 / 7 / 1
7,796
780
7,847
10,550
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
R0d4201
Chronos
10
1 / 4 / 4
6,587
659
6,185
8,645
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
7
7
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
4
5
10
1.8
W
Olorun
IsoCraZ
Olorun
5
1
11
10.5
L
Fenrir
Kindoo9166
Fenrir
6
7
1
0.93
L
Chronos
R0d4201
Chronos
1
4
4
0.75
W
Cthulhu
pаın
Cthulhu
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
17,770
25,873
Taken
30,310
13,375
Mitigated
11,675
8,936
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,738
1,163
0
0
11,115
3,568
0
7,366
3,410
0
9,229
W
3,565
2,516
346
346
8,181
2,789
0
820
7,028
0
10,962
W
Olorun
IsoCraZ
Olorun
8,680
4,556
499
3,314
7,225
2,816
1,110
1,583
5,500
25,550
0
L
Fenrir
Kindoo9166
Fenrir
7,847
1,860
0
2,426
10,550
5,141
0
6,906
3,395
0
20,467
L
Chronos
R0d4201
Chronos
6,185
2,077
0
127
8,645
2,966
0
6,142
2,084
18,077
1,793
W
Cthulhu
pаın
Cthulhu
12,366
1,304
231
4,200
10,467
7,770
343
3,601
6,764
32,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
20,823
110
Minions Killed
86
6
Camps Cleared
3
541,518
Distance Traveled
484,801
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,440
644
15
2
0
147,406
0
W
Apollo
7,936
794
16
2
2
175,272
0
W
Olorun
8,559
856
56
6
2
157,606
1
L
Fenrir
7,796
780
33
3
1
163,298
0
L
Chronos
6,587
659
38
4
2
174,097
0
W
Cthulhu
9,424
942
38
4
2
208,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role