Player Matchup

Cliodhna
Cliodhna
Icon
Cliodhna
Level 160
God Stats
0W - 2L
1,646 SR
Queue Stats
66W - 19L
1,931 Elo+
Party 1
Discordia
Discordia
Jammawind
Discordia
Level 157
God Stats
2W - 4L
1,556 SR
Queue Stats
73W - 58L
1,726 Elo+
Party 1
Vamana
Vamana
Zephrias
Vamana
Level 149
God Stats
0W - 1L
1,233 SR
Queue Stats
79W - 72L
1,709 Elo+
Party 1
Team Averages
Level 155
1,478 SR
1,789 Elo+

VS

Team Averages
Level 107
1,751 SR
1,693 Elo+
Mulan
Mulan
GamerKid112
Mulan
Level 88
God Stats
2W - 0L
1,880 SR
Queue Stats
12W - 8L
1,655 Elo+
Party 2
Raijin
Raijin
Landminer
Raijin
Level 145
God Stats
2W - 0L
1,825 SR
Queue Stats
43W - 26L
1,768 Elo+
Party 2
Anhur
Anhur
WilfordThaGod
Anhur
Level 88
God Stats
1W - 0L
1,547 SR
Queue Stats
41W - 32L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Icon
Cliodhna
15
10 / 7 / 5
11,849
741
21,314
22,390
15,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Jammawind
Discordia
16
6 / 6 / 9
12,012
751
13,565
13,550
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Zephrias
Vamana
13
2 / 7 / 10
10,302
644
12,840
24,083
21,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 15
12,561
785
19,054
24,317
28,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Landminer
Raijin
18
11 / 8 / 7
13,673
855
24,724
18,448
8,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 6 / 8
11,444
715
8,868
16,329
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
18
Kills
20
20
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
Cliodhna
Icon
Cliodhna
10
7
5
1.79
L
Discordia
Jammawind
Discordia
6
6
9
1.75
W
Raijin
Landminer
Raijin
11
8
7
1.81
W
4
6
8
1.33
L
Vamana
Zephrias
Vamana
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,719
Damage
52,646
60,023
Taken
59,094
42,331
Mitigated
44,231
9,262
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,054
3,753
0
6,011
24,317
28,390
813
6,898
16,428
0
47,224
L
Cliodhna
Icon
Cliodhna
21,314
3,885
0
1,279
22,390
15,712
0
9,606
11,729
0
43,759
L
Discordia
Jammawind
Discordia
13,565
556
326
2,608
13,550
5,332
453
5,216
7,770
40,542
0
W
Raijin
Landminer
Raijin
24,724
2,521
0
4,192
18,448
8,460
1,647
3,643
13,871
52,647
0
W
8,868
3,172
0
1,688
16,329
7,381
356
4,334
11,454
0
37,896
L
Vamana
Zephrias
Vamana
12,840
4,449
0
5,049
24,083
21,287
414
10,223
12,301
1,878
30,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
37,678
180
Minions Killed
178
8
Camps Cleared
6
810,128
Distance Traveled
841,196
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,561
785
56
4
2
302,199
4
L
Cliodhna
11,849
741
56
4
4
277,314
3
L
Discordia
12,012
751
82
5
2
255,206
1
W
Raijin
13,673
855
78
5
0
256,822
5
W
Anhur
11,444
715
44
3
4
282,175
5
L
Vamana
10,302
644
42
3
2
277,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role