Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Exyl Kianu
Thanatos
Level 62
God Stats
1W - 1L
1,850 SR
Queue Stats
25W - 35L
1,305 Elo+
Solo
Zeus
Zeus
le-wa91
Zeus
Level 57
God Stats
67W - 56L
1,598 SR
Queue Stats
350W - 330L
1,526 Elo+
Solo
Guan Yu
Guan Yu
mamadou59283
Guan Yu
Level 103
God Stats
18W - 9L
1,585 SR
Queue Stats
578W - 578L
1,453 Elo+
Solo
Cernunnos
Cernunnos
monszy
Cernunnos
Level 149
God Stats
8W - 9L
1,578 SR
Queue Stats
318W - 336L
1,478 Elo+
Solo
Team Averages
Level 100
1,622 SR
1,452 Elo+

VS

Team Averages
Level 97
1,499 SR
1,477 Elo+
Ra
Ra
FleurMousse4
Ra
Level 66
God Stats
3W - 7L
1,328 SR
Queue Stats
101W - 96L
1,470 Elo+
Party 1
Anubis
Anubis
Jagson_PL
Anubis
Level 46
God Stats
6W - 13L
1,372 SR
Queue Stats
139W - 171L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MisterCor
Ah Muzen Cab
Level 127
God Stats
8W - 3L
1,668 SR
Queue Stats
206W - 186L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
imsuperstr8
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 206L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
softian07
Erlang Shen
Level 102
God Stats
1W - 2L
1,629 SR
Queue Stats
96W - 102L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
1 / 1 / 15
13,089
524
11,587
24,421
22,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
Exyl Kianu
Thanatos
18
2 / 8 / 9
12,574
503
8,736
22,298
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
le-wa91
Zeus
20
24 / 2 / 3
17,436
697
35,321
21,009
7,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
mamadou59283
Guan Yu
19
2 / 2 / 6
12,353
494
10,039
26,672
30,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
monszy
Cernunnos
18
3 / 5 / 4
12,398
496
4,882
15,543
4,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,356
374
9,318
15,707
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Jagson_PL
Anubis
14
0 / 6 / 1
9,161
366
2,755
7,791
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MisterCor
Ah Muzen Cab
20
4 / 5 / 3
13,479
539
17,242
18,254
6,470
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
17
1 / 6 / 3
11,097
444
14,928
25,688
17,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
softian07
Erlang Shen
18
12 / 8 / 1
12,540
502
24,294
24,410
12,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
32
Kills
18
18
Deaths
32
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
15
8.5
W
Thanatos
Exyl Kianu
Thanatos
2
8
9
0.81
L
1
7
2
0.29
L
Anubis
Jagson_PL
Anubis
0
6
1
0.08
L
Ah Muzen Cab
MisterCor
Ah Muzen Cab
4
5
3
1.1
L
Ne Zha
1
6
3
0.42
W
Zeus
le-wa91
Zeus
24
2
3
12.75
W
Guan Yu
mamadou59283
Guan Yu
2
2
6
2.5
W
Cernunnos
monszy
Cernunnos
3
5
4
1
L
Erlang Shen
softian07
Erlang Shen
12
8
1
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,565
Damage
68,537
109,943
Taken
91,850
72,938
Mitigated
42,953
53,356
Healing
24,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,587
1,030
0
6,576
24,421
22,425
220
5,144
18,655
69,054
0
W
Thanatos
Exyl Kianu
Thanatos
8,736
1,562
0
12,511
22,298
7,215
2,463
921
21,126
0
64,122
L
9,318
340
1,146
3,807
15,707
3,182
0
10,400
5,121
51,323
0
L
Anubis
Jagson_PL
Anubis
2,755
109
0
1,057
7,791
3,023
0
4,632
2,911
39,818
0
L
Ah Muzen Cab
MisterCor
Ah Muzen Cab
17,242
9,995
0
5,254
18,254
6,470
0
7,860
10,126
0
139,610
L
Ne Zha
14,928
4,068
0
6,895
25,688
17,454
127
10,366
13,803
0
75,459
W
Zeus
le-wa91
Zeus
35,321
3,936
492
8,663
21,009
7,698
4,699
3,054
17,603
139,586
0
W
Guan Yu
mamadou59283
Guan Yu
10,039
1,433
4,442
15,859
26,672
30,881
1,415
2,747
22,189
0
56,923
W
Cernunnos
monszy
Cernunnos
4,882
1,747
0
4,813
15,543
4,719
3,819
1,097
14,262
0
74,567
L
Erlang Shen
softian07
Erlang Shen
24,294
12,398
0
6,370
24,410
12,824
0
12,780
11,107
0
95,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,850
Gold Earned
55,633
608
Minions Killed
653
0
Camps Cleared
0
2,359,714
Distance Traveled
2,150,631
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,089
524
60
2
0
483,279
4
W
Thanatos
12,574
503
109
4
0
485,048
0
L
Ra
9,356
374
76
3
0
508,258
3
L
Anubis
9,161
366
80
3
0
245,504
5
L
Ah Muzen Cab
13,479
539
228
9
0
477,875
0
L
Ne Zha
11,097
444
140
6
0
413,545
1
W
Zeus
17,436
697
199
8
0
483,439
5
W
Guan Yu
12,353
494
105
4
0
485,376
1
W
Cernunnos
12,398
496
135
5
0
422,572
8
L
Erlang Shen
12,540
502
129
5
0
505,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role