Player Matchup

Guan Yu
Guan Yu
AxZ-_MeMeS
Guan Yu
Level 86
God Stats
10W - 7L
1,556 SR
Queue Stats
263W - 302L
1,471 Elo+
Party 1
Yemoja
Yemoja
BiddiBiscuit
Yemoja
Level 101
God Stats
15W - 19L
1,421 SR
Queue Stats
407W - 513L
1,451 Elo+
Solo
Horus
Horus
Drew704
Horus
Level 89
God Stats
2W - 0L
1,614 SR
Queue Stats
107W - 97L
1,510 Elo+
Party 3
Chang'e
Chang'e
Mianooo
Chang'e
Level 102
God Stats
9W - 3L
1,739 SR
Queue Stats
75W - 60L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
SourceEdge
Heimdallr
Level 46
God Stats
12W - 6L
1,795 SR
Queue Stats
160W - 201L
1,468 Elo+
Party 1
Team Averages
Level 85
1,625 SR
1,483 Elo+

VS

Team Averages
Level 50
1,645 SR
1,473 Elo+
Bakasura
Bakasura
AzureHVN
Bakasura
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 80L
1,483 Elo+
Solo
Xbalanque
Xbalanque
Hildguard
Xbalanque
Level 49
God Stats
7W - 8L
1,556 SR
Queue Stats
203W - 209L
1,404 Elo+
Solo
Khepri
Khepri
IantheAperentice
Khepri
Level 44
God Stats
6W - 8L
1,691 SR
Queue Stats
66W - 46L
1,583 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Luke78780
Cu Chulainn
Level 12
God Stats
3W - 3L
1,930 SR
Queue Stats
7W - 10L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
Mach6
Nu Wa
Level 101
God Stats
4W - 6L
1,549 SR
Queue Stats
574W - 492L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AxZ-_MeMeS
Guan Yu
9
3 / 3 / 0
5,879
588
4,999
7,466
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
9
4 / 2 / 5
6,353
635
3,808
6,948
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
Drew704
Horus
11
5 / 0 / 2
6,531
653
3,190
4,934
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Mianooo
Chang'e
11
3 / 0 / 3
6,420
642
3,977
3,857
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SourceEdge
Heimdallr
10
4 / 2 / 5
5,985
599
7,651
6,644
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AzureHVN
Bakasura
10
4 / 5 / 2
6,091
609
6,112
8,305
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Hildguard
Xbalanque
8
0 / 5 / 3
4,921
492
4,293
7,910
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 2
4,535
454
1,858
7,725
3,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Luke78780
Cu Chulainn
10
3 / 3 / 0
5,790
579
4,173
5,835
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Mach6
Nu Wa
9
0 / 2 / 2
5,140
514
3,905
4,249
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
7
7
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AxZ-_MeMeS
Guan Yu
3
3
0
1
L
Bakasura
AzureHVN
Bakasura
4
5
2
1
W
Yemoja
4
2
5
3.25
W
Horus
Drew704
Horus
5
0
2
6
L
Xbalanque
Hildguard
Xbalanque
0
5
3
0.3
L
0
4
2
0.25
L
Cu Chulainn
Luke78780
Cu Chulainn
3
3
0
1
L
Nu Wa
Mach6
Nu Wa
0
2
2
0.5
W
Chang'e
Mianooo
Chang'e
3
0
3
4.5
W
Heimdallr
SourceEdge
Heimdallr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
20,341
29,849
Taken
34,024
12,194
Mitigated
11,489
14,265
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AxZ-_MeMeS
Guan Yu
4,999
1,857
107
2,528
7,466
3,531
458
641
5,944
0
27,252
L
Bakasura
AzureHVN
Bakasura
6,112
3,803
0
2,326
8,305
2,826
0
1,182
6,852
0
23,525
W
Yemoja
3,808
1,495
721
1,785
6,948
4,164
0
1,036
5,569
24,060
0
W
Horus
Drew704
Horus
3,190
1,940
575
3,077
4,934
1,618
0
1,406
3,342
0
25,912
L
Xbalanque
Hildguard
Xbalanque
4,293
1,961
0
2,433
7,910
1,188
0
1,586
6,324
0
24,425
L
1,858
456
607
578
7,725
3,036
0
2,506
5,163
9,561
0
L
Cu Chulainn
Luke78780
Cu Chulainn
4,173
1,413
0
1,081
5,835
3,284
136
0
5,478
2,147
21,232
L
Nu Wa
Mach6
Nu Wa
3,905
861
0
230
4,249
1,155
0
2,141
1,896
27,257
0
W
Chang'e
Mianooo
Chang'e
3,977
82
217
2,626
3,857
1,043
797
1,432
2,159
28,027
0
W
Heimdallr
SourceEdge
Heimdallr
7,651
5,066
374
2,255
6,644
1,838
160
1,332
5,097
0
31,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
26,477
262
Minions Killed
220
0
Camps Cleared
0
965,590
Distance Traveled
991,189
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,879
588
57
6
0
187,331
3
L
Bakasura
6,091
609
61
6
0
229,073
1
W
Yemoja
6,353
635
39
4
0
170,053
4
W
Horus
6,531
653
57
6
0
228,482
2
L
Xbalanque
4,921
492
52
5
0
201,925
2
L
Khepri
4,535
454
11
1
0
188,947
3
L
Cu Chulainn
5,790
579
49
5
0
191,755
0
L
Nu Wa
5,140
514
47
5
0
179,489
4
W
Chang'e
6,420
642
49
5
0
208,275
2
W
Heimdallr
5,985
599
60
6
0
171,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role