Player Matchup

Kali
Kali
Alexis62850
Kali
Level 29
God Stats
46W - 33L
1,628 SR
Queue Stats
176W - 183L
1,491 Elo+
Solo
Chernobog
Chernobog
Azaim205
Chernobog
Level 29
God Stats
39W - 32L
1,584 SR
Queue Stats
148W - 173L
1,368 Elo+
Solo
Ra
Ra
borkig-King5
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
je7001
Cerberus
Level 29
God Stats
1W - 3L
1,466 SR
Queue Stats
4W - 5L
1,444 Elo+
Solo
Nemesis
Nemesis
selve-slor
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,106 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,382 Elo+

VS

Team Averages
Level 14
1,441 SR
1,393 Elo+
Fenrir
Fenrir
Alexandru2205
Fenrir
Level 17
God Stats
2W - 1L
1,281 SR
Queue Stats
76W - 42L
1,528 Elo+
Solo
Izanami
Izanami
Aq3a4451
Izanami
Level 28
God Stats
2W - 1L
1,413 SR
Queue Stats
7W - 11L
1,265 Elo+
Solo
Medusa
Medusa
I4mSp00ky
Medusa
Level 16
God Stats
2W - 2L
1,508 SR
Queue Stats
18W - 14L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuyin_67
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
jeamy91
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 5
12,434
541
21,313
21,592
13,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Azaim205
Chernobog
18
13 / 12 / 3
12,306
535
18,837
20,813
6,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 15 / 5
7,897
343
3,087
14,630
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
je7001
Cerberus
13
1 / 10 / 10
9,230
401
5,819
27,148
23,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
selve-slor
Nemesis
7
0 / 18 / 0
6,660
290
933
14,854
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 10
14,653
637
19,871
22,226
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Aq3a4451
Izanami
17
14 / 4 / 9
12,934
562
17,458
14,257
4,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
I4mSp00ky
Medusa
20
22 / 1 / 9
15,566
677
28,341
25,739
9,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Shuyin_67
Cu Chulainn
13
5 / 10 / 8
10,493
456
5,917
17,512
11,429
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 9 / 17
10,385
452
2,994
12,017
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
25
Kills
57
61
Deaths
26
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
15
2
10
10
L
10
6
5
2.08
W
Izanami
Aq3a4451
Izanami
14
4
9
4.63
L
Chernobog
Azaim205
Chernobog
13
12
3
1.21
W
Medusa
I4mSp00ky
Medusa
22
1
9
26.5
W
Cu Chulainn
Shuyin_67
Cu Chulainn
5
10
8
0.9
L
1
15
5
0.23
L
Cerberus
je7001
Cerberus
1
10
10
0.6
W
1
9
17
1.06
L
Nemesis
selve-slor
Nemesis
0
18
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,989
Damage
74,581
99,037
Taken
91,751
47,664
Mitigated
38,345
19,345
Healing
31,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,871
7,106
0
10,828
22,226
9,364
2,911
3,398
18,730
0
110,442
L
21,313
11,483
41
7,212
21,592
13,055
321
293
21,259
0
73,944
W
Izanami
Aq3a4451
Izanami
17,458
11,714
0
2,410
14,257
4,422
2,075
2,458
11,715
0
70,664
L
Chernobog
Azaim205
Chernobog
18,837
14,427
0
5,830
20,813
6,038
62
1,007
19,752
0
66,863
W
Medusa
I4mSp00ky
Medusa
28,341
17,644
0
17,449
25,739
9,537
1,778
1,862
23,829
0
176,498
W
Cu Chulainn
Shuyin_67
Cu Chulainn
5,917
1,920
0
334
17,512
11,429
534
2,211
15,107
3,478
17,388
L
3,087
555
456
1,149
14,630
3,307
158
293
14,289
19,128
0
L
Cerberus
je7001
Cerberus
5,819
814
0
4,413
27,148
23,096
200
1,218
25,690
32,865
0
W
2,994
509
30
651
12,017
3,593
277
1,730
10,247
16,073
0
L
Nemesis
selve-slor
Nemesis
933
933
0
244
14,854
2,168
0
592
14,118
0
9,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
64,031
326
Minions Killed
508
0
Camps Cleared
0
1,802,359
Distance Traveled
1,838,215
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,653
637
131
6
0
439,209
6
L
Kali
12,434
541
117
5
0
400,364
1
W
Izanami
12,934
562
115
5
0
402,285
0
L
Chernobog
12,306
535
97
4
0
400,929
1
W
Medusa
15,566
677
202
9
0
387,485
1
W
Cu Chulainn
10,493
456
34
1
0
298,925
0
L
Ra
7,897
343
32
1
0
352,583
0
L
Cerberus
9,230
401
67
3
0
359,409
0
W
Ra
10,385
452
26
1
0
310,311
0
L
Nemesis
6,660
290
13
1
0
289,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role