Player Matchup

Eset
Eset
CherishURlife04
Eset
Level 88
God Stats
1W - 4L
1,409 SR
Queue Stats
4W - 14L
1,204 Elo+
Party 1
Chiron
Chiron
TooKosherForYou
Chiron
Level 104
God Stats
1W - 3L
1,639 SR
Queue Stats
4W - 20L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
metelhed123456
Kuzenbo
Level 104
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 18L
1,326 Elo+
Party 1
Team Averages
Level 99
1,575 SR
1,295 Elo+

VS

Team Averages
Level 100
1,487 SR
1,486 Elo+
Tyr
Tyr
CamieCakes-
Tyr
Level 69
God Stats
18W - 12L
1,499 SR
Queue Stats
62W - 82L
1,378 Elo+
Solo
Merlin
Merlin
Dank Dynamite
Merlin
Level 128
God Stats
6W - 3L
1,640 SR
Queue Stats
108W - 95L
1,571 Elo+
Party 2
Cliodhna
Cliodhna
sodabiscuit6024
Cliodhna
Level 104
God Stats
4W - 2L
1,324 SR
Queue Stats
145W - 141L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
10,166
598
5,109
13,175
3,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 4
10,829
637
9,128
11,874
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 5
9,875
581
11,175
18,217
20,111
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
10,762
633
7,334
15,687
10,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 11
10,775
634
15,880
9,317
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
16
10 / 5 / 4
12,106
712
15,417
12,347
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
14
14
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
2
8
4
0.5
W
2
0
11
7.5
L
4
2
4
3
L
1
4
5
0.88
W
Cliodhna
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,412
Damage
38,631
43,266
Taken
37,351
27,338
Mitigated
18,793
9,047
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,334
539
0
3,003
15,687
10,846
45
5,544
10,143
0
21,013
L
5,109
226
1,478
2,191
13,175
3,822
0
5,022
8,153
27,054
0
W
15,880
317
188
2,300
9,317
3,303
922
5,817
3,500
61,503
0
L
9,128
1,714
1,274
3,893
11,874
3,405
0
4,397
7,477
0
53,379
L
11,175
3,025
0
211
18,217
20,111
0
6,902
11,315
17,430
0
W
Cliodhna
15,417
146
0
1,627
12,347
4,644
473
5,397
6,950
0
47,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,870
Gold Earned
33,643
172
Minions Killed
239
5
Camps Cleared
7
904,127
Distance Traveled
961,181
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,762
633
34
2
0
317,986
3
L
Eset
10,166
598
54
3
1
282,370
0
W
Merlin
10,775
634
125
7
3
312,553
4
L
Chiron
10,829
637
100
6
2
318,739
7
L
Kuzenbo
9,875
581
18
1
2
303,018
11
W
Cliodhna
12,106
712
80
5
4
330,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role