Player Matchup

Chaac
Chaac
Millville_Bice
Chaac
Level 126
God Stats
5W - 3L
1,420 SR
Queue Stats
243W - 273L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
ShootingFlame26
Gilgamesh
Level 82
God Stats
35W - 24L
1,583 SR
Queue Stats
496W - 648L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
typsygyypsy17
Nu Wa
Level 126
God Stats
2W - 2L
1,758 SR
Queue Stats
138W - 125L
1,669 Elo+
Solo
Team Averages
Level 111
1,587 SR
1,520 Elo+

VS

Team Averages
Level 65
1,305 SR
1,430 Elo+
Hun Batz
Hun Batz
AttlantisGM
Hun Batz
Level 26
God Stats
0W - 1L
1,292 SR
Queue Stats
86W - 78L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
IDECID3URF4TE
Nu Wa
Level 142
God Stats
0W - 2L
1,240 SR
Queue Stats
102W - 107L
1,613 Elo+
Solo
Fenrir
Fenrir
IIsantiagoII140
Fenrir
Level 28
God Stats
2W - 3L
1,383 SR
Queue Stats
66W - 71L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 6
9,740
749
10,225
15,559
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ShootingFlame26
Gilgamesh
12
3 / 6 / 6
8,568
659
4,512
11,925
8,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 10
9,345
719
9,587
6,176
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AttlantisGM
Hun Batz
12
2 / 5 / 5
8,201
631
4,757
10,010
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 3
9,767
751
15,928
7,004
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 7
7,781
599
4,811
10,392
3,255
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
9
9
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AttlantisGM
Hun Batz
2
5
5
0.9
L
6
1
3
7.5
L
1
7
7
0.64
W
7
2
6
5
W
Gilgamesh
ShootingFlame26
Gilgamesh
3
6
6
1
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,324
Damage
25,496
33,660
Taken
27,406
23,051
Mitigated
8,668
7,900
Healing
1,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AttlantisGM
Hun Batz
4,757
976
240
365
10,010
3,391
0
2,861
6,861
0
15,278
L
15,928
3,285
0
500
7,004
2,022
0
2,927
3,880
64,112
0
L
4,811
492
0
295
10,392
3,255
0
3,995
6,144
0
9,601
W
10,225
1,703
0
6,059
15,559
12,606
487
8,565
6,994
50
45,825
W
Gilgamesh
ShootingFlame26
Gilgamesh
4,512
800
0
87
11,925
8,266
263
5,650
6,275
0
13,268
W
9,587
3,011
0
1,754
6,176
2,179
1,820
2,224
3,952
36,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
25,749
154
Minions Killed
142
8
Camps Cleared
2
654,217
Distance Traveled
637,821
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,201
631
29
2
0
210,114
1
L
Nu Wa
9,767
751
99
8
2
226,010
6
L
Fenrir
7,781
599
14
1
0
201,697
1
W
Chaac
9,740
749
80
6
2
207,425
1
W
Gilgamesh
8,568
659
23
2
2
212,662
0
W
Nu Wa
9,345
719
51
4
4
234,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role