Player Matchup

Cernunnos
Cernunnos
AinsFall
Cernunnos
Level 48
God Stats
2W - 0L
1,800 SR
Queue Stats
74W - 68L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
BlackOni13
Cthulhu
Level 73
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 1
Chaac
Chaac
Codyholland_02
Chaac
Level 14
God Stats
1W - 1L
1,609 SR
Queue Stats
2W - 1L
1,618 Elo+
Party 1
Medusa
Medusa
N1Ck246
Medusa
Level 34
God Stats
1W - 1L
1,926 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 1
Thanatos
Thanatos
TiltedBeyond
Thanatos
Level 83
God Stats
2W - 1L
1,461 SR
Queue Stats
94W - 84L
1,481 Elo+
Party 3
Team Averages
Level 50
1,669 SR
1,400 Elo+

VS

Team Averages
Level 43
1,518 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
Master Miah5488
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,457 SR
Queue Stats
16W - 18L
1,366 Elo+
Solo
Achilles
Achilles
Nopnom
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,389 Elo+
Party 2
Cliodhna
Cliodhna
Twobatch
Cliodhna
Level 89
God Stats
11W - 8L
1,633 SR
Queue Stats
21W - 23L
1,447 Elo+
Party 2
Fafnir
Fafnir
VintageDubstep
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,388 Elo+
Party 2
Scylla
Scylla
texdiggler
Scylla
Level 36
God Stats
1W - 2L
1,498 SR
Queue Stats
29W - 34L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AinsFall
Cernunnos
20
5 / 3 / 3
14,912
596
16,275
25,065
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
BlackOni13
Cthulhu
17
3 / 4 / 6
11,042
442
6,354
23,037
21,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 8 / 8
10,299
412
7,342
20,066
13,026
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
N1Ck246
Medusa
20
2 / 4 / 7
12,885
515
15,499
16,404
13,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TiltedBeyond
Thanatos
20
21 / 3 / 3
16,445
658
22,106
20,400
9,429
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Master Miah5488
Ah Muzen Cab
15
0 / 11 / 2
9,886
395
5,531
14,826
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Nopnom
Achilles
18
2 / 6 / 8
11,875
475
10,257
23,640
21,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Twobatch
Cliodhna
20
13 / 1 / 2
14,198
568
24,630
13,988
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 8
10,872
435
5,085
20,257
28,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
texdiggler
Scylla
17
5 / 8 / 5
11,263
451
14,679
16,598
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
32
Kills
20
22
Deaths
32
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AinsFall
Cernunnos
5
3
3
2.17
W
Cthulhu
BlackOni13
Cthulhu
3
4
6
1.5
W
1
8
8
0.63
L
Ah Muzen Cab
Master Miah5488
Ah Muzen Cab
0
11
2
0.09
W
Medusa
N1Ck246
Medusa
2
4
7
1.38
L
Achilles
Nopnom
Achilles
2
6
8
1
W
Thanatos
TiltedBeyond
Thanatos
21
3
3
7.5
L
Cliodhna
Twobatch
Cliodhna
13
1
2
14
L
0
6
8
0.67
L
Scylla
texdiggler
Scylla
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,576
Damage
60,182
104,972
Taken
89,309
67,506
Mitigated
63,433
52,887
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AinsFall
Cernunnos
16,275
7,561
0
13,779
25,065
9,771
4,736
5,020
19,859
0
155,653
W
Cthulhu
BlackOni13
Cthulhu
6,354
522
1,118
6,614
23,037
21,485
957
4,400
18,407
49,352
0
W
7,342
2,487
0
6,047
20,066
13,026
956
6,300
13,360
0
33,632
L
Ah Muzen Cab
Master Miah5488
Ah Muzen Cab
5,531
1,690
0
851
14,826
3,563
1,104
751
14,075
0
56,409
W
Medusa
N1Ck246
Medusa
15,499
5,882
0
4,060
16,404
13,795
1,247
1,822
14,534
0
90,910
L
Achilles
Nopnom
Achilles
10,257
2,876
209
2,575
23,640
21,466
2,034
602
23,038
4,872
52,953
W
Thanatos
TiltedBeyond
Thanatos
22,106
9,965
0
21,269
20,400
9,429
2,190
2,413
17,911
0
135,207
L
Cliodhna
Twobatch
Cliodhna
24,630
3,383
0
7,449
13,988
5,867
0
1,390
12,598
0
115,555
L
5,085
2,903
0
1,128
20,257
28,066
356
2,405
17,852
24,980
0
L
Scylla
texdiggler
Scylla
14,679
1,183
0
725
16,598
4,471
459
1,206
15,392
58,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,583
Gold Earned
58,094
722
Minions Killed
516
0
Camps Cleared
0
2,179,656
Distance Traveled
2,202,786
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,912
596
212
8
0
431,888
2
W
Cthulhu
11,042
442
99
4
0
383,701
0
W
Chaac
10,299
412
70
3
0
410,676
3
L
Ah Muzen Cab
9,886
395
88
4
0
378,110
0
W
Medusa
12,885
515
151
6
0
426,029
1
L
Achilles
11,875
475
112
4
0
425,213
3
W
Thanatos
16,445
658
190
8
0
527,362
0
L
Cliodhna
14,198
568
176
7
0
563,503
5
L
Fafnir
10,872
435
36
1
0
417,623
0
L
Scylla
11,263
451
104
4
0
418,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role