Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
NightlyKata
Charybdis
Level 160
God Stats
3W - 0L
2,031 SR
Queue Stats
144W - 86L
1,692 Elo+
Party 1
Zeus
Zeus
Saskía
Zeus
Level 158
God Stats
4W - 3L
1,545 SR
Queue Stats
299W - 168L
1,635 Elo+
Party 1
Guan Yu
Guan Yu
Sulfurz
Guan Yu
Level 160
God Stats
7W - 4L
1,708 SR
Queue Stats
722W - 449L
1,634 Elo+
Party 1
Bastet
Bastet
iSmug
Bastet
Level 159
God Stats
7W - 0L
1,958 SR
Queue Stats
181W - 97L
1,654 Elo+
Party 1
Team Averages
Level 159
1,748 SR
1,623 Elo+

VS

Team Averages
Level 118
1,438 SR
1,612 Elo+
Osiris
Osiris
Colester0
Osiris
Level 145
God Stats
4W - 5L
1,656 SR
Queue Stats
469W - 477L
1,595 Elo+
Solo
Ymir
Ymir
Z3R0 v2
Ymir
Level 86
God Stats
0W - 1L
1,212 SR
Queue Stats
8W - 7L
1,581 Elo+
Solo
Terra
Terra
cheferino37
Terra
Level 157
God Stats
3W - 4L
1,254 SR
Queue Stats
262W - 241L
1,614 Elo+
Solo
Achilles
Achilles
strangerXtaker
Achilles
Level 158
God Stats
5W - 6L
1,567 SR
Queue Stats
462W - 460L
1,643 Elo+
Solo
Ah Puch
Ah Puch
xXscorpionXx3
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 4 / 17
11,143
743
20,241
16,061
7,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
NightlyKata
Charybdis
16
3 / 5 / 9
10,362
691
9,750
13,848
4,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Saskía
Zeus
20
10 / 3 / 11
12,040
803
32,637
10,948
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Sulfurz
Guan Yu
19
4 / 4 / 20
11,343
756
13,185
26,709
32,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
iSmug
Bastet
20
9 / 3 / 13
12,702
847
22,923
18,577
8,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Colester0
Osiris
18
3 / 5 / 11
10,931
729
13,738
20,896
23,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Z3R0 v2
Ymir
16
1 / 7 / 5
9,897
660
11,729
22,703
32,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 5 / 10
11,231
749
9,792
25,420
27,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
18
7 / 5 / 6
11,241
749
16,649
25,850
22,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
19
5 / 8 / 6
12,908
861
16,140
16,036
6,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
57
30
Kills
19
19
Deaths
30
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
17
3.13
L
Osiris
Colester0
Osiris
3
5
11
1.7
W
Charybdis
NightlyKata
Charybdis
3
5
9
1.5
W
Zeus
Saskía
Zeus
10
3
11
5.17
W
Guan Yu
Sulfurz
Guan Yu
4
4
20
3.5
L
Ymir
Z3R0 v2
Ymir
1
7
5
0.5
L
3
5
10
1.6
W
Bastet
iSmug
Bastet
9
3
13
5.17
L
Achilles
7
5
6
2
L
Ah Puch
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,736
Damage
68,048
86,143
Taken
110,905
57,482
Mitigated
112,311
44,764
Healing
40,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,241
2,074
1,993
4,536
16,061
7,710
552
8,002
7,331
43,047
0
L
Osiris
Colester0
Osiris
13,738
1,430
797
2,985
20,896
23,440
644
9,485
10,797
3,499
21,272
W
Charybdis
NightlyKata
Charybdis
9,750
4,681
115
2,026
13,848
4,643
2,955
7,698
5,551
0
28,431
W
Zeus
Saskía
Zeus
32,637
2,585
464
1,252
10,948
4,087
641
6,512
4,034
51,736
0
W
Guan Yu
Sulfurz
Guan Yu
13,185
1,973
11,468
14,004
26,709
32,757
121
9,543
15,958
0
15,755
L
Ymir
Z3R0 v2
Ymir
11,729
1,497
817
1,606
22,703
32,684
132
12,147
10,189
18,580
0
L
9,792
1,279
10,575
10,755
25,420
27,235
903
13,556
11,460
16,997
0
W
Bastet
iSmug
Bastet
22,923
5,997
1,903
7,003
18,577
8,285
533
7,454
10,268
0
39,120
L
Achilles
16,649
2,765
931
6,050
25,850
22,187
976
11,732
13,312
2,760
27,620
L
Ah Puch
16,140
221
2,820
3,123
16,036
6,765
692
5,064
10,691
42,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,590
Gold Earned
56,208
173
Minions Killed
162
0
Camps Cleared
0
1,370,010
Distance Traveled
1,287,616
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,143
743
46
3
0
262,161
0
L
Osiris
10,931
729
24
2
0
252,568
0
W
Charybdis
10,362
691
45
3
0
244,228
3
W
Zeus
12,040
803
33
2
0
254,577
0
W
Guan Yu
11,343
756
13
1
0
277,019
3
L
Ymir
9,897
660
19
1
0
224,503
1
L
Terra
11,231
749
18
1
0
310,105
3
W
Bastet
12,702
847
36
2
0
332,025
0
L
Achilles
11,241
749
30
2
0
274,173
0
L
Ah Puch
12,908
861
71
5
0
226,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role