Player Matchup

Artio
Artio
PrinceofFlame19
Artio
Level 24
God Stats
3W - 5L
1,448 SR
Queue Stats
35W - 53L
1,347 Elo+
Party 1
Neith
Neith
SRBurcham92
Neith
Level 142
God Stats
13W - 26L
1,552 SR
Queue Stats
324W - 347L
1,545 Elo+
Party 1
Da Ji
Da Ji
Violet-is-happy
Da Ji
Level 16
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 12L
929 Elo+
Solo
Team Averages
Level 61
1,420 SR
1,273 Elo+

VS

Team Averages
Level 97
1,437 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Check yo nek
Gilgamesh
Level 128
God Stats
7W - 6L
1,388 SR
Queue Stats
87W - 120L
1,509 Elo+
Solo
Ne Zha
Ne Zha
TibletFolkMan
Ne Zha
Level 137
God Stats
4W - 10L
1,519 SR
Queue Stats
569W - 544L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
londondakilla18-
Kukulkan
Level 26
God Stats
12W - 18L
1,403 SR
Queue Stats
20W - 40L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,618
602
4,085
12,639
9,555
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 6 / 2
6,563
597
4,575
8,015
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 7 / 1
6,769
615
2,079
8,899
4,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Check yo nek
Gilgamesh
13
7 / 0 / 11
8,727
793
8,280
8,698
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
9 / 3 / 6
8,874
807
7,135
7,170
2,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 13
8,678
789
7,071
2,235
754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
20
20
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Check yo nek
Gilgamesh
7
0
11
12.5
L
1
7
1
0.21
L
0
6
2
0.17
W
9
3
6
4
L
1
7
1
0.21
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,739
Damage
22,486
29,553
Taken
18,103
16,852
Mitigated
10,181
2,914
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Check yo nek
Gilgamesh
8,280
1,766
0
1,089
8,698
6,788
354
3,496
5,202
6,006
15,365
L
4,085
1,257
152
1,806
12,639
9,555
24
3,113
9,526
13,455
0
L
4,575
754
0
935
8,015
2,622
20
3,213
4,802
0
20,969
W
7,135
2,448
0
1,048
7,170
2,639
506
951
6,219
0
26,382
L
2,079
411
0
21
8,899
4,675
0
3,150
5,749
0
8,988
W
7,071
60
0
353
2,235
754
279
54
2,181
27,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,950
Gold Earned
26,279
78
Minions Killed
112
3
Camps Cleared
5
517,667
Distance Traveled
630,494
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,727
793
24
2
1
196,479
2
L
Artio
6,618
602
17
2
0
174,522
0
L
Neith
6,563
597
46
4
1
175,265
1
W
Ne Zha
8,874
807
21
2
4
209,929
6
L
Da Ji
6,769
615
15
1
2
167,880
1
W
Kukulkan
8,678
789
67
6
0
224,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role