Player Matchup

Neith
Neith
BiLLDaDiLL
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,497 Elo+
Party 3
Sobek
Sobek
Moneyyx
Sobek
Level 4
God Stats
4W - 2L
1,646 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 3
Fenrir
Fenrir
SonicMaster420
Fenrir
Level 28
God Stats
2W - 7L
1,675 SR
Queue Stats
30W - 42L
1,552 Elo+
Party 1
Merlin
Merlin
UncleDadddy
Merlin
Level 24
God Stats
5W - 10L
1,292 SR
Queue Stats
61W - 75L
1,526 Elo+
Solo
Achilles
Achilles
iAffliction
Achilles
Level 31
God Stats
11W - 13L
1,543 SR
Queue Stats
39W - 44L
1,600 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,545 Elo+

VS

Team Averages
Level 35
1,567 SR
1,592 Elo+
Fenrir
Fenrir
IRamLittleBoys
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Solo
Apollo
Apollo
SoloNoe
Apollo
Level 27
God Stats
14W - 11L
1,620 SR
Queue Stats
69W - 68L
1,499 Elo+
Solo
Hera
Hera
StrangerLigth
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,762 Elo+
Party 2
Khepri
Khepri
Znik1000
Khepri
Level 29
God Stats
2W - 4L
1,633 SR
Queue Stats
3W - 7L
1,547 Elo+
Party 2
Chronos
Chronos
jesus98op
Chronos
Level 109
God Stats
9W - 9L
1,583 SR
Queue Stats
14W - 13L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
3 / 2 / 0
4,617
660
4,252
2,881
846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Moneyyx
Sobek
7
0 / 1 / 3
4,414
631
2,032
5,411
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
2 / 2 / 0
4,330
619
1,246
4,494
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
7
3 / 0 / 0
4,664
666
2,276
1,890
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
iAffliction
Achilles
8
2 / 1 / 1
5,109
730
3,082
5,413
2,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,895
414
0
0
0
Apollo
SoloNoe
Apollo
8
4 / 2 / 0
4,640
663
4,423
4,880
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
3,921
560
588
3,766
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Znik1000
Khepri
6
0 / 1 / 4
4,161
594
1,518
3,809
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chronos
jesus98op
Chronos
8
1 / 4 / 1
4,599
657
3,649
4,670
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
10
Kills
5
6
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
0
1.5
L
0
0
0
0
W
Sobek
Moneyyx
Sobek
0
1
3
1.5
L
Apollo
SoloNoe
Apollo
4
2
0
2
W
2
2
0
1
L
0
3
0
0
W
Merlin
3
0
0
3
L
Khepri
Znik1000
Khepri
0
1
4
2
W
Achilles
iAffliction
Achilles
2
1
1
2.5
L
Chronos
jesus98op
Chronos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
10,178
20,089
Taken
17,125
7,724
Mitigated
4,946
6,056
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,252
2,339
0
788
2,881
846
53
476
2,405
0
21,558
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Moneyyx
Sobek
2,032
478
0
1,463
5,411
2,849
0
764
4,647
7,529
0
L
Apollo
SoloNoe
Apollo
4,423
2,526
0
1,547
4,880
1,391
352
989
3,891
0
26,040
W
1,246
529
0
1,755
4,494
1,111
0
996
3,498
0
14,093
L
588
50
0
253
3,766
957
0
2,002
1,490
12,547
0
W
Merlin
2,276
36
0
0
1,890
505
0
621
1,269
17,274
0
L
Khepri
Znik1000
Khepri
1,518
250
358
687
3,809
1,586
0
1,043
2,766
6,641
0
W
Achilles
iAffliction
Achilles
3,082
1,028
0
2,050
5,413
2,413
45
2,898
2,515
0
19,026
L
Chronos
jesus98op
Chronos
3,649
1,321
0
772
4,670
1,012
0
0
4,423
22,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
20,216
169
Minions Killed
131
0
Camps Cleared
0
733,646
Distance Traveled
552,255
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,617
660
38
5
0
134,854
1
L
Fenrir
2,895
414
0
0
0
0
0
W
Sobek
4,414
631
13
2
0
143,393
0
L
Apollo
4,640
663
44
6
0
124,917
2
W
Fenrir
4,330
619
36
5
0
142,640
0
L
Hera
3,921
560
32
5
0
137,833
0
W
Merlin
4,664
666
30
4
0
145,597
1
L
Khepri
4,161
594
10
1
0
145,229
4
W
Achilles
5,109
730
52
7
0
167,162
0
L
Chronos
4,599
657
45
6
0
144,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role