Player Matchup

Jormungandr
Jormungandr
Jester Fiz
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
Papaa Panpan
Heimdallr
Level 67
God Stats
11W - 8L
1,297 SR
Queue Stats
16W - 18L
1,282 Elo+
Party 1
Agni
Agni
Rswizzzy
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,014 Elo+
Party 1
Team Averages
Level 40
1,432 SR
1,211 Elo+

VS

Team Averages
Level 53
1,537 SR
1,250 Elo+
Raijin
Raijin
DonkKongRO7
Raijin
Level 60
God Stats
2W - 3L
1,811 SR
Queue Stats
32W - 72L
1,209 Elo+
Party 2
Izanami
Izanami
GOD IRO7
Izanami
Level 84
God Stats
0W - 2L
1,301 SR
Queue Stats
50W - 82L
1,304 Elo+
Party 2
Gilgamesh
Gilgamesh
Gui Ro7
Gilgamesh
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 48L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jester Fiz
Jormungandr
15
3 / 4 / 20
11,522
720
15,440
19,209
19,109
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Papaa Panpan
Heimdallr
19
19 / 3 / 7
14,553
910
28,181
12,996
5,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
14
5 / 7 / 15
11,140
696
11,419
10,741
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
7 / 10 / 5
11,672
730
13,441
17,868
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GOD IRO7
Izanami
13
3 / 12 / 5
10,265
642
11,213
20,105
6,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Gui Ro7
Gilgamesh
14
4 / 5 / 8
10,782
674
9,477
24,597
15,071
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
27
Kills
14
14
Deaths
27
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
7
10
5
0.95
L
Izanami
GOD IRO7
Izanami
3
12
5
0.46
L
Gilgamesh
Gui Ro7
Gilgamesh
4
5
8
1.6
W
Jormungandr
Jester Fiz
Jormungandr
3
4
20
3.25
W
Heimdallr
Papaa Panpan
Heimdallr
19
3
7
7.5
W
Agni
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,040
Damage
34,131
42,946
Taken
62,570
28,357
Mitigated
27,150
7,819
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
13,441
2,698
140
2,311
17,868
5,763
161
8,838
9,030
31,793
0
L
Izanami
GOD IRO7
Izanami
11,213
6,927
29
2,285
20,105
6,316
1,100
8,295
11,810
0
51,483
L
Gilgamesh
Gui Ro7
Gilgamesh
9,477
2,172
0
7,394
24,597
15,071
0
10,958
13,639
2,336
23,072
W
Jormungandr
Jester Fiz
Jormungandr
15,440
4,503
0
1,445
19,209
19,109
429
6,269
12,508
33,781
0
W
Heimdallr
Papaa Panpan
Heimdallr
28,181
13,687
65
4,215
12,996
5,485
1,902
4,646
7,993
0
73,341
W
Agni
11,419
765
231
1,863
10,741
3,763
586
3,150
7,357
22,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
32,719
155
Minions Killed
167
5
Camps Cleared
9
817,940
Distance Traveled
876,868
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,672
730
47
3
3
269,179
3
L
Izanami
10,265
642
77
5
3
245,039
3
L
Gilgamesh
10,782
674
43
3
3
362,650
2
W
Jormungandr
11,522
720
35
2
0
265,082
0
W
Heimdallr
14,553
910
92
6
3
287,544
2
W
Agni
11,140
696
28
2
2
265,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role