Player Matchup

Ra
Ra
Fade-Kunn
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Smuuurfin8r
Kukulkan
Level 7
God Stats
1W - 0L
1,597 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
TheBasementGuy
Hou Yi
Level 42
God Stats
1W - 0L
1,464 SR
Queue Stats
81W - 92L
1,417 Elo+
Solo
Awilix
Awilix
YungRefrigerater
Awilix
Level 118
God Stats
2W - 0L
1,831 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 1
Vamana
Vamana
kitty_thetryhard
Vamana
Level 108
God Stats
1W - 0L
1,463 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 1
Team Averages
Level 80
1,571 SR
1,460 Elo+

VS

Team Averages
Level 43
1,544 SR
1,390 Elo+
Xing Tian
Xing Tian
DankScorpion267
Xing Tian
Level 57
God Stats
5W - 7L
1,524 SR
Queue Stats
86W - 108L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
EveryArt5662953
Sun Wukong
Level 17
God Stats
15W - 15L
1,414 SR
Queue Stats
54W - 65L
1,375 Elo+
Party 2
Fenrir
Fenrir
RemovedRain
Fenrir
Level 69
God Stats
6W - 7L
1,641 SR
Queue Stats
295W - 321L
1,375 Elo+
Party 2
Olorun
Olorun
UpturnedGamer32
Olorun
Level 26
God Stats
9W - 13L
1,519 SR
Queue Stats
114W - 127L
1,368 Elo+
Party 2
Medusa
Medusa
casprings4
Medusa
Level 47
God Stats
36W - 31L
1,623 SR
Queue Stats
272W - 227L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
6,915
432
4,049
10,963
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Smuuurfin8r
Kukulkan
15
4 / 3 / 6
9,771
611
10,154
7,851
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 4
7,038
440
5,140
8,384
1,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 3 / 0
9,920
620
11,800
13,587
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
8,281
518
8,729
15,285
12,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DankScorpion267
Xing Tian
12
1 / 2 / 7
7,660
479
2,010
12,478
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
EveryArt5662953
Sun Wukong
12
3 / 3 / 0
7,473
467
9,248
11,935
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
12
3 / 6 / 1
7,790
487
6,335
12,277
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 2
7,421
464
2,431
12,223
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
casprings4
Medusa
15
11 / 2 / 1
9,229
577
14,940
8,904
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
18
Kills
18
18
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DankScorpion267
Xing Tian
1
2
7
2.25
L
Sun Wukong
EveryArt5662953
Sun Wukong
3
3
0
1
W
0
8
3
0.19
L
Fenrir
3
6
1
0.58
W
Kukulkan
Smuuurfin8r
Kukulkan
4
3
6
2.33
W
0
2
4
1
L
0
5
2
0.2
W
11
3
0
3.67
L
Medusa
casprings4
Medusa
11
2
1
5.75
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
34,964
56,070
Taken
57,817
25,232
Mitigated
34,630
16,038
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DankScorpion267
Xing Tian
2,010
211
279
2,168
12,478
12,755
98
2,809
9,376
20,392
0
L
Sun Wukong
EveryArt5662953
Sun Wukong
9,248
4,119
0
4,274
11,935
9,655
700
0
11,935
0
29,812
W
4,049
692
460
2,705
10,963
2,863
558
1,281
9,682
34,954
0
L
Fenrir
6,335
785
0
3,512
12,277
4,172
0
537
11,740
0
47,636
W
Kukulkan
Smuuurfin8r
Kukulkan
10,154
1,321
0
839
7,851
3,033
2,068
1,978
5,873
68,287
0
W
5,140
2,443
0
1,610
8,384
1,897
0
489
7,895
0
31,371
L
2,431
1,246
23
3,372
12,223
4,143
0
7,487
4,736
42,360
0
W
11,800
4,215
0
4,308
13,587
4,793
0
445
13,032
0
74,148
L
Medusa
casprings4
Medusa
14,940
5,529
0
1,223
8,904
3,905
2,133
2,771
5,827
0
67,400
W
8,729
4,009
554
5,562
15,285
12,646
220
248
14,168
0
39,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
39,573
441
Minions Killed
381
0
Camps Cleared
0
1,461,075
Distance Traveled
1,454,473
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,660
479
48
3
0
300,507
0
L
Sun Wukong
7,473
467
56
4
0
316,320
1
W
Ra
6,915
432
73
5
0
230,922
2
L
Fenrir
7,790
487
91
6
0
306,788
2
W
Kukulkan
9,771
611
125
8
0
284,312
5
W
Hou Yi
7,038
440
57
4
0
295,575
4
L
Olorun
7,421
464
83
5
0
279,288
1
W
Awilix
9,920
620
115
7
0
358,728
3
L
Medusa
9,229
577
103
6
0
251,570
3
W
Vamana
8,281
518
71
4
0
291,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role