Player Matchup

Zhong Kui
Zhong Kui
CrowyBangBang
Zhong Kui
Level 69
God Stats
3W - 2L
1,775 SR
Queue Stats
61W - 72L
1,470 Elo+
Party 1
Izanami
Izanami
LemonSoda9017
Izanami
Level 17
God Stats
3W - 4L
1,658 SR
Queue Stats
18W - 32L
1,244 Elo+
Solo
Cerberus
Cerberus
Sluggybangbang
Cerberus
Level 27
God Stats
1W - 1L
1,624 SR
Queue Stats
20W - 14L
1,503 Elo+
Party 1
Thor
Thor
TheSkyfall6
Thor
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,686 Elo+
Solo
Fenrir
Fenrir
maxjb945
Fenrir
Level 5
God Stats
1W - 2L
1,916 SR
Queue Stats
1W - 3L
1,653 Elo+
Party 1
Team Averages
Level 26
1,695 SR
1,511 Elo+

VS

Team Averages
Level 14
1,582 SR
1,330 Elo+
Zhong Kui
Zhong Kui
C4pit4nRex
Zhong Kui
Level 29
God Stats
6W - 4L
1,712 SR
Queue Stats
112W - 143L
1,436 Elo+
Solo
Charybdis
Charybdis
R3DRi0tSharkBoy
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
972 Elo+
Solo
Ares
Ares
cptminivan
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,426 Elo+
Solo
Loki
Loki
mraje
Loki
Level 9
God Stats
2W - 0L
1,713 SR
Queue Stats
20W - 12L
1,454 Elo+
Solo
Pele
Pele
qSayuri
Pele
Level 23
God Stats
1W - 0L
1,486 SR
Queue Stats
57W - 78L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrowyBangBang
Zhong Kui
14
9 / 6 / 5
10,453
550
19,722
16,939
9,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
14
7 / 10 / 3
9,866
519
12,231
17,616
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
3 / 6 / 6
8,776
462
4,506
19,767
14,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 11 / 6
7,493
394
4,310
17,023
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
maxjb945
Fenrir
12
1 / 4 / 6
8,522
449
5,028
13,911
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C4pit4nRex
Zhong Kui
15
9 / 5 / 7
10,731
565
16,959
15,691
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
R3DRi0tSharkBoy
Charybdis
19
14 / 3 / 5
12,557
661
22,097
20,194
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 9
8,799
463
5,242
13,847
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
mraje
Loki
16
10 / 4 / 12
10,889
573
13,679
15,737
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
qSayuri
Pele
16
3 / 3 / 6
9,987
526
8,172
15,305
5,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
20
Kills
37
37
Deaths
20
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
C4pit4nRex
Zhong Kui
9
5
7
2.5
L
Zhong Kui
CrowyBangBang
Zhong Kui
9
6
5
1.92
L
Izanami
7
10
3
0.85
W
Charybdis
R3DRi0tSharkBoy
Charybdis
14
3
5
5.5
L
Cerberus
3
6
6
1
L
0
11
6
0.27
W
1
5
9
1.1
L
Fenrir
maxjb945
Fenrir
1
4
6
1
W
Loki
mraje
Loki
10
4
12
4
W
Pele
qSayuri
Pele
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
66,149
85,256
Taken
80,774
38,322
Mitigated
41,679
13,363
Healing
28,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
C4pit4nRex
Zhong Kui
16,959
1,447
179
4,341
15,691
11,126
1,106
7,096
8,595
46,884
0
L
Zhong Kui
CrowyBangBang
Zhong Kui
19,722
2,293
0
4,863
16,939
9,480
927
4,531
12,048
53,720
0
L
Izanami
12,231
8,817
0
1,203
17,616
4,142
1,400
2,889
14,656
0
61,614
W
Charybdis
R3DRi0tSharkBoy
Charybdis
22,097
13,648
0
12,642
20,194
7,302
240
4,876
15,318
0
124,877
L
Cerberus
4,506
637
0
3,277
19,767
14,888
363
6,036
13,377
26,282
0
L
4,310
1,057
0
820
17,023
5,102
56
3,592
13,023
0
17,460
W
5,242
281
179
1,878
13,847
11,986
124
6,621
7,226
10,473
0
L
Fenrir
maxjb945
Fenrir
5,028
1,571
0
3,200
13,911
4,710
436
3,751
9,951
2,377
18,161
W
Loki
mraje
Loki
13,679
4,598
0
3,415
15,737
5,573
0
4,202
11,535
0
64,753
W
Pele
qSayuri
Pele
8,172
1,800
0
6,226
15,305
5,692
5
2,296
13,009
0
69,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
52,963
322
Minions Killed
419
0
Camps Cleared
0
1,674,652
Distance Traveled
1,778,887
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,731
565
68
4
0
345,353
0
L
Zhong Kui
10,453
550
85
4
0
320,443
0
L
Izanami
9,866
519
103
5
0
329,733
1
W
Charybdis
12,557
661
145
8
0
343,794
3
L
Cerberus
8,776
462
58
3
0
349,953
3
L
Thor
7,493
394
30
2
0
283,277
1
W
Ares
8,799
463
15
1
0
319,810
4
L
Fenrir
8,522
449
46
2
0
391,246
0
W
Loki
10,889
573
81
4
0
391,236
3
W
Pele
9,987
526
110
6
0
378,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role