Player Matchup

Achilles
Achilles
Borderwalker15
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,673 Elo+
Party 2
Baron Samedi
Baron Samedi
Crimson Dreams2
Baron Samedi
Level 113
God Stats
0W - 1L
1,538 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 2
Cernunnos
Cernunnos
King Breazzy
Cernunnos
Level 158
God Stats
1W - 2L
1,684 SR
Queue Stats
124W - 97L
1,704 Elo+
Party 2
Team Averages
Level 132
1,574 SR
1,708 Elo+

VS

Team Averages
Level 98
1,619 SR
1,723 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Thecerus
Hun Batz
Level 86
God Stats
3W - 0L
1,692 SR
Queue Stats
68W - 19L
1,882 Elo+
Party 1
Horus
Horus
Warkell
Horus
Level 83
God Stats
12W - 2L
1,666 SR
Queue Stats
30W - 11L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 5 / 0
5,903
590
5,680
11,597
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Crimson Dreams2
Baron Samedi
7
0 / 4 / 0
5,901
590
1,512
4,677
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
King Breazzy
Cernunnos
10
0 / 4 / 0
6,266
627
7,223
10,877
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 0 / 9
7,852
785
8,174
4,697
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Thecerus
Hun Batz
14
9 / 0 / 3
8,906
891
11,057
6,579
2,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Warkell
Horus
12
0 / 0 / 13
7,656
766
4,373
12,182
11,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
9
8.5
L
Achilles
0
5
0
0
L
Baron Samedi
Crimson Dreams2
Baron Samedi
0
4
0
0
L
Cernunnos
King Breazzy
Cernunnos
0
4
0
0
W
Hun Batz
Thecerus
Hun Batz
9
0
3
10.5
W
Horus
Warkell
Horus
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
23,604
27,151
Taken
23,458
11,227
Mitigated
16,022
5,295
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,174
879
553
1,791
4,697
2,082
95
82
4,505
31,574
0
L
Achilles
5,680
1,256
0
1,916
11,597
7,617
0
4,163
7,434
0
8,677
L
Baron Samedi
Crimson Dreams2
Baron Samedi
1,512
38
221
898
4,677
1,325
0
1,935
2,742
9,888
0
L
Cernunnos
King Breazzy
Cernunnos
7,223
3,024
0
2,260
10,877
2,285
0
2,244
8,633
0
29,329
W
Hun Batz
Thecerus
Hun Batz
11,057
2,188
0
250
6,579
2,514
2,304
609
5,617
0
39,419
W
Horus
Warkell
Horus
4,373
1,551
4,147
5,434
12,182
11,426
95
1,133
10,246
0
10,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,070
Gold Earned
24,414
90
Minions Killed
129
1
Camps Cleared
9
472,218
Distance Traveled
678,498
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,852
785
54
5
1
215,575
1
L
Achilles
5,903
590
10
1
1
174,143
4
L
Baron Samedi
5,901
590
19
2
0
122,134
1
L
Cernunnos
6,266
627
61
6
0
175,941
1
W
Hun Batz
8,906
891
62
6
7
235,876
4
W
Horus
7,656
766
13
1
1
227,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role