Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Breckscreen
Fenrir
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 69L
1,453 Elo+
Party 3
Anubis
Anubis
Nevinhoo03
Anubis
Level 45
God Stats
2W - 3L
1,525 SR
Queue Stats
145W - 149L
1,429 Elo+
Solo
Horus
Horus
Uééé
Horus
Level 45
God Stats
5W - 1L
1,705 SR
Queue Stats
119W - 58L
1,635 Elo+
Party 2
Rama
Rama
yTakashi
Rama
Level 25
God Stats
1W - 2L
1,845 SR
Queue Stats
16W - 19L
1,485 Elo+
Party 3
Team Averages
Level 77
1,615 SR
1,500 Elo+

VS

Team Averages
Level 131
1,573 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Plumagay
Chiron
Level 128
God Stats
11W - 2L
1,709 SR
Queue Stats
74W - 48L
1,594 Elo+
Party 1
Achilles
Achilles
neapolito
Achilles
Level 139
God Stats
10W - 6L
1,658 SR
Queue Stats
260W - 191L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 3 / 0
6,027
502
4,233
10,404
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
11
1 / 1 / 1
6,538
545
5,076
7,055
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Nevinhoo03
Anubis
12
0 / 1 / 1
6,444
537
582
3,990
1,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Uééé
Horus
9
0 / 1 / 1
5,410
451
2,247
5,191
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
8
1 / 9 / 0
5,821
485
2,058
9,499
1,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 1 / 1
6,746
562
2,933
3,500
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
 
Ne Zha
12
1 / 0 / 2
6,654
555
1,267
4,737
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
 
Ganesha
10
1 / 0 / 5
6,546
546
2,064
5,888
3,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Plumagay
Chiron
13
9 / 1 / 0
8,156
680
8,766
6,827
2,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
neapolito
Achilles
12
3 / 0 / 1
7,162
597
8,572
8,671
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
15
15
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Chang'e
 
Chang'e
1
1
1
1.5
W
Ne Zha
 
Ne Zha
1
0
2
2
W
Ganesha
 
Ganesha
1
0
5
3.5
L
Fenrir
1
1
1
1.5
L
Anubis
Nevinhoo03
Anubis
0
1
1
0.5
W
Chiron
Plumagay
Chiron
9
1
0
9
L
Horus
Uééé
Horus
0
1
1
0.5
W
Achilles
neapolito
Achilles
3
0
1
3.5
L
Rama
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,196
Damage
23,602
36,139
Taken
29,623
14,834
Mitigated
14,363
13,814
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,233
699
403
4,545
10,404
6,502
0
389
9,319
26,954
5,376
W
Chang'e
 
Chang'e
2,933
106
593
1,409
3,500
781
0
398
3,071
41,147
0
W
Ne Zha
 
Ne Zha
1,267
42
0
561
4,737
1,419
0
292
4,409
0
38,813
W
Ganesha
 
Ganesha
2,064
67
1,171
1,556
5,888
3,625
0
883
4,766
14,977
0
L
Fenrir
5,076
1,461
0
3,743
7,055
2,434
0
1,282
5,585
0
39,014
L
Anubis
Nevinhoo03
Anubis
582
197
0
2,199
3,990
1,662
0
1,373
2,447
44,093
0
W
Chiron
Plumagay
Chiron
8,766
4,977
135
2,524
6,827
2,149
2,278
157
6,642
0
56,300
L
Horus
Uééé
Horus
2,247
806
329
1,921
5,191
2,851
0
997
4,080
0
21,895
W
Achilles
neapolito
Achilles
8,572
2,209
0
3,327
8,671
6,389
746
3,098
5,436
0
37,304
L
Rama
2,058
1,677
0
674
9,499
1,385
0
638
8,861
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
35,264
358
Minions Killed
368
0
Camps Cleared
0
1,131,380
Distance Traveled
1,260,082
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,027
502
76
6
0
212,575
4
W
Chang'e
6,746
562
89
7
0
230,636
7
W
Ne Zha
6,654
555
94
8
0
275,416
0
W
Ganesha
6,546
546
6
1
0
259,994
2
L
Fenrir
6,538
545
92
8
0
255,766
1
L
Anubis
6,444
537
95
8
0
210,221
5
W
Chiron
8,156
680
98
8
0
209,895
0
L
Horus
5,410
451
53
4
0
249,598
2
W
Achilles
7,162
597
81
7
0
284,141
3
L
Rama
5,821
485
42
4
0
203,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role